DISTILLING…
DISTILLING…
15 entries in codex
Hi everyone! We have a couple of items to discuss today: reporting on the progress of our next major update; taking part in Train Fest 2026; celebrating 10 years of Derail Valley development and; announcing a major update to our soundtrack.…
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Hey everyone!About This PatchWe have a small and quick update today. Two days ago, Unity, the game engine that Derail Valley is based on, announced a newly discovered security vulnerability and a patch for it (more info here).We included th…
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Hello everyone!We've released another set of minor fixes today. Thank you for your bug reports! You can see the changes listed here:B99.7 ChangelogIn the meantime we're hard at work on the next major update, B100. It’s going to take a long …
Hi everyone! As promised, we’re delivering more bug fixes in today's release - addressing many of the remaining less critical issues. Thank you for your bug reporting!To spice it up a little, we've also added a new ladder-climbing feature, …
Hi everyone! Over the past several weeks, we've released 8 hotfixes that resolved the last remaining major bugs and more than doubled FPS in certain situations. With today's hefty hotfix just out, we're wrapping up and giving them all a col…
Hello everyone! We've just released a new update, bringing some new content, features and numerous other improvements to the game. Here are some of the highlights: Item Containers We've added item containers, which let you better store, org…
We're excited to announce that, starting today, our team is expanding with three new positions! We're hiring in order to further improve our interaction with the community, and reduce developer workload with these new positions: Community X…
Hello everyone, We just released a small patch to fix a critical saving bug introduced a few days ago. For players who had items placed in hangers or sticky tapes mounted somewhere outside of trains, the game wasn't able to save progress. T…
Hi everyone! We have another small update today. It's bug fixes mainly, but also a little bit of fun stuff. We added a new cargo type, Forestry Trailers – which go from the machine factory and harbor to forests and the sawmill. The update a…
Hi everyone! Two patches made it to the game since the last week's release - one last Friday and another just now. Various bug fixes are included in them, now listed together under the title B99.1: https://www.derailvalley.com/changelog Nex…
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Hi everyone, Our latest update is now available! It's a large one, so we made a dedicated video to showcase all the main points: The update adds 4 new locations, 16 new cargo types, numerous new items, gadgets and their installation process…
Hello everyone! This is a quick post to let you know that the next Derail Valley update that we've been working on since the start of the year, B99, will be released on November 21, 2024! The update will be rather large, introducing a coupl…
Hi everyone! We've just released build 98, our latest update bringing you a new vehicle, new features, numerous improvements and bug fixes! BE2-260 Microshunter The tiny, quirky new battery-electric shunter takes the spotlight! There's two …
Hey everyone! We've just released a massive update, bringing numerous new features and bug fixes to Derail Valley. Domestic animals & new cars To start off, we've added livestock, which can be found at the Farm industry. The animals are liv…
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Hi everyone! We've just released the new update, featuring the new DE6 Slug and many other improvements to the game! Slug What is the Slug? In real life when a locomotive reaches its end of life, some of its components can still be reused. …
Two years of development
■ substantial ■ routine
12 announcements · 3 substantial · 15 months with nothing