Line Go Up
In the codexCasualIndieStrategy

Line Go Up

Play as a CEO where you buy companies & hire executives to build out your deck, then test your luck in the free market. Bad gambles may push you to make tough choices in the events that pop up along the way. You will get fired if you fail to meet expectations, so make that line go up!

DEV: Daniel CazzanigaPUB: Daniel CazzanigaAppID 4909260
UPDATE PULSEevery ~5d·last 4d ago·5 recent on record

Is Line Go Up still being updated? — the short answer, with the evidence.

Should you look into this?

From Steam's own record

Development

Actively supported

Last heard from developers

3 days ago

Usual rhythm

every ~3 days

Substantial updates (6 mo)

0

Current silence

within normal range

The developers post roughly every 3 days and were last heard 3 days ago — within their normal range. Nothing we would call a substantial update has landed in six months, though the developers have posted 6 times.

Recent Transmissions

6 entries in codex

Community AnnouncementsSep 30, 2026
HotFix #5

They're calling it the most buggy game in the world, folks Fixed bug when getting fired caused by achievements update

Community AnnouncementsJul 30, 2026
Achievements Update

Added achievements! Collect them all

Community AnnouncementsJul 28, 2026
HotFix #4

Fixed crash when creating a monopoly (caused by last fix showing proper size) Fixed store bug that only lets you sell one card at a time Fixed roulette bug that when selecting a new card would reset tiles but still allow you to lock in

Community AnnouncementsJul 27, 2026
Hot Fix #3

fix for tutorial bug

Community AnnouncementsJul 24, 2026
HotFix #2

displayed the correct size removed bug where you can override a card on the negotiating table

Community AnnouncementsJul 21, 2026
HotFix #1 : The Fancy Letter

When I run the code on my end, loading images is not case sensitive. But after I export the code into a .exe, all of a sudden Windows pretends to care about case sensitivity. A few images--most notably fancyLetter.dds on the Fired screen--h…