The Mutiny Adds Online Co-op for Up to Four Players in V1 Update
The survival game's first online multiplayer update brings shared worlds, character customization, and a death system that turns fallen players into gear-wearing zombies.
Solo developer Mach3 has shipped the first version of online co-op for The Mutiny, allowing groups of up to four players to share a world via join code. The feature sits alongside the existing offline mode, selectable from the main menu.
What changed
- Online co-op for up to four players using a join code
- Both Open World and Horde modes are now playable solo or in co-op
- Per-player character customization — body, face, hair, skin, outfit, and armor — visible to all other players
- Fully synced world state: zombie kills, blood, hit sounds, loot, containers, doors, lanterns, and world pickups are shared
- Death consequence: a player's body drops, gets fed on, and reanimates as a zombie wearing that player's gear, which surviving teammates can then hunt and loot
- The map is described as small for now, with expansions planned every month
Coming later
The announcement lists several features not yet present: persistent online worlds that save between sessions, drop-in/drop-out play, reconnect support, and account-based characters that carry across devices. Quality-of-life fixes are also noted as forthcoming.
For players who have been waiting to bring friends into The Mutiny, this update opens that door — though the fuller, session-persistent version of co-op is still ahead.
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