DISTILLING…
DISTILLING…
15 entries in codex
Hi Everyone!Update Beta AvailableWe've got the beta version ready to try out for our upcoming Larger Maps Update. The main features in this update:'Extra Large' map sizeMany optimizations (many coming from our learnings working on Nova Roma…
Read this patch for
Fixes Fixed issue where the game could get in a bad state after evicting a dragon that was not at a building Fixed a load/save issue
Quick Hotpatch Fixes/Improvements Increase dragon damage vs NPC kingdoms Fix DLC not working on mac
Hi Everyone, We're excited to announce the big new update - Dragon Taming - is now available! This has been a popular community suggestion for a long time and we're happy to get it in the game. You can tame, raise, and care for dragons! Let…
Read this patch for
Hi Everyone, Quick update for you today, the beta version of our upcoming Dragon Taming Update has been available for testing for a little while now and we've been hard at work incorporating your feedback and fixing bug reports. If you have…
Read this patch for
Hope everyone is having a happy holiday so far! Update Beta Available We've got the beta version ready for the Dragon Taming update. There is a sticky thread in the forums where there's a more detailed list of all the new changes that are r…
Read this patch for
Hi Everyone! We are currently working on a big new content update. It focuses on something you folks have brought up a few times, but we weren't sure if it was possible. With a lot of hard work behind us and some left to go, we're pleased t…
Read this patch for
Hi Everyone, Quick update for you today - we're excited to announce we're now Steam Deck Verified! The game should now run great, look great, and control great on the Steam Deck. While we've been focusing on the console ports for Kingdoms a…
Hi Everyone, Nominations for this year’s Steam Awards are underway and we’d like to ask for your support by nominating Kingdoms and Castles for the Labor of Love Award. We first launched Kingdoms and Castles in the summer of 2017 and in tho…
Added building name and size to hover info Added option to disable sending game crash data Reduced cost of archer school and barracks Small UI fix
Fixed overlay and irrigation display being different for larger reservoir Fixed building info going of edge of screen on steam deck Removed ping to our old shopfiy store from when we were selling the dragon plushy
Medieval city-building game Kingdoms and Castles has just received a huge update while the brilliantly reviewed game is also part of a Steam sale, making now the perfect time for you to give it a try if you haven't already. So with the arri…
It might be six years old, but indie city builder Kingdoms and Castles has gotten regular updates since it released in 2017, and this year's apparently going to be no exception. Just today an update released, the Infrastructure & Indus…
Hi Everyone! Thanks for your patience, the Industry & Infrastructure Update is out now on the main branch! Our last major update (War & Diplomacy) was focused on combat and interaction with the AI. For this update we've focused back on the …
Read this patch for
Hi Everyone, Hope everyone is having a happy holiday so far. We've got the beta available for the next update - Industry & Infrastructure! We've got a sticky thread in the forums where there's a more detailed list of all the new changes tha…
Read this patch for
Two years of development
■ substantial ■ routine
6 announcements · 4 substantial · 20 months with nothing