The Sims 4 July Patch Tackles Autosave Logic, Marketplace Bugs, and Crash Fixes
A focused mid-cycle update corrects a quiet but consequential flaw in how manual saves could overwrite each other, alongside a handful of stability and UI repairs.
The Sims 4's July patch — published in early August by EA_Cade — addresses a concentrated set of issues spanning Autosave behaviour, the Marketplace interface, and base-game stability.
What changed
Autosave & Save Reminder
- The Save Reminder Frequency default has been changed from "Off" to "Every 2 Hours".
- Visual feedback now appears more consistently when an Autosave triggers on exiting Build Mode or fast-travelling.
- A bug where Autosave and Save Reminder timers reset on travel — causing them to drift from the player's chosen interval — has been fixed.
- A notable save-integrity fix: loading an Autosave slot of a previously played manual save and then saving again would always write to the last manually saved slot rather than the one currently loaded, risking unintended overwriting. This has been corrected.
Marketplace
- Discover menu tabs could misalign and display empty sections; that is now fixed.
- A "Something Went Wrong" error no longer appears when navigating from the Gallery to a Kit or Pack page that is no longer available.
- A Japanese text display issue affecting PlayStation players has been resolved.
Base game
- The countdown timer for Careers, School, and After School Activities was stuck at 0 minutes; it now functions correctly.
- A crash tied to caching has been addressed.
- Thumbnails have been rebuilt to fix a display issue affecting unentered premade houses.
Memory Boost note: Testing on player-submitted save files confirmed that Memory Boost resolves a memory-related crash that could occur when travelling after loading a save, though longer load times may persist and related separate issues remain under investigation.
For players who rely on manual saves, the save-slot overwrite fix alone makes this patch worth noting.
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