1666: Amsterdam
In the codexAdventureEarly Access

1666: Amsterdam

Every 333 years, something stirs. 1666: Amsterdam is a 3rd person Dark, Story-Led, Action-Adventure where Noa, the Collector, wields witchcraft to uncover demonic entities hiding behind human faces. Investigate by day. Face your demons at night.

DEV: Panache Digital GamesPUB: Panache Digital GamesAppID 3949550
DEVELOPER POSTSevery ~5d·last 7d ago·18 recorded in 6 months

Is 1666: Amsterdam still being updated? — the short answer, with the evidence.

81.4
Good

Elixir Rating

63.8% of 1,000 Steam reviews are positive, which after adjusting for sample size gives a reception score of 60.8. The developers have shipped 2 substantial updates in the past six months, adding 20.6.

reception 60.8·support +20.6·Good

Computed from Steam’s own review tally and observable developer activity — never from anyone’s opinion of the game. How this is calculated

Should you look into this?

From Steam's own record

Current price

$26.99$29.99−10%

Development

Actively supported

Last heard from developers

7 days ago

Historical posting rhythm

every ~5 days

Substantial updates (6 mo)

2

Current silence

within normal range

The developers post roughly every 5 days and were last heard 7 days ago — within their normal range. 2 substantial updates recorded in the past six months. It is currently 10% below its usual price.

Last successful news check: Oct 7, 2026, 2:02 PM UTC. This is when we checked Steam, separate from when the developer last posted.

Distilled by the oracle

Our coverage

1 dispatch written from this game’s announcements

patchSep 20, 2026

1666: Amsterdam Update 0.2.1 Brings Quick Start and a Wave of Bug Fixes

Two weeks after its early access launch, 1666: Amsterdam has received its first meaningful update. Patch 0.2.1, published on 14 September 2026 by YsbrydPicsel, arrives with one new feature and a substantial list of corrections across UI, world navigation, combat, controls, and audio.

What changed

New feature

  • Quick Start — unlocked after reaching Esbat 1, this main menu option begins a new game with the prologue skipped, dropping players directly into the morning of Esbat 1 with a pre-selected Bateratze and starter inventory.

Bug fixes — a selection

  • Visual and audio cues added to ability coffers and cabinets
  • A possible dead end in Elzevir's house has been resolved
  • Enemies could stop attacking altogether; that is now fixed
  • Players could lose control of Noa during combat or lose camera control when cancelling a spell cast — both addressed
  • Noa could use the Neutralize ability through walls; this is no longer possible
  • The Decoy potion no longer triggers combat on its own, though it does max out suspicion
  • Multiple crashes fixed
  • Frame rate and memory optimizations applied
  • Audio occlusion issues and a distortion problem that emerged during long play sessions have been corrected

The patch suggests the team is moving quickly on the roughest edges of the launch build — particularly the combat loss-of-control bugs and crashes — which should make early access sessions meaningfully more stable for players already in the canals of Amsterdam.

Two years of development

■ substantial ■ routine

Nov2025FebMayAugNov2026FebMayAug

18 announcements · 2 substantial · 20 months with nothing

Recent Transmissions

25 entries in codex

Community AnnouncementsSep 30, 2026
Patch 0.2.2 summons over 200 fixes for our Early Access journey- Available NOW!

We’re back on the path and bringing another batch of fixes, tweaks and improvements for our dearest Collectors.Combat ImprovementsWe’ve worked to improve responsiveness for dodging and potion consumption controls, making it easier to use in…

Read this patch for

Community AnnouncementsSep 26, 2026
THE MIDNIGHT CHRONICLE - Issue #07

Greetings, collectors, and welcome to The Midnight Chronicle #7. Streaming the soundtrack  You can still get the complete official soundtrack! Buy the Early Access and the complete soundtrack together to get 10% off the total price. Prefer …

Community AnnouncementsSep 21, 2026
Coven Touchpoint #1 - September 21st 2026

Greetings, Collectors! A huge (huge) thank you to all of you who have been busy over Discord, Steam and social media - giving some incredible feedback since our launch. Last week we conjured up our first patch. 0.2.1 brought UI fixes, navig…

Community AnnouncementsSep 14, 2026
Update 0.2.1 is live now, conjuring bug fixes, improvements and a new feature!

Welcome to the Coven, Collectors! It’s been a little over two weeks since we unleashed 1666: Amsterdam. Since then we’ve been hard at work collecting the Lux and Nux needed to conjure our first update, and 0.2.1 is live now!If you have any …

Read our dispatch on this

Read this patch for

CGMagazineSep 4, 2026
Patrice Désilets Wants 1666: Amsterdam To Become A Global Witchcraft Franchise

Few creators have left a mark on the action-adventure genre quite like Patrice Désilets. The Montreal-based designer served as creative director on Prince of Persia: The Sands of Time before creating Assassin’s Creed and helming its first t…

Community AnnouncementsAug 28, 2026
THE MIDNIGHT CHRONICLE - Issue #06

Hello everyone, and welcome to the sixth edition of The Midnight Chronicle. The Cycle began, 1666: Amsterdam is in Early Access right now. One thing we knew you'd love is the music of the game. That's why this edition shines a light on Devl…

Community AnnouncementsAug 27, 2026
Crash Fixes

Fixed a crash that occurred in the Codex tutorial sectionFixed a crash that sometimes occurred after combat

Gamemag.ruAug 26, 2026
Ведьма вышла на охоту: 1666: Amsterdam от создателя Assassin’s Creed доступна в Steam Early Access

В рамках Gamescom ONL студия Panache Digital Games объявила о релизе 1666: Amsterdam в стадии Early Access. Пока она доступна только на ПК, но в дальнейшем ожидается выход и на консолях.

Community AnnouncementsAug 25, 2026
1666: Amsterdam is now in Early Access!

We're proud to announce that 1666: Amsterdam is officially in Early Access, right now! Play the first piece of the campaign, expected to take approximately 15 hours to playthrough right nowExplore, investigate, and uncover the mysteries acr…

Community AnnouncementsAug 20, 2026
1666: Amsterdam just surpassed 666,666+ wishlists on Steam!

1666: Amsterdam just surpassed 666,666+ wishlists on Steam! It's all in the numbers. Thank you. The city awaits… Early Access launches in one week. Join us live at Opening Night Live at Gamescom to see it begin.

Community AnnouncementsAug 12, 2026
THE MIDNIGHT CHRONICLE - issue #05

Hello everyone, and welcome back to The Midnight Chronicle issue #05 already! Thank you for being here.To mark the announcement of Early Access on August 25, 2026, the team has released an all-new gameplay feature showcasing the core system…

pressakey.comAug 10, 2026
1666: Amsterdam - Tag-Nacht-Zyklus und Ermittlungen im Developer-Diary

Gameplay Feature 3 erklärt Noas Ermittlungen am Tag, die Kämpfe bei Nacht und Aarons Rolle als spielbare Katze. » Komplette News auf pressakey.com lesen » 1666: Amsterdam auf pressakey.com

Community AnnouncementsAug 10, 2026
1666: Amsterdam - Early Access Launching August 25

Early Access launches August 25 on PC.This is the moment we've been building toward since the announcement: getting the game intro into your hands, hearing what you think, and now building the rest of 1666: Amsterdam together.Wishlist now s…

PCGamesNAug 10, 2026
1666 Amsterdam's early access launches this month, and I'm equal parts excited and worried

Despite only being revealed at Summer Game Fest, 1666 Amsterdam's early access launch is just around the corner, and it feels ambitious. Read the full story on PCGamesN: 1666 Amsterdam's early access launches this month, and I'm equal parts…

Community AnnouncementsAug 5, 2026
Early Access Information

Hey all.We have updated the 1666: Amsterdam product page to include some frequently asked questions regarding our approach to Early Access for the game, which we have also included in this post. Why Early Access? “1666: Amsterdam is a labou…

Community AnnouncementsJul 29, 2026
THE MIDNIGHT CHRONICLE - Issue #04

Hello everyone, and welcome back to The Midnight Chronicle. This full moon edition belongs to Noa and Aaron: the second gameplay feature, the voices behind them, and a few updates from the studio.   MAKING THE COVER Noa and Aaron just lande…

pressakey.comJul 16, 2026
1666: Amsterdam - Entwickler-Video zum Art-Design: Drei Epochen, drei Bildwelten

Im zweiten 1666: Amsterdam Devlog erklärt Panache, wie Malerei, Giallo-Filme, Licht und Animation drei Epochen voneinander unterscheiden. » Komplette News auf pressakey.com lesen » 1666: Amsterdam auf pressakey.com

Community AnnouncementsJul 14, 2026
THE MIDNIGHT CHRONICLE - Issue #03

Hello everyone, and welcome back to The Midnight Chronicle.This cycle, we are diving into the art and animation of 1666: Amsterdam: how three centuries collide into a single, unmistakable look. We are also sitting down with one of our level…

Community AnnouncementsJun 29, 2026
THE MIDNIGHT CHRONICLE - Issue #02

Hello everyone, and welcome back to The Midnight Chronicle. Before anything else, I owe you a proper introduction.My name is Alessia-Rose, and I am the Social Media and Community Manager at Panache Digital Games. I am the one liking your po…

pressakey.comJun 15, 2026
1666: Amsterdam - So entstand die historische Spielwelt

Im 1666: Amsterdam Devlog erklärt Panache Digital Games, wie Grachten, schiefe Häuser und Museumsfunde zur düsteren Spielwelt wurden. » Komplette News auf pressakey.com lesen » 1666: Amsterdam auf pressakey.com

Community AnnouncementsJun 14, 2026
THE MIDNIGHT CHRONICLE - Issue #01

Welcome to the first edition of The Midnight Chronicle.We'll gather here to share what we've learned, what we've built, and what we've discovered alongside this growing community.Here you'll find development updates, stories from the team, …

Community AnnouncementsJun 12, 2026
GAME - PATCH & FIXES - Mouse controller dead zone setting

GAME - PATCH & FIXES Hey all.Thanks to everyone who has played the demo so far, and all your feedback. The team are actively reviewing all comments and suggestions. We'll continue to keep you updated on plans, updates and changes as they ha…

PCGamesNJun 8, 2026
1666 Amsterdam's prologue is taking a beating from Steam commenters. That just seems unfair.

I want to talk about the idea of a 'Prologue' versus a 'demo.' Let me start with a definition: per the Cambridge English dictionary, a prologue is "a part that comes at the beginning of a play, story, or long poem, often giving information …

Community AnnouncementsJun 7, 2026
333,000 Thank you

333,000 wishlists. In just over 24 hours. We don't have the words yet. We're still trying to find them. 1666: Amsterdam has lived in Patrice's heart for 16 years. Through everything and we mean everything. This game never stopped being wort…

Community AnnouncementsJun 5, 2026
Step into 1666: Amsterdam for the first time.

Step into 1666: Amsterdam for the first time.This moment has been a long time coming. The game has been years in the making, and it's something incredibly close to the hearts of everyone here at Panache.Whether you've just discovered the ga…