DIVE or DIE – Children of Rain Launches with Launch Discount and Endless Mode
A three-person studio's two-year survival project surfaces on PC, offering a timed forty-day campaign and a more relaxed alternative for those who want to explore without a countdown.
What launched
DIVE or DIE – Children of Rain (AppID 3590290) is now available on PC, developed by a three-person team — Théo, Achille, and Julien — over approximately two years.
The core loop, as described in the launch announcement, involves diving for resources, keeping a group of survivors fed and sane, and working toward a goal within a forty-day in-game window tied to something called the Rainmaker.
What's included at launch
- Standard campaign: a forty-day countdown structure with a defined end condition
- Endless mode: strips away the time limit for open-ended exploration; framed by the developers as a "marginal" and "more relaxed" option rather than the intended experience
- Endless mode caveats: some achievements are disabled while the mode is active, and countdown-related UI elements and dialogue persist even without the timer
- Launch discount: 20% off for the first two weeks following release
The announcement also references a prior demo that accumulated "multiple hours" of play from the community, and a series of dev diaries that preceded the release — though no specific details about those are provided in the source.
For players who have been following the project through its demo or dev diary phase, the full release delivers the complete forty-day structure the studio has been building toward; those wary of pressure have an opt-in pressure valve, with the studio's own caveat attached.
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