Majestria: Incremental Survival
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Majestria: Incremental Survival

A top-down roguelite auto-battler where every hero fights with a deadly magic circle. Build powers from seven god pantheons, unlock characters with rare abilities, and lead your champion through relentless waves of hundreds.

DEV: MyDreamForever, ProcessorPUB: Andgo GamesAppID 4779000
UPDATE PULSEevery ~3d·last 51d ago·8 recent on record

Is Majestria: Incremental Survival still being updated? — the short answer, with the evidence.

Should you look into this?

From Steam's own record

Current price

$3.59$5.99−40%

Development

Dormant

Last heard from developers

2 months ago

Usual rhythm

every ~3 days

Substantial updates (6 mo)

2

Current silence

17× normal

The developers have been silent for 51 days against a normal rhythm of about 3 — roughly 17 times longer than usual. 2 substantial updates landed in the past six months. It is currently 40% below its usual price.

Distilled by the oracle

Our coverage

1 dispatch written from this game’s announcements

releaseSep 13, 2026

Majestria v1.0.4 Lets Skills Carry Over Stages, Surfaces God Reputation

Majestria: Incremental Survival's latest patch reshapes how a run accumulates power. Previously, skills apparently reset between stages — a structural problem the developer has now reversed outright.

What changed

Added

  • Skill Persistence: Skills now carry over between stages within a run, letting builds compound rather than restart.
  • XP Overflow: Excess XP earned beyond the skill pick limit now converts into permanent base hero stat increases for that run.
  • Visible Reputation: God Reputation and its associated permanent bonuses are now displayed in the UI.

Rebalanced

  • Skill acquisition now uses a per-stage pick budget to prevent the skill pool from being exhausted.

Fixed

  • A crash triggered by pressing F12 for a Steam screenshot.
  • A bug where maxed-out skills vanished and failed to reappear in subsequent stages.
  • Minor GUI improvements and stability fixes.

The developer also notes that stage selection currently works through a tavern bulletin board — described in the source as represented by a Wooden Bunny Bro — and flags a full save and progression system as actively in development, alongside balance refinements for existing heroes, new heroes, and a new permanent cross-run reward system.

For players who found earlier runs disposable, Skill Persistence changes the fundamental calculus: the shape of a build now survives long enough to matter.

Recent Transmissions

8 entries in codex

Community AnnouncementsAug 9, 2026
Hotfix (v.1.0.4.3) - Hotfix

Hotfix: Fixed an issue with tower positioning in the level generation process.

Community AnnouncementsAug 6, 2026
The Gamepad Update (v.1.0.4.2)

Added: Full Gamepad support for Xbox, PlayStation, and Switch controllers. Smooth stick aiming during combat and quick, easy navigation through all menus. The game now automatically detects your controller and shows the correct button icons…

Community AnnouncementsJul 31, 2026
The Aedros Update (v.1.0.4.1)

Added: New powerful scrolls! Defeat the Hell Boss to permanently unlock game-changing skills that will appear in your future runs. Each Hell victory unlocks a new unique scroll to discover. Changes: Fixed various minor bugs related to skill…

Community AnnouncementsJul 30, 2026
The Persistence Update - Skills & Gods (v.1.0.4)

You can finally keep your builds! We've completely reworked how skills behave between stages and made your God Reputation progress visible and rewarding.Added:Skill Persistence: Skills now carry over between stages during a run.XP Overflow:…

Read our dispatch on this

Read this patch for

Community AnnouncementsJul 27, 2026
Hotfix (v.1.0.3.1) - Game Launch Issue Resolved

Hi everyone, We want to sincerely apologize for a recent issue where the game was unable to launch for some players. We have identified the root cause, and this hotfix completely resolves it. The game should now boot up and run normally for…

Community AnnouncementsJul 27, 2026
The Campfire Update - Relics & Rest (v.1.0.3)

We've heard your feedback! Runs could feel a bit exhausting without a break, and losing your skill tree between levels was tough. Today's major update introduces the Camp — a brand new hub area between levels that gives you a much-needed br…

Read this patch for

Community AnnouncementsJul 24, 2026
BGM Update (v.1.0.2)

Added: New music tracks for winter, desert, dungeon and hell areas. Ambient music for dungeons. Changes: Continued integration of meta-progress. Thank you so much for all the feedback!

Community AnnouncementsJul 23, 2026
Selection Screen Update (v.1.0.1)

Updates: Level Selection Screen updated. Translation fixes. The introduction of meta-progress continues, any suggestions are welcome! Thank you so much for the feedback to everyone.