Two years of development
■ substantial ■ routine
51 announcements · 9 substantial · 7 months with nothing
Recent Transmissions
30 entries in codex
Разработчики хардкорной RPG Stoneshard рассказали о новой системе поручений, которая должна заменить статичные задания формата «принеси-подай» в поселениях Осбрук и Манншир. Новый тип активности призван сделать исследование мира более осмыс…
Hello everyone!In previous devlogs, we already mentioned our plans to remove the static fetch quests in Osbrook and Mannshire. Today, it's time to show you what will take their place: meet the Task System. ———————————Tasks are essentially s…
FIXES"Stolen Wine Is Always Bitter": fixed a softlock when selecting one of the dialogue options if the Wine Thief died on the same turn he attempted to surrender. Fixed a crash when pressing ESC while holding an ingredient with the cursor …
Hello everyone! In today's devlog, we're taking a look at a new ability tree coming in our next major update, "Ancient Echoes". And as you may already realize, it's dedicated to wands.Wands are the final weapon type we had planned for the g…
FIXES"Tunnel Through": fixed a crash caused by the lack of suitable tiles when attempting to move with the skill.Fixed "Blessed in Death" increasing the Damage Taken by allies.Fixed "Onrush" reducing the Damage Taken by the target."Last Bas…
BALANCE & GAMEPLAYAdded a "territorial" state to Harpies - they no longer attack immediately, offering a chance to avoid them.Harpies now take flight only upon entering combat or when searching for an enemy.Implemented separate immunities t…
BALANCE & GAMEPLAYRestored the ability to stack stolen coins with regular ones. Mixing coins in front of NPCs is considered a crime.Reduced the price of Caravan Furnishings.Proselyte Stone-Throwers now use "Bloodthirst" only after switching…
Hello everyone!First of all, we'd like to thank you for your unwavering interest in the game. We're truly glad to see that you care about the direction Stoneshard is taking and that you continue to follow our updates.Today's patch introduce…
BALANCE & GAMEPLAYIntroduced a system for changing the look of the Caravan Camp, namely the main tent, Verren's tent, and the cart. This can be done with special items purchased from merchants and then added to the Appearance Collection - a…
FIXESFixed a crash caused by destroying Deathstinger Hives.Fixed a crash caused by dropping a Crowbar during the prying animation.Fixed a simulation bug that caused the dog at the Osbrook Mill to become hostile toward other NPCs.Fixed the B…
FIXES“A Matter of Faith”: fixed Grimms’ incorrect sprite swap when attacking him.“Occult Consilium”: fixed a repeated line in the introductory dialogue.“Competition”: potentially fixed a bug with Situational Morale suddenly dropping when th…
FIXES“From the Cradle to the Grave” and “A Matter of Faith”: added extra safeguards against rare softlocks related to NPC and player character pathfinding. Resolved several collision issues during cutscenes. Fixed the possible softlock caus…
FIXESFixed “Ball Lightning” being castable through certain walls.Fixed “Long Shot” still reducing the number of “Suppression” stacks when hitting the target.Possibly fixed the softlocks caused by “Long Shot” and using “Seize the Initiative”…
Hello everyone!It’s been almost two weeks since the release of “Blood Omens”. The update was received quite warmly, and during this time we’ve managed to roll out numerous hotfixes, quickly addressing the issues reported by the community an…
Fixed the crash caused by infinite damage transfer between two Templars with active "Vow of Protection".Fixed the recurring error in recalculating the current capacity of water vessels when loading a save.Fixed the bug preventing the Axonia…
Added enemies to Underground Workshops in the Bastions.Added traps to locked side rooms in the Crypts.Fixed the lighting level in the cave beneath the Plague Village. Fixed the interaction between the Proselytes and the Brander’s pyres.Fixe…
FIXESEnemy ability hovers now take the current Magic Power into account. Fixed Settlement Situations in the Rotten Willow ending much quicker than intended.Fixed the sprite depth of dungeons’ collapsed entrances.Fixed memory leaks connected…
STABILITYFixed the crash caused by Alda switching to melee.Fixed the crash caused by bandaging with cloth fragments while they were inside a container.Fixed the lighting-related crash during the Ancient Troll fight.FIXESFixed status effects…
Craftsmen now pay more when buying items made with materials they have interest in.Fixed the log message about the inability to rest appearing when loading a save with nearby enemies.Fixed the visual bug with sprite backgrounds caused by qu…
Fixed an issue where contracts could fail to generate in settlements for an extended period of time. You may need to wait approximately one day for them to reappear.Definitively fixed the crash caused by using "Befoul the Remains" in certai…
Potentially fixed a crash related to the use of the "Befoul the Remains" ability.Fixed some animals becoming aggressive towards the player upon seeing other fleeing animals.Fixed incorrect race check on some dialogue lines.Fixed Leosthenes …
Fixed a crash occurring when destroying all unholy altars during the "Lost Relic" contract.Fixed a crash caused by Ol' Tott appearing in the "Rotten Willow".Fixed a crash caused by using a crowbar from a backpack on old save files.Fixed a c…
IMPORTANT: This update is compatible with old saves. However, to ensure that all changes work correctly, we recommend starting a new game. MAIN FEATURESNew system: Lighting and DarknessAdded Torches and Lanterns.Added a new multi-staged que…
Hello everyone!We're ready to announce the release date for “Blood Omens” - March 26th! As a reminder, this major update brings a Lighting System, new Proselytes, slings as a new weapon type, a large side quest, an enemy AI overhaul, a Log …
Hello everyone!Today we'd like to wish you a belated Merry Christmas and a Happy New Year - and take the opportunity to talk about the state of development and what you can expect from Stoneshard in the near future. As announced earlier thi…
Made it possible to merge the contents of Belt Pouches and Purses.Fixed the issue with containers closing immediately in certain circumstances as soon as they were opened.Fixed the Brigand Warlock having two instances of the “Now or Never” …
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MAIN ADDITIONSAdded a new side quest: “Peculiarities of the Brynnian Hunt”.Added 2 new backpacks: Burglar Backpack and Trapper Backpack.Added a new purse type: Belt Pouch. Added 7 new pieces of gear: Raider Helmet (medium, T3) Fjall Hunter …
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Fixed the Ancient Troll’s reaction to Mana Crystals.“Seal of Reflection” now correctly dispels “Paranoia” hallucinations.Hallucinations can no longer interact with doors.Birds no longer react to hallucinations.Hallucinations in Caves now ma…
Fixed the constant spawning of tree branches in the Caravan Camp after re-entering the location or loading a save.Fixed some objects being rendered incorrectly in the fog of war.Improved the pathfinding for fleeing mobs when they run into w…
Fixed the rare crash caused by mana crystal attacks.Fixed mana crystals having permanent 100% accuracy.Fixed the bug allowing arrows to deal incorrect damage types in certain situations.Fixed enemies not losing stacks of “Unholy Blessing” w…
