ReStory: Chill Electronics Repairs Sells Near 100K Copies in Launch Day
The cozy repair sim launched to 15,000 concurrent players and a 97% positive rating on Steam within its first 24 hours.
Mandragora's cozy electronics repair game ReStory: Chill Electronics Repairs has had a striking debut on Steam. According to a post from author Misao Kamiya, the title crossed 15,000 concurrent players in under 24 hours and approached 100,000 units sold at the time of writing — figures the team described as unexpected.
Critic reception has been warm. The game holds a Metacritic score of 84 at launch, alongside a 97% positive rating from Steam users. Press excerpts shared in the announcement reflect broadly consistent praise:
- Monstervine (5/5): praised the activity of scrubbing metal frames and twisting screws as genuinely relaxing
- The Wand Report (8/10): highlighted 2000s nostalgia, restoration mechanics, and a storyline it called "turbulent"
- ZTGD (9/10): cited the blend of "great vibes, chill music and wacky customers" and placed it on their provisional GOTY list
- GameSpew (9/10): called it "gorgeously presented and utterly moreish," crediting developer Mandragora with balancing realism and entertainment
- Kyusai noted the game's appeal to fans of retro aesthetics and intricate cleaning mechanics
The team noted that a first update addressing player feedback and reported bugs was already in progress and expected to go live shortly after the announcement. Known issues were acknowledged, though specific details were not included in the available source text.
For players drawn to low-stakes, tactile simulation, the launch numbers suggest ReStory has found its audience quickly.
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