DISTILLING…
DISTILLING…
15 entries in codex
Today's update makes a few improvements to the game's windowing behavior, allowing it to be arbitrarily resized and toggled in and out of fullscreen by pressing Alt-Enter. It also fixes a typo (!) in the final puzzle.
Boot up your Z5 Powerlance and dial into Last Call BBS, the last game from Zachtronics! The Barkeep’s loaded up his retro computer with a full set of puzzle games for you to download and play. No need to worry about copy protection, they’re…
Today's update fixes a minor bug where typing a forward slash into a text field would paste the contents of your clipboard instead, in addition to some tweaks to make the "mirror vertically" feature more intelligent.
SpaceChem, the classic Zachtronics design-based puzzle game not only got a sweet update recently to improve the tech behind the game, it's also now super easy to grab the updated community version.
Today's update brings SpaceChem into the future with an upgrade from SDL 1.2 to SDL 2.0 and 64-bit builds for macOS so that the game now runs on macOS Catalina. It looks like it also contains a few fixes for obscure crashes and scroll wheel…
Satisfactory review A first-person industrialism sim that sees you wrestling with machinery on an alien planet to create the perfect factory. * Developer: Coffee Stain Studios; * Publisher: Coffee Stain Publishing; * Release: Out now; * On:…
Today's update is all bug fixes, brought over from the game's unofficial "community edition": Fixed a Windows-only display bug when using a high-DPI monitor. Fixed an exploit where you could disconnect a pipe from its reactor. Fixed a crash…
It is so likeZach to release a Zachlike (just a Zach to his friends) about creating drugs in a small Romanian apartment. Molek-Syntez is now squatting on early access, trying to hook you in with the good stuff as you program your molecular …
Zach-like, the book about Zachlikes by Zach Barth, creator of the genre, is now free albeit notably less papery now. Zachtronics’s previously Kickstarter-exclusive book was a collection of design documents from the creator of Spaceche…
Today's update includes the following: Fixed a crash when starting a pipeline with too many reactors. Removed impossible scores from the histograms for the "Swapite" journal puzzle. Bumped the version number from 1013 to 1014. When things s…
Today's update includes the following changes: Fixed a bug in production inputs with variations of the same molecule. Fixed a bug with reactors being slightly too roomy at the right and bottom. Fixed a bug with the Reset option and "ancient…
Can you believe it's been over eight years since SpaceChem first launched? Today we're releasing a community-driven update featuring a host of bug fixes, improvements, and new journal puzzles. Special thanks to 12345ieee and Csaboka, who di…
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I reckon most of the RPS Treehouse gang love us some Zachlikes, since well before Alice Prime coined the term in 2016 in reference to Shenzhen I/O. Puzzlemeister Zach Barth likes the term too, as he’s borrowed it for the title of his …
Today's update fixes a crash on Mac when importing custom puzzles. No other platforms should be affected.
After a few years of SpaceChem not being officially supported on Mac, we've finally gotten around to getting it working again! It ought to work out of the box for everyone now, and not require Mono to be installed separately or anything lik…