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SAND: Raiders of Sophie Tightens Anti-Cheat and Closes Graphics Exploits

Phase One of a multi-part anti-cheat overhaul ships alongside a graphics settings change designed to close a competitive loophole.

Distilled Jul 18, 2026·1 min read·source confidence91%
SAND: Raiders of Sophie

A new update for SAND: Raiders of Sophie (AppID 1431300), published on 2026-07-18, targets cheating — described by developer tinyBuild-Jay as one of the most commonly reported issues of recent weeks.

What changed

Anti-cheat

  • "Major improvements" to anti-cheat systems, described as likely to "severely reduce" the most commonly reported cheats and hacks
  • Explicitly framed as Phase One; further monitoring and improvements are planned
  • Trampler capture mode remains deactivated until the team confirms the improvements have worked as intended

Graphics — closing a competitive exploit

  • The "Off" option for fog and shadows has been removed and replaced with a Very Low preset, because some players were disabling both to gain a visibility advantage over others
  • Very Low becomes the default preset for low-end GPUs
  • DLSS defaults will now be set based on GPU and screen resolution

Other adjustments

  • Loot respawn timers reduced from 30 minutes to 20 minutes
  • Dismantling a fully loaded turret now drops loaded ammo at the player's feet
  • Additional sound effects added to the Friend/Crew List menu, Storage, and End of Expedition menu
  • Clearer lobby error messages added
  • Bug fixes: compass, ladder climbing, crouching while carrying Repair Kit or Raw Aurogen Crystal, incorrect ammo HUD icon, 'Unknown' nickname on invitations, Trampler Editor first-level display, and a Reactor shutdown SFX issue

For players who have dealt with cheaters or exploitative visibility settings, this update directly addresses both problems — though the developers signal the anti-cheat work is not yet finished.

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