DISTILLING…
DISTILLING…
15 entries in codex
Dear Explorers,We have some exciting news to share: we've once again teamed up with Makeship to bring another iconic We Were Here character into the real world. This time, however, we may have made a terrible mistake...Meet The Jester Plush…
Dear Explorers!Surprise! We just dropped a demo of our upcoming game: We Were Here Tomorrow. This is your first chance to get a taste of the mysteries Tomorrow will hold.... In this demo, you will explore the opening area of the Norcek faci…
Hello Explorers!A new co-op adventure awaits you. We Were Here Tomorrow has officially been announced.In this next standalone entry of the We Were Here series, you and your partner wake up inside a mysterious facility. Strange machinery sur…
Dear Explorers,As 2025 comes to an end, it feels like the perfect moment to pause, look back, and reflect on everything we’ve experienced together this year. Most of all, we want to thank you, our Explorers, for yet another year filled with…
Dear Explorers,It’s time to dust off those walkie-talkies because a brand new update has arrived!We’re thrilled to announce that cross-play is now available for We Were Here, We Were Here Too, and We Were Here Together!That means no matter …
Patch notes for We Were Here patch 2.0.21: Improved UX with pop-up buttons.Improved Friends and Social panel regarding blocked players.Improved auto save game select system now properly selecting the last played save.Fixed invite handling f…
Dear Explorers,We have exciting news!Both We Were Here and We Were Here Too have received brand-new updates! These patches focus on quality-of-life improvements, making it easier and smoother than ever to step back into the cold, mysterious…
Patch 2.0.20. contains bug fixes. See the details down below.Bug fixes:Theatre puzzle: levers do not rotate when interacting with them using a controller.Spike puzzle: the instructions on the book on the map table read "start from the east"…
Dear Explorers,We have some very exciting news to share: we worked together with Makeship to design We Were Here plushies and the campaign is live starting today! Meet the Best Friend and Worst Friend plushies, inspired by all those times y…
Dear Explorers,Some of you know these halls all too well. You’ve wandered the frozen corridors of Castle Rock, walkie-talkie in hand, voice cracking through the static. You’ve solved puzzles, shouted directions, cracked codes, and yes, mayb…
2024 was a year in which our mighty developers haven’t been sitting still—quite the opposite. After months of exploring all the crooks and crannies of the vast terrain of Rotterdam, we have secured a beautiful and spacious new base in the b…
Ho, ho, ho, Explorers! 🎄 The holidays are here, and from everyone at Total Mayhem Games, we wish you happy holidays and all the best for 2025! It’s been quite the year! Maybe a quiet one on the surface, but trust us, behind the scenes at o…
🚨 Attention, Explorers! 🚨 If you loved your time with We Were Here, then we’ve got some exciting news for you! 🎉 The We Were Here series now has its very own official franchise sale page full of mystery on Steam, and to celebrate, we put…
Dear Explorers, Happy Frenniversary! 🎉 It’s been one whole year since we launched We Were Here Expeditions: The FriendShip, and what an incredible year it’s been! Let’s take a trip down memory lane and revisit the exciting moments from the…
Dear Explorers! It’s been a little while since we last shared news with you and we are sorry for the radio silence. The good news is, we have been busy. In the last few months, a lot of things have happened at Total Mayhem Games. In this bl…
Two years of development
■ substantial ■ routine
4 announcements · 0 substantial · 20 months with nothing