Allumeria
In the codexAdventureEarly Access

Allumeria

A classic voxel sandbox combined with in-depth progression through exploration, dungeon crawling and boss battles. Spend every minute discovering new weapons, abilities, resources, enemies, structures, mechanics and tools. With a strong focus on discovery, variety and creativity, the world is yours.

DEV: InfinimelonPUB: InfinimelonAppID 3516590

Is Allumeria still being updated? — the short answer, with the evidence.

97.3
Exceptional

Elixir Rating

93.2% of 618 Steam reviews are positive, which after adjusting for sample size gives a reception score of 90.9. The developers have shipped 9 substantial updates in the past six months, adding 6.4.

reception 90.9·support +6.4·Exceptional

Computed from Steam’s own review tally and observable developer activity — never from anyone’s opinion of the game. How this is calculated

Should you look into this?

From Steam's own record

Current price

$9.59$11.99−20%

Development

Insufficient evidence

Last heard from developers

10 days ago

Historical posting rhythm

every ~3 days

Substantial updates (6 mo)

9

Current silence

cannot be judged

Our news coverage needs a fresh check; missing posts are not evidence that development has stopped. 9 substantial updates recorded in the past six months, 1 classified as major. It is currently 20% below its usual price.

Last successful news check: Oct 3, 2026, 2:01 PM UTC. This is when we checked Steam, separate from when the developer last posted. A fresh check is needed before judging current activity.

Distilled by the oracle

Our coverage

1 dispatch written from this game’s announcements

patchAug 31, 2026

Allumeria 0.15.1 Tackles Crash Risk, Progression Skips, and Drowning Damage

Developer Unomelon has shipped version 0.15.1 of Allumeria, the first patch since the game's Early Access launch, describing it as an effort to clear "low hanging fruit" quickly while a more involved fix for the NPC system — where NPCs fail to detect rooms or appear as duplicates — remains in progress.

What changed

  • Crash mitigation: A try/catch has been added around a block-breaking crash that the developer could not replicate locally, offered as a temporary measure.
  • Save corruption fix: Autosaves could previously trigger on the loading screen and corrupt saves; this is now resolved.
  • Drowning damage: Increased from 1 HP per breath to 10 HP per breath. A note in the patch flags that drowning will eventually move to the effect system for multiplayer syncing.
  • Freezing damage: Raised from 8 to 30 per 2 seconds.
  • Armoured potion: Defence value buffed from 4 to 12.
  • Progression skip closed: Snow crates could be mined before intended; this has been corrected.
  • Fullscreen behaviour: Fixed state resetting when leaving the settings menu; the window now recentres on exit. Borderless mode is noted as a future goal.
  • Inventory and UI fixes: Held item no longer sticks on screen when closing inventory; item ID overlay removed from the space-hold action; Escape now exits keybind mode rather than binding to Escape.
  • Crafting and world content: Palm planks are now craftable, palm leaves have a loot table assigned, palm logs gain a "Thick" variant, and ladder material is corrected from stone to wood.
  • Multiplayer fix: Glass shard entity now functions in multiplayer.

For players who have already encountered save corruption or the block-breaking crash, this patch is the most pressing reason to update.

Two years of development

■ substantial ■ routine

Nov2025FebMayAugNov2026FebMayAug

25 announcements · 12 substantial · 16 months with nothing

Recent Transmissions

26 entries in codex

Community AnnouncementsSep 27, 2026
September Progress Update

Hey everyone! It's been almost a month since Allumeria has hit Early Access now. You may have noticed that the past 2 weeks I have stopped putting out bugfix updates, and the reason why is that I am currently working on a new content update…

Read this patch for

Community AnnouncementsSep 13, 2026
0.15.14 - Collision Fix

Bandaid fix for the issue where you clip through blocks rarely. Technical explanation: it occurs when you are in a positive coordinate for an axis. You walk towards a block at x or z 0 and release the W key before touching the block. This c…

Read this patch for

Community AnnouncementsSep 11, 2026
0.15.13 - Tooltip Fix

Fixed an issue where the crafting ingredients for a recipe will be cut off slightly when the expanded crafting menu was open to comply with Steam Deck verification.

Read this patch for

Community AnnouncementsSep 10, 2026
0.15.12 - Quick Multiplayer Fix

The new handshake packet was not being called correctly for Steam p2p connections. This was causing multiplayer connections to fail, but has been fixed with this update. I apologise for the issue.

Community AnnouncementsSep 10, 2026
0.15.11 - Painted Trees and Worm Pickaxe

snow no longer shows up inside rooms painted saplings will grow a tree with painted leaves watering can will grow saplings creating a character or world with the same name will now automatically append a number to the end of the folder to p…

Community AnnouncementsSep 6, 2026
Week 1 Recap & Discussion

Hey everyone! RecapIt's been just over a week now since Allumeria launched and hit early access. Thank you all, so, so much for the positive response. It's been incredible to see people playing and having fun. It feels vindicating, feeling …

Community AnnouncementsSep 5, 2026
0.15.10 - Small Fixes

0.15.8 - reverted crafting fix as it was causing other issues 0.15.9 - fixed a rare issue causing a crash when loading saves 0.15.10 - Fixed boss bar not syncing properly for snow spirit - Fixed snow spirit appearing as white cubes - Update…

Read this patch for

Community AnnouncementsSep 2, 2026
0.15.7 - Third Person Fixes

Player Rendering - Fixed player model jittering in 3rd person - Fixed armour clipping through player model - Fixed held item in 3rd person rendering on the ground - Fixed players in multiplayer missing armour - Fixed palladium armour displa…

Read this patch for

Community AnnouncementsSep 2, 2026
0.15.6 - Steam Deck External Controller Fix

Sometimes if I do some frequent small updates I will bundle the patch notes together just to keep the patch note spam low. 0.15.6 - Properly fixed external controllers on the Steam Deck and other SteamOS handhelds. Sorry this took so long. …

Community AnnouncementsAug 31, 2026
0.15.4 - Do Not Click Here

- Removed "Click Here!" text from compendium to comply with Steam Deck verification (and added the input icon in its place) - Removed try/catch around Mesh.Draw and replaced with a null check

Community AnnouncementsAug 31, 2026
0.15.3 - Invisible Farmland Fix

Hey everyone! Still working through fixes. Thanks for being patient with me and hope you are enjoying the game

Community AnnouncementsAug 30, 2026
0.15.2 - This Room Ain't Big Enough for the One of Me

This update fixes some of the major NPC issues, and also tweaks the early game balancing to make it less brutal. I also added some new nodes to the guide book to explain the danger of night and how biomes work in this game. NPC system fixes…

Community AnnouncementsAug 29, 2026
0.15.1 - Melon pls fix

Hey everyone! First patch since Allumeria Early Access went live. Thank you so, so much for your support. I've been reading all of the bug reports, discussion posts, feedback, and reviews, and I've started compiling a big list of things tha…

Read our dispatch on this

Read this patch for

Community AnnouncementsAug 28, 2026
Allumeria is out RIGHT NOW!!!

Allumeria 0.15 - Early AccessAvailable RIGHT NOWHey everyone! If you are reading this, Allumeria is available to buy right now! Two Week 20% Launch DiscountThe game has a 20% off discount for the first two weeks, so make sure to get it earl…

Read this patch for

Community AnnouncementsAug 13, 2026
Release Date Announcement

Hey everyone, I have exciting news to share! Allumeria Early Access is releasing August 28th!New TrailerIt's been a long road to release, but things have finally come together and I can confidently state that everything is ready to go for r…

Community AnnouncementsJun 13, 2026
Progress Update - Devlog Video

Hey everyone! It's been a while since the last news update, so I wanted to catch everyone up on the state of the game's development. Devlog VideoThis time I wanted to create it in video format so you can get an even more detailed look at th…

Read this patch for

Community AnnouncementsApr 21, 2026
Progress Update - Plans for Early Access

Hey everyone!I wanted to write up a post detailing what I've been working on the past month, now that updates to the demo have slowed down. Release Date?I'll front-load this with some information you probably want to hear the most, and that…

Read this patch for

Community AnnouncementsMar 6, 2026
0.14.3 - Asset Packs

0.14.3 - Asset PacksHey everyone! 0.14.3 is out today. Originally this was meant to be a purely technical update. The game's texture system needed an update badly. It was still using a single atlas for terrain textures, which makes it diffi…

Community AnnouncementsFeb 23, 2026
0.14 - Brand New Terrain

Hey everyone!Next FestAllumeria is Participating in Steam Next Fest Feb 2026!Now is a great opportunity to check out the game with a brand new update going into Next Fest. The festival lasts just over a week and it's an opportunity to help …

Community AnnouncementsFeb 15, 2026
0.13.3 - Stamina Stuff

Hey, another small update for Allumeria today.0.13.3Small Stamina ReworkNew UI for stamina barGecko gloves now consume stamina when climbingGlider now consumes stamina when glidingThe amount of damage blocked when blocking has been increase…

Community AnnouncementsFeb 13, 2026
0.13.1 - There is no Spoon

Hey everyone! We are so backThis is the first update after the game got temporarily taken down. After taking a day to rest, I have started working on the game again. This is a minor update that contains some of the fixes I planned to push o…

Rock, Paper, ShotgunFeb 11, 2026
"This is the best case scenario": Microsoft withdraw DMCA takedown notice on voxel sandbox Allumeria

The developer behind voxel sandbox Allumeria claims Microsoft have withdrawn a DMCA takedown filed against the game over alleged copyright infringement. According to an email posted on Discord by Allumeria developer Unomelon on February 10t…

Community AnnouncementsFeb 4, 2026
0.13 - Forest Rework Part 1

Hey everyone! over the next few weeks I will be releasing updates at a very fast pace in order to prepare the game for Steam Next Fest. When new content is done I want it out as soon as possible so that I can refine it and gather feedback. …

Read this patch for

Community AnnouncementsFeb 1, 2026
Demo 0.12.2 - Bub Fix

Hello! Welcome to the first patch notes post since the demo has been out. 0.12.1 was tiny so I didn't bother making a dedicated post for it. 0.12 is a small patch to fix some bugs and make some small adjustments based on feedback. There's m…

Read this patch for

Community AnnouncementsJan 30, 2026
Allumeria Demo out NOW!

Hello everyone!Allumeria Demo 0.12 is out RIGHT NOW!After 3 months of development, the multiplayer update is complete. I'm releasing it alongside a demo version of the game. This demo version contains the forest biome only, but if you playe…

Read this patch for

Community AnnouncementsNov 20, 2025
Starting Multiplayer and Future Plans

Hey everyone!With a ton of new people showing up, I thought it would be a nice idea to fill you all in about what I am working on, and what my plans are for the near future of Allumeria. Over the past week, I have started working on multipl…