← The Chronicle

PVKII 1.0.1.0 Adds Gun Game Mode, Competitive Overhaul, and 32 Achievements

The long-running Source mod's latest update is one of its most substantial, touching game modes, balance, class design, and cosmetics in a single patch.

Distilled Sep 13, 2026·2 min read·source confidence91%
Pirates Vikings & Knights II

Pirates Vikings & Knights II has received update 1.0.1.0, authored by fel and published 8 August 2026. The patch spans new game modes, a finished competitive structure, sweeping balance changes, and a raft of achievements.

What changed

New & Updated Game Modes

  • Gun Game arrives as a new mode (mp_gamemode_gungame): players start with the strongest weapons and work toward the weakest, with victory going to the first to secure a kill with every weapon in the progression. Server owners may customize the weapon order.
  • The Competitive Mode is now described as finished, adding visual and sound effects, 2v2 / 3v3 / 4v4 brackets, a best-of-9-per-half structure with two halves, and overtime on stalemates.

Balance & Mechanics

  • Removed double roll and double kick; minimum action time raised from 0.5 s to 2.0 s.
  • Experimental bullet hit-registration fixes are under test.
  • All melee weapon reach increased by 5 units.
  • Swapping melee weapons while holding Combo now decreases Combo by 1 rather than resetting it entirely.
  • Combo Finisher bonus damage now pierces shields and parries.
  • Full-charged shield-bash stun duration doubled (0.25 s → 0.5 s).
  • Skirmisher Flintlock Pistol throw velocity raised from 450 to 650; reloading voice lines added.
  • Skirmisher Special lunge gains slight turn control, but damage drops from 144 to 120 and the player can no longer be displaced during it.
  • Captain Blunderbuss spread tightened (12.5° → 10°), now dealing a minimum of 30 damage within 250 units.
  • Parrot is knocked out for 4 seconds when kicked or hit.

Other Additions

  • New Assassin face model and voice acting.
  • weapon_rootjack, a drinkable alcoholic item, added to the game; earning any achievement now grants one in slot 4.
  • Spectators can now see one another.
  • A new character shader improves visibility in dark areas.
  • 32 new achievements across all classes, plus 7 new parrot color unlocks.

For a free community mod, this release meaningfully reshapes how matches are structured and how individual combat exchanges resolve.

Distilled from 1 source

Ask the oracle to go deeper on Pirates Vikings & Knights II.

Consult the Oracle

Get this coverage inside Steam itself

Follow The Arcane Oracle and our verdicts on Pirates Vikings & Knights II and games like it surface on the store pages you already browse.

Follow our Steam Curator →