Liquidation
In the codexActionIndieStrategy

Liquidation

Enter the war-torn world of Veá, where sci-fi and fantasy collide in Liquidation, an immersive RTS. Lead your armies and harness powerful abilities in a high-stakes battle for Quenrium, the mysterious substance that holds Veá’s fate.

DEV: DivioPUB: MicroProse SoftwareAppID 896250
UPDATE PULSEevery ~8d·last 46d ago·8 recent on record

Is Liquidation still being updated? — the short answer, with the evidence.

92.9
Excellent

Elixir Rating

90.3% of 176 Steam reviews are positive, which after adjusting for sample size gives a reception score of 85.1. The developers have shipped 2 substantial updates in the past six months, adding 7.8.

reception 85.1·support +7.8·Excellent

Computed from Steam’s own review tally and observable developer activity — never from anyone’s opinion of the game. How this is calculated

Should you look into this?

From Steam's own record

Current price

$19.79$21.99−10%

Development

Actively supported

Last heard from developers

14 days ago

Usual rhythm

every ~8 days

Substantial updates (6 mo)

2

Current silence

within normal range

The developers post roughly every 8 days and were last heard 14 days ago — within their normal range. 2 substantial updates landed in the past six months, 2 of them major. It is currently 10% below its usual price.

Distilled by the oracle

Our coverage

1 dispatch written from this game’s announcements

releaseAug 27, 2026

Liquidation Enters Early Access on August 4th, 2026

Bajter, writing on behalf of the Liquidation development team, confirmed via Steam Community Announcements on July 23rd that the real-time strategy title will enter Early Access on August 4th, 2026. A release date trailer has been published alongside the announcement.

What's included at Early Access launch

  • Old-school RTS combat — the team describes the game as a return to classic real-time strategy form
  • Three playable factions, each with distinct units, abilities, and playstyles
  • Campaign mode — the first six single-player missions are available at launch
  • Multiplayer / skirmish — five to six skirmish maps will be available online at release

The announcement closes with a call for community feedback, noting that the development team considers player response integral to what comes next.

For players who have followed Liquidation through its demo phase, the Early Access date sets a concrete window to move from preview to the fuller — if still evolving — product.

Two years of development

■ substantial ■ routine

Nov2025FebMayAugNov2026FebMayAug

19 announcements · 2 substantial · 17 months with nothing

Recent Transmissions

30 entries in codex

Community AnnouncementsSep 19, 2026
Liquidation demo available

Hello there!After years of hard work on Liquidation, I took a brief break to relax and recharge. But now I’m back, and I have some great news to share!To help boost our multiplayer community, the Liquidation demo is now publicly available f…

Community AnnouncementsAug 18, 2026
Patch 0.607

- Added support for 4:3 display aspect ration - Added FFA game mode to Crossroads map.

Community AnnouncementsAug 14, 2026
Patch 0.606

- fixed a bug where devastator missiles lingered around / draining performance - setting duration of negative effects on hero to half - reduced damage for Aeternus Quills from 200 to 180 - reduced damage for Aeternus Fang to 250, 375 with u…

Community AnnouncementsAug 9, 2026
Pathch 0.605

- - Fixed another desync issue that was occuring with higher counts of players - - Fixed killzone height on Forests of Vrathor - units no longer die from knockback in shallow water - - Added notification when player owned resources ran out

Community AnnouncementsAug 6, 2026
Patch 0.604

- Fixed a Multiplayer desync bug sometimes happening when Bots are involved.

Community AnnouncementsAug 5, 2026
New map - Forests Of Vrathor

New 1vs1 Map was created - Forests of Vrathor. Following lots and lots of 1v1 Engagements, I figured it might be good to expand the pool of 1v1 maps. So here it is, Enjoy Forests of Vrathor.Other minor bugfixesFixed Announcer volume being t…

Community AnnouncementsAug 5, 2026
Patch 0.602

Our first patch is up: (settings) Fixed issue with resolution frequency not sticking(settings) Added option to invert mouse drag scroll(game) Added Aeternus as playable hero for Scourge faction(multiplayer) Added option to rename username o…

Community AnnouncementsAug 4, 2026
Liquidation is entering Early Access.

The time has finally comeIt took years of work to reach this point. I kept delaying the release because I wanted to be absolutely sure the game's quality was where it needed to be for players and buyers. My focus has always been delivering …

Community AnnouncementsJul 23, 2026
Liquidation Early Access Release Date Announcement

The battlefield is calling upon you! We are incredibely excited to officially announce that Liquidation will be launching into Early Access on August 4th, 2026! To celebrate this, we've premiered a brand-new trailer showcasing a glimpse of …

Read our dispatch on this

Read this patch for

Community AnnouncementsJul 11, 2026
Keybindings Editor Is Here!

Keybindings EditorIn the past, one of the most popular requests was to make the action panel keybinds grid-based, which is why the game is set up like that by default. But we know many of you want more control. Since then, the top request f…

Community AnnouncementsJul 6, 2026
Replays 2.0

Steam Next Fest is officially behind us! The Liquidation demo was just disabled for the time being, as it stopped being representative of the current state of the game. Now, this post isn't here to get you talking about the game, or to remi…

Read this patch for

Community AnnouncementsJun 15, 2026
The Liquidation Demo is LIVE for Steam Next Fest!

The time has come! We are thrilled to announce that Liquidation is officially taking part in Steam Next Fest.The festival already kicked off. You can download and play the demo now!What’s Included in the Demo?Whether you are looking for a n…

Community AnnouncementsMay 25, 2026
Debriefing Screen

Back with another look at what's cooking behind the scenes for Liquidation. Once the battle dust settles you might want to know exactly how you performed. That's why the Debriefing Screen was created!No more guessing who carried the match. …

Community AnnouncementsMay 11, 2026
Widescreen support

Until today, widescreen support was missing simply because I don’t own a widescreen display myself, so it slipped under my radar. Once I realized the oversight, I jumped on it and got it fixed. Liquidation now fully supports widescreen reso…

Community AnnouncementsMay 7, 2026
Major Movement & Collision Upgrade

Smooth and responsive unit movement is one of the pillars of a great RTS experience. And although Liquidation provided decent movement systems, they were far from perfect. There were still instances where units could get stuck or choose les…

Community AnnouncementsJun 1, 2025
June 2025 - Steam Demo!

Next Liquidation Demo is here! Starting June 3rd, 2025 - the new Liquidation demo will be live for one week only! In the demo you can: Battle the AI in classic skirmish mode Face off against other players (lobby based, no matchmaking) Play …

Community AnnouncementsMay 24, 2025
The Scourge - new faction reveal!

The Scourge Alliance Please, welcome the third fully playable race in Liquidation - the Scourge Alliance! Rising from the depths below the ground, the Scourge bring with them an arsenal of highly advanced technology and a force unlike anyth…

Community AnnouncementsMay 17, 2025
New Game Mode!

Hello Everyone! We had some discussions on the Community Discord in February and March about introducing new game modes to Liquidation. From those discussions sprung King of the Hill mode, now it's live in the game and fully playable! How d…

Community AnnouncementsMay 12, 2025
New Character Portraits!

Hello there! Just so you know - the game is still cooking, and it's cooking well. To show you a little of what's happening behind the scenes, here's a showcase of some of the new portraits that are in the game, along some familiar Crusade f…

Community AnnouncementsSep 21, 2024
Update - Pathfinding Improvements

Long time no see! We've had a huge break from writing news, but the game development didn't stop even for a moment in that time. Actually, there's been a lot of exciting things happening behind the scenes. Anyway, today it's time to talk ab…

Read this patch for

Community AnnouncementsFeb 24, 2024
Weekly Update - Translations

This week, we're ready to announce that Liquidation now supports community translations! We will be looking for people to help with translations in the future, so keep your eyes peeled for further news, as this is a community-driven effort!…

Read this patch for

Community AnnouncementsFeb 16, 2024
Weekly Update - Corrupted Nether Environment

In the news last week we announced the Legion faction is almost finished. There, you might've learned that the Nether started to consume the fabrics of reality, and now it's reflected in the corrupted Nether environment. This change should …

Read this patch for

Community AnnouncementsFeb 11, 2024
Legion - new Liquidation faction in works!

The New Liquidation faction - Legion - is almost finished. I have been working tirelessly (as always ;)) and we are nearing completion of this faction. Our testers have been busy playing - and they are having great fine playing Legion with …

Community AnnouncementsFeb 3, 2024
Weekly Update - Big news for competetive community!

Another weekly update is here! Granted, I might have missed the last 30 or 40 weekly updates. But this one is worth the silence! At least, I hope. The big (semi-big?) news is that we now have working replay functionality! Not only that, but…

Community AnnouncementsAug 2, 2023
Skirmish AI complete!

Hello fellow Liquidators! Another milestone reached - cool skirmish AI! Over last couple of months I have been slowly working on organic feeling skirmish AI. And now i can finally say mission accomplished. AI does work, is cool, and feels a…

Community AnnouncementsNov 26, 2022
Milestone - Stable Multiplayer

Hello fellow Liquidators! I am pleased to announce we have reached new milestone - stable multiplayer! Currently multiplayer works only with 1 test map and only with 1 finished faction, however second one is in progress! Checkout a match we…

Community AnnouncementsJun 15, 2021
We need your feedback on Liquidation

It's time to fill out some forms! Yes... everybody's favorite activity, surveys! If you have played the demo of Liquidation and enjoyed it or not, in both cases we want your feedback to make the game better! Take the survey For those of you…

Community AnnouncementsJun 12, 2021
33% in 48 hours. Off to a great start!

We are amazed by how generous the RTS community is. Although our backer numbers are not that high, the average donation certainly is! I think that we, as an RTS community, might not be strong in numbers, but we make up for it with our dedic…

Community AnnouncementsJun 10, 2021
Liquidation is Live on Kickstarter + Public Playtest

Big news, Liquidators! Liquidation has been launched on Kickstarter! We have been working reletnlessly for months to prepare for this moment. And now we are asking for your help, to secure additional funds to finish Liquidation. However, ou…

GamingOnLinuxJun 10, 2021
Liquidation is a new tactical RTS that looks and feels a bit like classic Dawn of War

Dawn of War is that you? Not quite but LIQUIDATION signals the return of some gameplay found in the older titles and it's looking really great. Read the full article here: https://www.gamingonlinux.com/2021/06/liquidation-is-a-new-tactical-…