DISTILLING…
DISTILLING…
15 entries in codex
A day will dawn when the premise "what if Darkest Dungeon but also XYZ" will lose its crablike stranglehold on my fancy, but that day is not this day, for today we Dive or Die. Not that the two activities are mutually exclusive. In this 2D …
Aye, I definitely figured you'd come by… and this time, it's for launch day!!!The Black Rain has cursed these dark waters for too long. Today, that ends. DIVE or DIE - Children of Rain is OUT NOW on PC! 🥳🎉For two years, three of us have b…
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Aye, I figured you'd come by... but all 100,000 of you at once?! 👁️👄👁️We never expected this for our little Lovecraftian indie game. 🫀Thank you, to every single one of our hundred thousand Children of Rain. We can't quite believe it's a…
The Black rain is clearing, be ready to diveWe are only few days away from the full release of Dive or Die - Children of rain Can you feel it too? The pull of the Rainmaker, calling for you from deep within the abyss. The game has been in t…
Aye, figured you'd come by…😌As we are closing in on our release date it felt like the right moment to talk about what's actually waiting for you down there. Giving Thalassophobia a shape.The underwater world can be scary for many reasons. …
Aye, I figured you'd come by… Dev Diary #4 is here.We talked a lot about diving. But the truth is, almost half of DIVE or DIE happens above the dead waters, at the camp!When your divers climb back out of the Abyssal Pool, they come home to …
🌊 50,000 wishlists! A new deep stop has been reached.We didn't expect this.When we first showed DIVE or DIE to the world back in February, there were three of us, a lighthouse, and a lot of dark water. We didn't know if anyone would want t…
The 6th demo patch (1.0.3.802) is now available ahead of the game's official release on July 21!It includes improvements and bug fixes:CHANGES & IMPROVEMENTSJoystick and mouse movement no longer change the active input device (only button p…
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The water level is rising, and the flood is approaching fast. We’ve been working hard for a long time, taking your feedback on the demo into account, and we’re very excited to announce that... DIVE or DIE launches on July 21 on PC! We reall…
Hey Divers, we’ve got a new update (patch 1.0.3.792) for you as part of the Steam Ocean Fest to keep you entertained until the game launches. Don’t worry, we’ll be back very soon with some news you’re going to love! :DQUALITY OF LIFE & IMPR…
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Hi Divers! We're taking part in Ocean Fest with Dive or Die! It's your chance to try out our demo if you haven't already :DFor those of you who can't wait for the game to come out (just like us actually 👁️👄👁️): don't worry, we'll be back…
Aye, I figured you'd come by… Dev Diary #3 is here, and this one goes deeper. We wanted to share how we’re building the world of DIVE OR DIE, from the lore that underpins everything, to the art direction and the sound design of the diving g…
We'll be part of Games Made in France 2026, a Twitch event celebrating French indie games!The event runs from April 23 to April 26, featuring a selection of other French indie gems.DIVE or DIE will be showcased on Saturday, April 25!We can'…
Aye, figured you'd come by…😌 Dev Diary #2 is here. Last time we talked about why we made the game. This time, we want to walk you through how you actually play it.DIVE OR DIE is an extraction diver at its core. Every day you send a survivo…
Hello everyone! We wanted to DIVE DEEP 😌 into some topics related to the game, so we're starting a dev diary series. This first entry is where it all started! WHY WE MADE DIVE OR DIEA manifesto from the three of us at Drop Rate Studio Ther…
Two years of development
■ substantial ■ routine
14 announcements · 3 substantial · 19 months with nothing