You are trapped inside your new home, where doors open up to various liminal spaces and anomalies appear around every corner. Will you manage to find your way out?
3recent developer posts shown belowSelected from the developer record, separately from press coverage. Announcements are not necessarily shipped patches.
Last successful news check: This is our collection date, not the date of the latest patch.
Newest in this record ·
v1.0.7
From the recorded announcement
Improved game stability Removed mipmapping from textures Minor performance improvements Reduced Stonemans hitboxes Stonemans can no longer kill the player while beeing looked at Small changes to Achievements and Compendium menu layouts Added small images for anomalies in the Compendium menu Fixed a bug where crouching…
Read more of this announcement
Improved game stability Removed mipmapping from textures Minor performance improvements Reduced Stonemans hitboxes Stonemans can no longer kill the player while beeing looked at Small changes to Achievements and Compendium menu layouts Added small images for anomalies in the Compendium menu Fixed a bug where crouching and uncrouching on a slope or stairs pushed the player down Additional minor visual changes and audio improvements
Minor improvement to load times for anomalies Mimics are now a bit faster Mannequins jumpscare sound changed Fixed some visual bugs in some anomalies Improved game stability
UI now scales properly on all screen sizes Settings now load and display changed values properly Adjusting Master, Sound, Music and Ambience volume sliders, as well as FOV, Gamma sliders, now dynamically change for that selected option Fixed an issue where some doors could only be opened once Small improvement to…
Read more of this announcement
UI now scales properly on all screen sizes Settings now load and display changed values properly Adjusting Master, Sound, Music and Ambience volume sliders, as well as FOV, Gamma sliders, now dynamically change for that selected option Fixed an issue where some doors could only be opened once Small improvement to lighting and overall audio quality Fixed audio spatialization for some doors Fixed an issue where a door was turning slower than usual Fixed small holes in the map Improved tiling in some areas Small changes to UI and Menu elements
The developers have been silent for 43 days against a normal rhythm of about 2 — roughly 22 times longer than usual. 1 substantial update recorded in the past six months, 1 classified as major.
Last successful news check: Oct 22, 2026, 2:03 PM UTC. This is when we checked Steam, separate from when the developer last posted.
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Distilled by the oracle
Our coverage
1 dispatch written from this game’s announcements
releaseSep 4, 2026
New Home Launches on Steam with 10% Discount and Active Bug Watch
New Home (AppID 4992860) is now available on Steam, according to a launch announcement published on 24 August 2026 by developer kev.
What changed
The game has left pre-release and is officially available for purchase.
A 10% launch discount is currently active.
The developer spent several weeks hunting and fixing bugs prior to release.
A Steam Discussions thread has been opened for players to report remaining issues.
kev states an intention to stay up and address bug reports as quickly as possible after launch.
The announcement is candid about the likelihood of lingering bugs — kev acknowledges players will "probably" find them — and frames the Discussions board as the fastest route to getting issues patched. For anyone considering a purchase, the implied trade is a modest discount in exchange for early-adopter patience during what the developer is treating as an active, ongoing stabilisation period.
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Improved game stability Removed mipmapping from textures Minor performance improvements Reduced Stonemans hitboxes Stonemans can no longer kill the player while beeing looked at Small changes to Achievements and Compendium menu layouts Adde…
Minor improvement to load times for anomalies Mimics are now a bit faster Mannequins jumpscare sound changed Fixed some visual bugs in some anomalies Improved game stability
UI now scales properly on all screen sizes Settings now load and display changed values properly Adjusting Master, Sound, Music and Ambience volume sliders, as well as FOV, Gamma sliders, now dynamically change for that selected option Fixe…
The Burglar will now avoid furniture Fixed an issue where the Ghostly Girl spawned inside furniture Improved texture tiling in some areas Updated some textures Ambience sounds no longer play when the player is dead Improved terrain details …
Fixed some lighting issues in the upper-floor hallway and master bedroom Mannequins and Mimics can no longer be pushed by opening and closing doors Rotating doors now close when the player gets jump-scared Mannequins can now block the playe…
Fixed occasional issues with mouse sensitivity being too high or low Improved player collision Added an out-of-bounds "safety net" that teleports the player back into the house if they fall out of bounds Moved a ceiling lamp to a better pos…
The game is officially out! You can save 10% as a launch discount! Hopefully there aren't that many bugs in the game or anything major / game-breaking. I've been hunting and fixing bugs in the past few weeks, but if you still manage to find…