DISTILLING…
DISTILLING…
15 entries in codex
Patch 10 is now live for Deathground (Version 0.1.60b)Hi Operatives, we hope you're all doing well.Please see the latest patch notes below as we continue to work on the upcoming and major updates. Thanks again for all of your feedback, supp…
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Patch 9 is now live for Deathground (Version 0.1.58b)Hi Operatives, we hope you're all doing well. Please see the latest patch notes below as we continue to work on the upcoming and major updates. Thanks again for all of your feedback, supp…
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'Feeding Frenzy' - Update is now live for Deathground! (Version 0.1.57b)Since you last ventured into the Biomedical facility, Cooper has been checking in on the Bio-scanners. It looks like something's gotten itself trapped in one of the pad…
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February Development Intel - Inside the DeathgroundOperatives, we hope you’re all doing well. We know it’s been a little longer than anticipated since our last communication, but since the beginning of the new year the development team has …
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Patch 7 is now live for Deathground! (Version 0.1.56b)Hi Operatives, we hope you all had a fantastic festive season and a great start to the New Year! Thank you for jumping into the Epoch story mission and for all the feedback so far. We’ve…
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Happy Holidays all!Firstly, thank you so much to every single one of you who have supported development and the game’s launch this year. It’s genuinely been an absolute pleasure watching your gameplay clips and reading your incredible feedb…
Patch 6 is now live for Deathground! (Version 0.1.55b)Operatives, we’ve received some strange seismic and electromagnetic fluctuations originating from under the ‘Mission Control’ building.Look, I know the Colonel won't authorise any additi…
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Patch 5 is now live for Deathground! (Version 0.1.54b)Hi Operatives, we hope you're all doing well. Please see the latest patch notes below as we continue to work on the upcoming and major updates. Thanks again for all of your feedback, sup…
Patch 4 is now live for Deathground! (Version 0.1.53b)This past month has flown by! Thank you to everyone for your continued support, feedback, bug-reporting and reviews. We have a very small patch for you while we continue to work on our n…
Patch 3 is now live for Deathground! (Version 0.1.52b)Thanks everyone for your continued support, feedback, bug-reporting and reviews! Just a small update today in time for Halloween but we have some exciting and larger updates coming for y…
Patch 2 is now live for Deathground! (Hotfix Version 0.1.51b)Thanks everyone for your continued support, feedback, bug-reporting and reviews! The team is hard at work on bugfixes as well as working on many new, highly-requested features and…
Hi everyone, just to let you know that Patch 1 is now live for Deathground! (Hotfix Version 0.1.47b)A titanosauric thank you to everyone who’s picked up and played, shared, streamed or fed back on Deathground in the last few days! We are so…
Attention, operatives. The day has come! We are thrilled to announce that Deathground is OUT NOW in Steam Early Access! The game is $14.99 / €14.79 / £11.99 with a 15% launch discount. This is your best chance to pick up Deathground at a ki…
What a journey this has been, Operatives. And really, this is only just the beginning. Before we launch, here's a quick FAQ hosted by Jaw Drop Games Artist & Designer, Joseph, who's coming to you (not so) live from the bunker in the heart o…
Making a real dinosaur from scratch isn’t exactly an easy task, but making a digital one - okay, well that’s perhaps a slightly easier task, but it’s still no walk in the T. rex paddock! So how do you go from idea to concept to creature cha…
Two years of development
■ substantial ■ routine
7 announcements · 6 substantial · 19 months with nothing