Graveyard Keeper 2 Update 1.008 Tackles Crashes, Softlocks, and a Stubborn Zombie
A broad patch addresses over two dozen bugs across systems ranging from save loading and combat exploits to UI polish and quest-blocking progression failures.
Tinyxsarion's Update 1.008 for Graveyard Keeper 2 lands as a wide-ranging corrective patch, touching nearly every layer of the game without introducing new content.
What changed
Crashes & stability
- Fixed a crash when going to bed that could throw the player out of bounds.
- Resolved an infinite load screen triggered by a conveyor-related exception on save load.
- Suppressed persistent error pop-ups that would keep reappearing during play.
Softlocks & collision
- Cleaned up a collision issue on the right side of the workyard.
- Fixed clipping and stuck states in the Town Warehouse and vine cellar.
- Resolved two quest softlocks: one tied to the Inflation/mercenary quest (which also locked a garden plot) and one in the main questline when completing Linda's Ball before the Plague Doctor's sequence.
Combat & exploits
- Fast Travel Points can no longer be used mid-battle.
- The zombie Panic debuff now correctly triggers when the zombie cap is exceeded.
- Placeholder text
fight_start_overhead_reasonno longer appears at combat start.
Zombies, farming & crafting
- Fixed a zombie stuck attempting to retrieve items from the firewood holder.
- Corrected wheat visually following the player while farmers failed to produce.
- The Sommelier perk now correctly boosts wine crafting.
- Fixed the PR machine running shorter than its stated duration.
- Corrected misleading requirement text in the distiller craft tooltip.
UI & inventory
- Items such as compost no longer teleport into inventory from a distance when a slot opens.
- Clay storage now displays correctly when more than half full.
- Save slots show current data and the correct happiness icon.
- Several study table and folio interface fixes improve readability.
For players who hit progress walls or unexplained crashes, 1.008 removes a meaningful number of the obstacles that had accumulated since launch.
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