DISTILLING…
DISTILLING…
Distilled by the oracle
11 dispatches written from this game’s announcements
The return of a core mechanic, alongside meaningful changes to queues, maneuverability, and stun penalties, makes this a…
BattlEye enforcement swept through the game this week, and the developers are directing any wrongly banned players towar…
A broad mid-cycle patch addresses anti-cheat, rendering performance, and a significant rebalance of the game's artifact …
A community Q&A from tinyBuild-Jay outlines the studio's plans to fix anti-cheat, rework matchmaking queues, and restore…
Phase One of a multi-part anti-cheat overhaul ships alongside a graphics settings change designed to close a competitive…
A broad patch addresses hit registration, character movement exploits, and a slate of visual bugs while introducing the …
A wide-ranging patch restores server stability after a failed prior update and works through a backlog of movement, coll…
A patch pulled within a day over server failures returns with a broader set of fixes, including anti-cheat, physics, and…
tinyBuild outlines a stability-focused update in testing and responds to community friction over a planned matchmaking s…
The second post-launch update addresses a broad sweep of bugs spanning the character controller, enemy AI, and item dupl…
A week into launch, tinyBuild addresses its most-reported issues across character control, enemy behavior, and game-brea…
30 entries in codex
Servus Allies, Update #7 just dropped, bringing a highly requested feature and addressing numerous commonly reported issues! Check out the full patch notes below 👇 Changelog• Added in-game ping systemYou can ping with the middle mouse butt…
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Servus allies! Update #6 is live and most importantly - trampler capture is back! Check out what else is new in this update below 👇 ChangelogTrampler capture has been reactivated Additional anticheat improvementsIncludes fixes for some of …
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Hey raiders,We wanted to give you a quick update on the current status of our next update and the return of Trampler Capturing.A few weeks ago, we disabled Trampler Capturing. This was not an active attempt to "stop cheaters from stealing t…
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Hi everyone,This week there was a significant ban wave through Battle Eye, our anti cheat provider. How to tell if you were banned?You get kicked when entering an expeditionEverything before then works fineWe will telegraph ban messages bet…
Read our dispatch on thisServus Allies! Update #5 is out now, designed around addressing some of the most common user feedback and reports from the last couple of weeks.Check out the full changelist: Battleye anti-cheat improvementsOptimized rendering and streaming…
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Servus Allies, With the increasing number of reports of a known exploit making the rounds right now, we are pushing the release of the update planned for today to early next week. With this extra time, we can address some more of the recent…
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Servus Allies, Today we have released an update built largely around addressing one of the most commonly reported issues of the last few weeks; cheats and cheaters. Alongside major anti-cheat improvements, we have made some other adjustment…
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Servus Allies! Earlier this week, we asked all of you to send us your most pressing questions about SAND, whether it's about current features, future plans, ongoing issues/concerns or anything in between and today, we're back to answer them…
Read our dispatch on thisHey All,Quick status update before jumping in to the Update Notes: First off, we're still working on strengthening our anti-cheat system and implementing new protections against cheaters. We hope to have these implemented this week, if all …
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We have today launched a small update to address some of the cheater reports we have been seeing over the last week or so. There is only one change in it - players are now unable to capture tramplers. This is a forced, but temporary measure…
Servus Allies, Update #3 is now live! As always, we've been closely monitoring your feedback and have today released an update addressing a number of suggestions and reports we've seen over recent weeks (along with adding a brand new Island…
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couple weeks after its early access launch, things are going mostly pretty well for the steampunk-mechs-in-the-desert game Sand: Raiders of Sophie. An update that rolled out on July 2 caused some surprise headaches and had to be rolled back…
Hey everyone, First off, massive shout out to the over 300,000 of you that have joined us on Sophie since our launch last week and a huge thanks for all of the feedback and reports you've provided that continue to help us improve the game! …
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In preparation for the redeployment of Update #2, server maintenance will begin in around 45 minutes from the time of this post. This work should last 30-45 minutes, following which UPDATE #2 will be made live. Please make sure you exit the…
Read our dispatch on thisHey everyone, With the connection issues that have begun occurring following today’s update, we’ve decided to rollback the update for now so that we can identify what is causing these issues, fix them and redeploy later this week. This roll…
Servus Allies! First off, massive shoutout to the over 250,000 of you that have joined us on Sophie over the last week and continue to submit a ton of feedback and reports to help us improve the game. We are continuing to monitor and review…
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In preparation for todays update, we have now begun server maintenance. This work should last 30-45 minutes, following which UPDATE #2 will go live. Please make sure you exit the game and download the update once maintenance has concluded. …
Read our dispatch on thisHey All, A "Quick" mission update for you all to address some outstanding questions, following a massive week for SAND. First of all, we're in the process of testing the next update, things are looking good and we're on track to release thi…
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Servus Allies! Big day today...First of all, we've been closely monitoring your feedback and reports since launch, and a huge thanks to everyone who has been active in helping us identify some key issues. Thanks to your contributions, we've…
In preparation for today's update, we will begin server maintenance in 30 minutes, please make sure you wrap up your expeditions before this time to ensure you don't lose any loot or resources. The maintenance should last about 20 minutes.T…
Hi everyoneGood news. We are holding the line on DDOS. Thank you for your patience. The awkward news: VOYAGE right now is experiencing a memory crash. The match making feature that allowed VOYAGE servers to wind down isn't working properly,…
Hey All,Server Maintenance has now concluded! We've been following your reports and feedback since launch yesterday and have prepared a hotfix to address some of the more prominent issues that have been brought to our attention. Please note…
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Picture a huge metal beast lumbering through the sand dunes. As it lifts its mechanical legs and places its heavy metal feet down, you probably wouldn't be surprised if it stumbled, lurched, or even got stuck here and there for a bit... Rea…
Servus Allies!SAND: Raiders of Sophie is OUT NOW in Early Access on Steam!You can pick it up now at 21% off for a limited time 👇 After a number of massively successful playtests and a recently concluded server slam that saw hundreds of tho…
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With SAND: Raiders of Sophie launching into Early Access on Steam this coming Monday (22nd), we thought now would be a good time to answer some of the most popular questions we've seen floating around and make sure everyone is prepared for …
Servus Allies,SAND launches on Steam this Monday (22nd), so we're here to share some details on what time it will launch in your region, and how much you can expect to pay!Check out the guide below for details on planned release timings, an…
Servus Allies,The Server Slam has now concluded! Over the last couple of days tens of thousands of you joined us for our final expedition before SAND launches into Early Access next Monday, and we want to thank all of you for the feedback, …
Servus Allies! Server Slam 2 has started and we're excited to welcome you all back to the planet of Sophie once more! If you've requested access already, you should be able to download the playtest and jump straight back into the game now. …
Welp, once again Sand: Raiders of Sophie—the hotly anticipated PvPvE extraction shooter where you build and pilot big stompy mechanical bases across an alien planet—has been delayed... Read more.
Hey folks,TLDRServer Slam helped us identify critical issues that weren't visible at low online tests, essentially saving us from a disaster of a launch We can solve these critical issues and need a bit more timeJune 22 is the new launch da…
Two years of development
■ substantial ■ routine
30 announcements · 13 substantial · 20 months with nothing