Two years of development
■ substantial ■ routine
33 announcements · 12 substantial · 9 months with nothing
Recent Transmissions
30 entries in codex
Patch 10 is now live for Deathground (Version 0.1.60b)Hi Operatives, we hope you're all doing well.Please see the latest patch notes below as we continue to work on the upcoming and major updates. Thanks again for all of your feedback, supp…
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Patch 9 is now live for Deathground (Version 0.1.58b)Hi Operatives, we hope you're all doing well. Please see the latest patch notes below as we continue to work on the upcoming and major updates. Thanks again for all of your feedback, supp…
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'Feeding Frenzy' - Update is now live for Deathground! (Version 0.1.57b)Since you last ventured into the Biomedical facility, Cooper has been checking in on the Bio-scanners. It looks like something's gotten itself trapped in one of the pad…
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February Development Intel - Inside the DeathgroundOperatives, we hope you’re all doing well. We know it’s been a little longer than anticipated since our last communication, but since the beginning of the new year the development team has …
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Patch 7 is now live for Deathground! (Version 0.1.56b)Hi Operatives, we hope you all had a fantastic festive season and a great start to the New Year! Thank you for jumping into the Epoch story mission and for all the feedback so far. We’ve…
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Happy Holidays all!Firstly, thank you so much to every single one of you who have supported development and the game’s launch this year. It’s genuinely been an absolute pleasure watching your gameplay clips and reading your incredible feedb…
Patch 6 is now live for Deathground! (Version 0.1.55b)Operatives, we’ve received some strange seismic and electromagnetic fluctuations originating from under the ‘Mission Control’ building.Look, I know the Colonel won't authorise any additi…
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Patch 5 is now live for Deathground! (Version 0.1.54b)Hi Operatives, we hope you're all doing well. Please see the latest patch notes below as we continue to work on the upcoming and major updates. Thanks again for all of your feedback, sup…
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Patch 4 is now live for Deathground! (Version 0.1.53b)This past month has flown by! Thank you to everyone for your continued support, feedback, bug-reporting and reviews. We have a very small patch for you while we continue to work on our n…
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Patch 3 is now live for Deathground! (Version 0.1.52b)Thanks everyone for your continued support, feedback, bug-reporting and reviews! Just a small update today in time for Halloween but we have some exciting and larger updates coming for y…
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Patch 2 is now live for Deathground! (Hotfix Version 0.1.51b)Thanks everyone for your continued support, feedback, bug-reporting and reviews! The team is hard at work on bugfixes as well as working on many new, highly-requested features and…
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Hi everyone, just to let you know that Patch 1 is now live for Deathground! (Hotfix Version 0.1.47b)A titanosauric thank you to everyone who’s picked up and played, shared, streamed or fed back on Deathground in the last few days! We are so…
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Attention, operatives. The day has come! We are thrilled to announce that Deathground is OUT NOW in Steam Early Access! The game is $14.99 / €14.79 / £11.99 with a 15% launch discount. This is your best chance to pick up Deathground at a ki…
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What a journey this has been, Operatives. And really, this is only just the beginning. Before we launch, here's a quick FAQ hosted by Jaw Drop Games Artist & Designer, Joseph, who's coming to you (not so) live from the bunker in the heart o…
Making a real dinosaur from scratch isn’t exactly an easy task, but making a digital one - okay, well that’s perhaps a slightly easier task, but it’s still no walk in the T. rex paddock! So how do you go from idea to concept to creature cha…
WOW! We are thrilled to announce that Deathground has surpassed 300,000 wishlists on Steam! This is a huge milestone for our team, and we could not have done it without your support.As many of you know, Deathground is an independent game ma…
We’re asked plenty of questions about Deathground every day, often serious and important ones like: “When game?” - “What price game?” - “Roadmap for game?” - and of course “Can I pet the Compy?” The answers to those critical questions are:D…
People often ask us, “Hey, what’s the story behind Deathground? Who do we play as, when and where are we, and what are our goals?’’ and we always tell them the same thing; \, \ and of course, \. And that’s for good reason - you’ve likely se…
We’ve all got an image of what a dinosaur is supposed to look like in our heads...For some, that’s the ‘classic look’ of the towering, scaly reptile with a killer set of teeth - the image burned into our brains by movies, toys and of course…
Watch this…That’s right! Deathground is coming to Early Access next week on 7th Oct! Here’s a little breakdown of some of the big FAQs.How much will Deathground cost?Deathground will be launching into Early Access at an initial price of $14…
Watch this…We hope this teaser whets your appetite. Deathground is releasing into Early Access on Steam (PC) in October 2025!Early Access Release Date - October 2025Now, if you’re all thinking ‘Wait, October isn’t in Q3?!’, well then you’d …
Hey everyone! Before the highly anticipated release date, we have a final gift for you!The operatives roster is expanding!We’re thrilled to announce that two fan-favorite characters are making their way from Kickstarter concept art into the…
Attention, Operatives - Stand by for instructionsWe’re excited to bring you a fresh batch of intel directly from the depths of Deathground. It’s been a little quiet recently, but that radio silence is because we’ve been hard at work during …
Clawing CloserWe’ve reached a huge milestone: Deathground Alpha is complete! Our Alpha-pledged Kickstarter backers received their final Mission Debrief at the start of this month. They’ve been playtesting all available maps for the Early Ac…
Down-low with the DevsIn case you missed the Future Games Show Summer Showcase, take a look at some new Deathground gameplay, unseen environments and mechanics - all coming in Q3 2025 for our Early Access launch! Dan, Joe and Sarah also add…
New DevLog EpisodeDevGround Episode 4 is now ready for you to catch up with Deathground's developments! We're breaking into the Biomedical Facility in this latest episode, as well as giving you a little Deathground lore-drop. We’re also giv…
New DevLog Episode DevGround Episode 3 is now ready for you to catch up with Deathground's developments! In this month’s episode, we delve a little deeper into the Greenhouse map, see some behind-the-scenes of the Brachiosaurus coming to li…
We'll see you at the Spring Showcase In case you missed our announcement at the end of DevGround Episode 2, Deathground's DevLog, the game is going to be featured in the Future Games Show later today! The Spring Showcase will start at 1pm P…
New DevLog Episode DevGround Episode 2 is now ready for you to catch up with Deathground's developments! As well as answering some community questions from last month's DevLog, in this month’s episode, we're sneaking into the Agricultural F…
We’ve started a DevLog! We've wanted to make more visual and engaging content for some time to help keep you in the loop. We hope this makes it easier to get your Deathground fill! We're switching it up to do monthly public DevLogs to repla…
