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Iron Blight Patch 1.03 Fixes Softlocks, Weapon Bugs, and Map Navigation

Ronesans Interactive's third patch for Iron Blight targets a range of progression blockers and combat inconsistencies reported by the community.

Distilled Sep 1, 2026·1 min read·source confidence94%
Iron Blight

Published 31 August 2026, Patch 1.03 for Iron Blight arrives with a focused list of corrections across inventory, combat, navigation, and save reliability.

What changed

Fixes and updates confirmed by the developer:

  • Area labels added to the overview map in Prasnova
  • Invisible walls placed on stairways to prevent players becoming stuck
  • The Spitter mutant now more consistently halts its spitting attack after taking heavy damage
  • Mouse sensitivity settings load correctly on launch
  • Players can only pick up backpacks that offer an upgrade, preventing duplicate inventory items
  • Sickness and low-health effects made more pronounced
  • Puzzle object positions and rotations are no longer saved between sessions
  • A save trigger added after a specific door in the Dormitory to prevent a softlock
  • Dormitory save triggers can now fire multiple times, reducing the run back to exit stairs
  • Fixed a bug where Quick Heal could leave the weapon lowered and unable to fire
  • Physics engine framerate increased
  • Vodka now cures a greater amount of sickness

Potential fixes under observation:

  • Custom keybinds failing after a game restart
  • Elevator stopping shortly after moving, potentially corrupting the save
  • Certain doors rotating in the wrong direction
  • Mutants attacking erroneously when transitioning to calm or fleeing states

The patch addresses several issues that could halt progress outright — particularly the Dormitory softlock and the elevator save corruption — making this a meaningful update for anyone mid-run in Prasnova.

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