Two years of development
■ substantial ■ routine
15 announcements · 6 substantial · 15 months with nothing
Recent Transmissions
15 entries in codex
Good morning fellow Screw Drivers,It's been waaay too long, and I hope you're all doing well!In today's update we've got some big news to share. On August 20th, Screw Drivers will turn into a premium title and receive a large update at the …
Good morning fellow Screw Drivers,Over the last three days we uploaded two small updates, basically patches to fix some issues with the last big update. So these are the changes we made:Fixed a bunch of bugs with chains. Now cars should not…
Goood morning beloved Screw Drivers,This one is a long one, so here is a TL;DR. Only one thing to note, before you dive into all the new stuff: Since Marc and me are currently busy working another project we had to accept to pay the bills, …
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Good morning to the best community,Simon here. Some of you probably already wondered why there haven’t been many updates lately, both of the game and from us devs. Don’t panic, we’re still here and alive.The reason why things went unusually…
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Hey friends,We want to let you know about an important update.A recently identified security vulnerability within Unity has been spotted, and while there is currently no evidence of impact on users, we’re taking all relevant steps to ensure…
Gooood morning fellow Screw Drivers,we have brought several small updates over the last couple of weeks, and we gotta admit that we were just a little bit too lazy to post the patchnotes for every one of them. But now it's time to fill you …
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Happy Friday and welcome to the biggest performance optimization we ever did! With this update, we reprogrammed and restructured the whole project from the ground up. We took our core systems like the building editor, the driving physics an…
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Gooood afternoon everybody, this one is a big one! ːsteamhappyː After working day and night for the last two months, without any sleep or eating, we now have one of the biggest updates ever. And not only that, we also added airplanes to the…
👀 Something’s turning… and it’s not just screws! Big moves. Bold news! Join Simon, Mark, Nova, and Lucas if he has time! Craaazy cool stuff is happening. Don't miss it, even if you have to wake up at 3 am or skip school! (Just kidding, ple…
How long have you been playing Screw Drivers? I installed Screw Drivers on June 25th of 2024 and I've spent over 800 hours in game by now. I added the supporter pack soon after installing the game and recently bought the first DLC. How did …
Greetings, Drivers! Even though it's almost February: We wish you all a happy, healthy and successful year 2025! And we are starting the new year with update v0.4.1.1.2, or as we call it: The Performance+ Update! We took the whoooooole proj…
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Happy Saturday everyone, we've prepared a small patch for the bugs we introduced with the latest v0.3.15.9 update. So here is a small and sweet patch for v0.3.15.10: Bug fixes Removed the camber from offroad suspensions again. We will postp…
Greetings all! If you've been playing or following Screw Drivers for a while (since around mid-September or earlier), you may have noticed that we announced at the time that the game would be one of the early bird titles to support Razer's …
Happy DLC Launch Tuesday everybody! This might become our longest update posting so far, and the reason for that might be that we’re releasing our very first DLC, the Stunt Showdown! If you want to support us and Screw Drivers further, you …
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Happy Tuesday, friends! Are those stunt challenges, a new island, and an array of amazing new building parts? YES! Today, we're excited to have a double announcement for you: because today we will not only run a broadcast, we will run it to…
