Timberborn
In the codexIndieSimulationStrategy

Timberborn

Humans are long gone. In a world struck by droughts and toxic waste, will your lumberpunk beavers do any better? A sandbox city-building game featuring ingenious animals, vertical architecture, water physics, and terraforming. Contains high amounts of wood.

DEV: MechanistryPUB: MechanistryAppID 1062090
UPDATE PULSEevery ~5d·last 11d ago·24 recent on record

Is Timberborn still being updated? — the short answer, with the evidence.

98.7
Exceptional

Elixir Rating

96% of 41,905 Steam reviews are positive, which after adjusting for sample size gives a reception score of 95.8. The developers have shipped 10 substantial updates in the past six months, adding 2.9.

reception 95.8·support +2.9·Exceptional

Computed from Steam’s own review tally and observable developer activity — never from anyone’s opinion of the game. How this is calculated

Should you look into this?

From Steam's own record

Current price

$24.49$34.99−30%

Development

Actively supported

Last heard from developers

11 days ago

Usual rhythm

every ~3 days

Substantial updates (6 mo)

10

Current silence

4× normal

The developers post roughly every 3 days and were last heard 11 days ago — within their normal range. 10 substantial updates landed in the past six months. It is currently 30% below its usual price.

Distilled by the oracle

Our coverage

1 dispatch written from this game’s announcements

patchAug 12, 2026

Timberborn Experimental Patch Adds Pillars Map, Buffs Succulents, Shrinks Pump Intake

The August 11 experimental patch for Timberborn arrives with one new map, two mechanical adjustments, and a handful of bug fixes — modest in scope, deliberate in intent.

What changed

Maps

  • Added Pillars, a new unconventional map at 192×192 tiles. The upper level offers limited, fractured space; the lower area is described as far from hospitable.

Succulent

  • Water yield increased from 1 per 50 days to 2 per 65 days. The developers note they don't want it to displace primary water sources, but agreed its emergency role warranted a buff.

Compact Mechanical Pump

  • The pump's intake has been reduced in size, allowing it to be covered from all sides — including a platform placed directly above.
  • Its selection sound has also been updated.

Miscellaneous

  • The main menu's Update 1.1 summary received a new screenshot and a mention of the new maps.
  • A few Polish flavor texts were tweaked.

Bug fixes

  • Oddly-shaped buildings are now easier to select for demolition.
  • The layer tool no longer breaks in the map editor.
  • Dead potatoes no longer linger beneath the gray preview of a planned fresh planting.
  • Terrain Blocks can no longer be placed over the water portion of a Lido or Swimming Pool.

For players building pressurized pipe networks, the smaller pump intake meaningfully expands layout options — while Pillars offers a new stress test for anyone who thought they had vertical colony design figured out.

Two years of development

■ substantial ■ routine

Nov2025FebMayAugNov2026FebMayAug

47 announcements · 20 substantial · 16 months with nothing

Recent Transmissions

30 entries in codex

Community AnnouncementsSep 22, 2026
Patch notes 2026-09-22 (experimental)

Hello, everyone! We hope your 1.1 settlements are growing tall and wide, with badtides being just small nuisances even on Nomads. Speaking of nuisances, a few bug fixes and a Map Editor tweak are now live on the experimental branch.Map Edit…

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Community AnnouncementsSep 3, 2026
Update 1.1 is live!

Hello, everyone!The wait is over. The first major post-launch update for Timberborn is now available to all beaver engineers. Update 1.1 features a very healthy dose of new content and quality-of-life additions:Statistics for goods and popu…

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Community AnnouncementsSep 3, 2026
Patch notes 2026-09-03 (hotfix, experimental)

Hi everyone,We've just fixed a berry-flavored issue with Pillars.Fixed the Berries on Pillars all having 0% yield growth at the start of a new game.

Community AnnouncementsSep 1, 2026
Patch notes 2026-09-01 (hotfix, experimental)

Hi all,A small hotfix patch is now live, fixing the Do(o)med Garden.Domed Garden can now be built on Impermeable Floor.

Community AnnouncementsAug 31, 2026
Patch notes 2026-08-31 (experimental)

Hi, everyone!We've got a few small tweaks for you today. Nothing major, really.MapsOur newest map receives a bunch of tweaks. Thank you, experimental testers.

Community AnnouncementsAug 17, 2026
Patch notes 2026-08-17 (experimental)

Hello, everyone!Today, we've got a few tweaks to the recently-tweaked Compact Water Pump, and some other helpful changes.Compact Water PumpThe Compact Water Pump is back to being 3x1, but with a slightly updated model. The 2x1 model was too…

Community AnnouncementsAug 11, 2026
Patch notes 2026-08-11 (Experimental)

Hello, everyone!Just when you thought you’d seen everything we prepared for Update 1.1, here we are with Pillars, another cool - and Unconventional - map! We’ve also buffed Succulents and updated the Compact Water Pump to enable even more a…

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Community AnnouncementsJul 16, 2026
Patch notes 2026-07-16 (hotfix, experimental)

Hi, everyone!We hope you're enjoying yesterday's experimental additions... even if it sometimes means finding out something is unstable broken. That was the case with one of the Unstable Cores on Nomads that we've just fixed.We thank you fo…

Community AnnouncementsJul 15, 2026
Patch notes 2026-07-15 (experimental)

Hello, everyone!We’ve got a summer-hot experimental update for you. Today’s patch features a new, very unique map as well as one of the most commonly requested additions: the Impermeable Tubeway! Enjoy responsibly, and remember to let us kn…

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Community AnnouncementsJun 22, 2026
Patch notes 2026-06-22 (experimental)

Hello, everyone!Update 1.1 has been live on the experimental branch for over a week now, and thanks to your feedback, we’ve identified and fixed quite a few extra issues.Misc.Added the winners of our first-ever mod contest to the in-game cr…

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Community AnnouncementsJun 11, 2026
Patch notes 2026-06-11 (experimental)

Hello everyone!We thank you for your overwhelming response to yesterday's experimental launch of Update 1.1! Please keep the feedback coming, either in the comments below, on the forums, or on Discord.The first tweaks are now live on the ex…

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Community AnnouncementsJun 10, 2026
Timberborn 1.1 now live on the experimental branch

Hello, everyone!It is time to unveil the next major update for your favourite human-free, beaver-rich city builder - now live on Timberborn’s experimental branch!Update 1.1 features a very healthy dose of new content and quality-of-life add…

Community AnnouncementsJun 5, 2026
Timberborn Mod Competition - the winners and more!

Hello, everyone!When we announced our first official mod competition, we were not sure what to expect. We asked ourselves: Will people care? Well, let’s just say that after reviewing all 77 submissions (*), we realized there is so much good…

Community AnnouncementsMay 6, 2026
Patch notes 2026-05-06 (main branch)

Whoa, that was quick! The recent experimental changes are now live on the main branch.Update your game, and in the meantime, here's our recurring reminder - remember to join our Modding Competition by May 21, 2026 to win sweet prizes, inclu…

Community AnnouncementsMay 4, 2026
Patch notes 2026-05-04 (experimental)

Hello, everyone!Several new changes are now live on the experimental branch, including reduced sloshing, a fix to a possible reserve storage exploit, and some extra help for modders. Speaking of which: remember to join our first-ever Moddin…

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Community AnnouncementsApr 23, 2026
Timberborn mod-making competition is here!

Hello, everyone!The full version of Timberborn is available, and among the highlights of the 1.0 mega-update were changes to the modding pipeline. Creating mods has never been easier - in many cases, you need zero coding experience.Now it's…

Community AnnouncementsApr 20, 2026
Patch notes 2026-04-20 (main branch)

Hello, everyone!The recent experimental changes, including tweaks to the Master Builder achievements, maximum well-being calculations, and how Fill Valves, Dams, and Floodgates work, are now live on the main branch.Misc.On Steam Deck, the g…

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Community AnnouncementsApr 16, 2026
Patch notes 2026-04-16 (experimental)

Hello, everyone!We've got a new bunch of experimental changes for you, including tweaks to the Master Builder achievements, maximum well-being calculations, and how Fill Valves, Dams, and Floodgates work. Enjoy!Misc.On Steam Deck, the game …

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Community AnnouncementsApr 9, 2026
Patch notes 2026-04-09 (main branch)

Hello everyone, We need to take a small step back on the main branch.Bug fixesWe reverted changes related to water pump exploit, as it made impossible to play on some maps.

Community AnnouncementsApr 8, 2026
Patch notes 2026-04-08 (experimental)

Hello everyone,Some of your beavers have been having quite a tough time since the previous changes, so we're taking a small step back. Bug fixesWe reverted changes related to water pump exploit, as it made impossible to play on some maps.

Community AnnouncementsApr 7, 2026
Patch notes 2026-04-07 (main branch)

Hello everyone!Let's celebrate International Beaver Day with the main branch patch notes!Misc.The "Books" need is now part of the "Fun" category after the "Knowledge" category was removed.Slightly reorganized beaver needs categories in the …

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Community AnnouncementsApr 2, 2026
Patch notes 2026-04-02 (experimental)

Hello everyone!Here we are with some extra tweaks. The beavers were getting too smart, so we removed the "Knowledge" category. Have fun, kits!Misc."Books" need is now part of the "Fun" category after the "Knowledge" category was removed.Sli…

Community AnnouncementsApr 1, 2026
Patch notes 2026-04-01 (experimental)

Hello everyone, It's another week and another set of patch notes! Get ready! Misc.Slightly polished the Polish tutorial: "Folkogony potrzebują dwóch dorosłych i pustego miejsca na dom." -> “Folkogony potrzebują pustego miejsca w domu dla dz…

Community AnnouncementsMar 25, 2026
Patch notes 2026-03-25 (experimental)

Hello, everyone!Are you ready for a bunch of fresh experimental tweaks? Here we go! Misc.Added a dam-related tip to the Droughts tutorial path.Made further improvements to the consistency of physical and mathematical units across in-game te…

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Community AnnouncementsMar 23, 2026
Patch notes 2026-03-23 (main branch)

Hello, everyone!The recent experimental tweaks are now live on the main branch for everyone to enjoy. GL, HF!Bug fixesThe layer tool no longer hides plane pilots if you click them first.Fixed the indicator's color customization showing up u…

Community AnnouncementsMar 17, 2026
Patch notes 2026-03-17 (experimental)

Hello, everyone!The 1.0 launch weekend was crazy - at some point, over 25,000 people were playing the game at the same time on Steam alone. We thank you so much for your support. It means a lot to us.The bugs will not fix themselves, though…

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PC GamerMar 15, 2026
Beaver-themed city-builder Timberborn has gnawed its way out of early access, and surprise! It has Factorio-style automation now

I thought Timberborn's early access journey was more or less done and (saw)dusted when I last checked in on it in February. The city-builder that has you oversee a colony of industrious beavers had confirmed its release date for March, an…

PCGamesNMar 13, 2026
Beavers are ready to replace humanity, and Timberborn proves it

Beavers are having a moment. Not content with hitting the big screen in Disney Pixar's Hoppers, the Timberborn 1.0 launch drops you into a beaver society where the lovable, tree-gnawing rodents rule. The world was torn apart by humanity, wh…

Community AnnouncementsMar 13, 2026
Patch notes 2026-03-13 (main branch)

Hello, everyone!The dust hasn't settled after yesterday's magnificent 1.0 launch, but this won't stop us from squashing bugs! The recent tweak is now live on the main branch.Bug fixesWe squeezed that rare pesky bug, and the game should no l…

Community AnnouncementsMar 12, 2026
Timberborn 1.0 is live!

Hello, everyone!The big day has come. After over four years in Early Access, Timberborn 1.0 is live!It was a long, sometimes bumpy road, but today, we are proud to give you the full version of our beaver city builder. With seven major updat…

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