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Majestria v1.0.4 Lets Skills Carry Over Stages, Surfaces God Reputation

The Persistence Update addresses two of incremental survival's core frustrations: builds that reset and progress that stays hidden.

Distilled Sep 13, 2026·1 min read·source confidence87%
Majestria: Incremental Survival

Majestria: Incremental Survival's latest patch reshapes how a run accumulates power. Previously, skills apparently reset between stages — a structural problem the developer has now reversed outright.

What changed

Added

  • Skill Persistence: Skills now carry over between stages within a run, letting builds compound rather than restart.
  • XP Overflow: Excess XP earned beyond the skill pick limit now converts into permanent base hero stat increases for that run.
  • Visible Reputation: God Reputation and its associated permanent bonuses are now displayed in the UI.

Rebalanced

  • Skill acquisition now uses a per-stage pick budget to prevent the skill pool from being exhausted.

Fixed

  • A crash triggered by pressing F12 for a Steam screenshot.
  • A bug where maxed-out skills vanished and failed to reappear in subsequent stages.
  • Minor GUI improvements and stability fixes.

The developer also notes that stage selection currently works through a tavern bulletin board — described in the source as represented by a Wooden Bunny Bro — and flags a full save and progression system as actively in development, alongside balance refinements for existing heroes, new heroes, and a new permanent cross-run reward system.

For players who found earlier runs disposable, Skill Persistence changes the fundamental calculus: the shape of a build now survives long enough to matter.

Distilled from 1 source

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