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SAND: Raiders of Sophie Update #6 Restores Trampler Capture and Reworks Matchmaking

The return of a core mechanic, alongside meaningful changes to queues, maneuverability, and stun penalties, makes this a substantive mid-season patch.

Distilled Aug 3, 2026·1 min read·source confidence91%
SAND: Raiders of Sophie

Trampler capture — apparently disabled in a prior update — is the headlining restoration in Update #6 for SAND: Raiders of Sophie, published August 3, 2026 by tinyBuild-Jay.

What changed

Trampler capture

  • Trampler capture has been reactivated
  • The Ownership device will no longer be destroyed when the Captain's compartment is destroyed, meaning tramplers can be captured even under that condition

Matchmaking

  • A new "Duo only" queue has been added
  • Small Crews are now defined as teams of 3 and 4; Large Crews as teams of 5 and 6

Maneuverability and energy rod

  • The energy rod's boost scales with trampler maneuverability; it holds at 100% down to 30% maneuverability, then declines steadily to 50% at 0%
  • Using engines to compensate for low maneuverability reduces stun duration and negates the rod boost penalty

Leg Stun Mechanic

  • Tramplers with low maneuverability now receive a stun penalty when a leg breaks
  • Stun duration scales with maneuverability loss: 0 seconds at 30% or above, up to 5 seconds at 0%
  • Max speed is capped at 20% during stun

Bug fixes

  • Large extraction icon now appears on zone entry rather than while inside
  • Interaction animations no longer end prematurely
  • Fixed trampler bouncing after destruction
  • Fixed large items appearing on characters in Spectator mode

Anticheat

  • Additional improvements made, including fixes for some false positives; further refinements are ongoing

For players who found trampler engagements diminished without the capture mechanic, Update #6 restores the strategic depth that apparently defined encounters before its removal.

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