Deep Core Protocol
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Deep Core Protocol

Deep Core Protocol is a mining incremental game where you mine ores, upgrade powerful pickaxes and skills, automate your operation with Mining AI, defeat bosses, and push deeper underground through Rebirth and New Game+.

DEV: ShinumPUB: ShinumAppID 5114890

Is Deep Core Protocol still being updated? — the short answer, with the evidence.

Catch up before you play

Developer activity at a glance

Catch up on Deep Core Protocol with the developer’s own announcements. Start with the newest recorded post, then explore the details before you return.

Newest identified developer post

Update 2.0 — Gems, CORE RUSH, Living Bosses, D80

· Published by the developer

3recent developer posts shown belowSelected from the developer record, separately from press coverage. Announcements are not necessarily shipped patches.
Last successful news check: This is our collection date, not the date of the latest patch.
  1. Newest in this record ·

    Update 2.0 — Gems, CORE RUSH, Living Bosses, D80

    From the recorded announcement

    Update 2.0 — Gems · CORE RUSH · Living Bosses · D80 Our biggest update since launch. Your existing save carries over as it is. New Mode — CORE RUSH: ENDLESS An endless mode you pick from the main menu. Every run starts with a single pickaxe and keeps going down. Breaking ore fills a gauge; each time it fills you pick…

    Read more of this announcement

    Update 2.0 — Gems · CORE RUSH · Living Bosses · D80 Our biggest update since launch. Your existing save carries over as it is. New Mode — CORE RUSH: ENDLESS An endless mode you pick from the main menu. Every run starts with a single pickaxe and keeps going down. Breaking ore fills a gauge; each time it fills you pick 1 of 3 cards to build that run. Mining Drones and all five skills are unlocked through cards too. Armored, crystal, volatile and pressure ores appear, along with elite ores. A boss waits every 10 depths (60-second limit). From D70, Overdrive kicks in (score ×1.35) and a risk choice appears every 15 depths. Scores go to an online Steam leaderboard. The result screen shows your rank and the global board. Completely separate from the regular mode's progress and save. Regular-mode gems and upgrades don't apply in CORE RUSH, so everyone competes on the same terms. Relics → Gems Relics have become Gems. The Pickaxe, Mining Drone and four skill slots have 24 sockets in total, opening one by one as you go deeper. Gems come in three shapes: ◆ Method (changes how an attack works), ● Modulation (changes when it triggers) and ⬡ Amplify (raises the numbers). Each fits only its own socket shape. There are 65 gems so far. Grades go Chip → Fragment → Core → Singularity. Fuse 5 of a grade into 1 of the next, and you can choose which gem you get. Gems drop from ore. The center core that appears every 5 depths from D5 to D60 now lets you pick 1 of 3 Core-grade gems. Socketed gems can be removed with Extraction Tools. You start with 3 and earn more each time you reach a new…

    Read original announcement ↗
  2. Earlier announcement ·

    Combat Overhaul — 20 Drones, Simultaneous Skill Procs

    From the recorded announcement

    Combat Overhaul — Automation and Skill Cascades Multi-Skill Procs Removed the limit of one skill per attack. Every skill that succeeds its roll now fires at once. Mining Drones Overhauled Max drones 6 → 20 Drone attack interval 2.6s → 0.43s Drone damage increased (30% → 55% of player damage) All drones now join boss…

    Read more of this announcement

    Combat Overhaul — Automation and Skill Cascades Multi-Skill Procs Removed the limit of one skill per attack. Every skill that succeeds its roll now fires at once. Mining Drones Overhauled Max drones 6 → 20 Drone attack interval 2.6s → 0.43s Drone damage increased (30% → 55% of player damage) All drones now join boss fights. Previously only one drone ever attacked a boss, no matter how many you owned. Each drone now rolls for skill procs individually. Drones hover over the ore they are mining and turn translucent while idle so they never block your view. Direct Attacks Attack speed up to 2.56x (was 2.03x) Attack radius can now grow up to 2x — previously it never scaled beyond your pickaxe tier. Direct damage multiplier 2.22x → 4.76x Continuous Attack — No More Click Spam With the Continuous Drive Control node, simply holding the left mouse button keeps attacking automatically at your attack speed. We moved this node further in toward the centre of the tree and cut its price from 216,000 to 18,000 Gold, so you can stop spam-clicking far earlier. Skills Skill range growth added — blast radius, chain distance, pierce width and beam width up to 1.69x Proc rates increased — Quantum Drill 4% / Core Explosion 5% / Arc Storm 7% / Mining Pulse 4% / Orbital Laser 1% Skill impact effects now linger longer and fade out smoothly. Reworked Dead Mechanics Cascade Fracture (formerly Overkill) — excess damage now carries over undiminished and keeps chaining with every kill. Impact Charge (formerly Momentum) — every 6th hit charges your next strike for up to 4.3x damage and 2x radius. Works…

    Read original announcement ↗
  3. Earlier announcement ·

    Hotfix Beta — Localization Fixes

    From the recorded announcement

    Available now on the beta branch We fixed an issue where some text still appeared in Korean in every other language. This covered relic effect descriptions, Core Matrix node descriptions, and the settlement / Rebirth / New Game+ screens — 116 strings across 6 languages. The full release will take a few more days, so…

    Read more of this announcement

    Available now on the beta branch We fixed an issue where some text still appeared in Korean in every other language. This covered relic effect descriptions, Core Matrix node descriptions, and the settlement / Rebirth / New Game+ screens — 116 strings across 6 languages. The full release will take a few more days, so we have put the fix on a beta branch first. How to get it Right-click the game in your library, then choose Properties Go to Betas and select hotfix from the list It will update automatically Your save is kept, and you can switch back to the default branch at any time. Sorry for the trouble.

    Read original announcement ↗
Explore news & source history ↓

Should you look into this?

From Steam's own record

Current price

$2.99$4.99−40%

Development

Insufficient evidence

Last heard from developers

13 days ago

Historical posting rhythm

not yet established

Substantial updates (6 mo)

1

Current silence

cannot be judged

We do not yet hold enough of this game's announcement history to describe its rhythm. 1 substantial update recorded in the past six months, 1 classified as major. It is currently 40% below its usual price.

Last successful news check: Oct 23, 2026, 2:05 PM UTC. This is when we checked Steam, separate from when the developer last posted.

We hold a thin slice of this game's announcement history, so its normal rhythm can't be established. That is a limit of our record, not evidence about the game.

Distilled by the oracle

Our coverage

1 dispatch written from this game’s announcements

patchSep 11, 2026

Deep Core Protocol Overhauls Combat: 20 Drones, Simultaneous Skill Procs

Published 4 September 2026, this update from developer Shinum rewrites the combat fundamentals of Deep Core Protocol across drones, direct attacks, skills, and passive mechanics.

What changed

Mining Drones

  • Maximum drone count raised from 6 to 20
  • Attack interval cut from 2.6 s to 0.43 s
  • Damage per drone increased from 30% to 55% of player damage
  • All drones now participate in boss fights; previously only one drone ever attacked a boss
  • Each drone rolls for skill procs individually
  • Drones hover over ore and turn translucent while idle, removing view obstruction

Direct Attacks

  • Attack speed ceiling raised to 2.56× (was 2.03×)
  • Attack radius now scales up to 2× — previously capped by pickaxe tier
  • Direct damage multiplier increased from 2.22× to 4.76×

Skills

  • The one-skill-per-attack limit is removed; every skill that succeeds its roll fires simultaneously
  • Proc rates updated: Quantum Drill 4%, Core Explosion 5%, Arc Storm 7%, Mining Pulse 4%, Orbital Laser 1%
  • Skill blast radius, chain distance, pierce width, and beam width now scale up to 1.69×
  • Impact effects linger longer with a smooth fade

Reworked Mechanics

  • Cascade Fracture (formerly Overkill) — excess damage carries over undiminished and chains on every kill
  • Impact Charge (formerly Momentum) — every 6th hit charges the next strike for up to 4.3× damage and 2× radius, including on bosses
  • POWER branch redesigned; the empty mid-game node stretch has been filled in
  • Continuous Drive Control node moved closer to the tree's centre and reduced from 216,000 to 18,000 Gold

Localization

  • 116 strings fixed that displayed raw Korean text across English, Japanese, Simplified Chinese, Russian, Spanish, and Brazilian Portuguese — covering relic descriptions, Core Matrix nodes, and settlement/Rebirth/New Game+ text

Taken together, the changes shift the game away from click-dependent, single-proc play toward dense, automated cascades — a meaningful change in pacing for anyone deep into the skill tree.

News & source history

3 recorded posts · includes developer announcements and press coverage

Community AnnouncementsOct 12, 2026
Update 2.0 — Gems, CORE RUSH, Living Bosses, D80

Update 2.0 — Gems · CORE RUSH · Living Bosses · D80 Our biggest update since launch. Your existing save carries over as it is. New Mode — CORE RUSH: ENDLESS An endless mode you pick from the main menu. Every run starts with a single pickaxe…

Community AnnouncementsSep 4, 2026
Combat Overhaul — 20 Drones, Simultaneous Skill Procs

Combat Overhaul — Automation and Skill Cascades Multi-Skill Procs Removed the limit of one skill per attack. Every skill that succeeds its roll now fires at once. Mining Drones Overhauled Max drones 6 → 20 Drone attack interval 2.6s → 0.43s…

Read our dispatch on this

Read this patch for

Community AnnouncementsSep 4, 2026
Hotfix Beta — Localization Fixes

Available now on the beta branch We fixed an issue where some text still appeared in Korean in every other language. This covered relic effect descriptions, Core Matrix node descriptions, and the settlement / Rebirth / New Game+ screens — 1…