A-Spec First Assault
In the codexActionIndieSimulation

A-Spec First Assault

Fly corvette-class warships. Engage in combat operations against fighters, frigates, cruisers, and more dangerous foes. Choose the ships, weapons, and improvement modules, your group will deploy with. Use tactical command decisions to overcome dangerous encounters with unrelenting enemies.

DEV: Digitum SoftwarePUB: Digitum SoftwareAppID 1608330
UPDATE PULSEevery ~17d·last 33d ago·22 recent on record

Is A-Spec First Assault still being updated? — the short answer, with the evidence.

Should you look into this?

From Steam's own record

Current price

$11.99$14.99−20%

Development

Slowing down

Last heard from developers

32 days ago

Usual rhythm

every ~15 days

Substantial updates (6 mo)

3

Current silence

2× normal

Posting has slowed: the developers usually appear every 15 days, and it has now been 32. 3 substantial updates landed in the past six months, 2 of them major. It is currently 20% below its usual price.

Distilled by the oracle

Our coverage

2 dispatches written from this game’s announcements

releaseAug 26, 2026

A-Spec: First Assault Hits 1.0 with Campaign Expansion, New Gun Classes, and New Game+

A-Spec: First Assault has reached version 1.0.0, bringing a wide set of additions that touch nearly every layer of the game — from campaign structure to moment-to-moment combat feel.

What changed

Campaign & progression

  • Chapter 6 main missions added to the Campaign
  • New "Assault" side missions for Chapters 4, 5, and 6
  • New Game+ allows repeat playthroughs while carrying over ships, equipment, and Prestige

Profile management

  • A new Player Profile Manager supports multiple campaign save profiles; profiles can be added, deleted, renamed, or cloned. The Steam-linked profile cannot be renamed or deleted.

Combat & controls

  • Individual Wingmen orders can now be issued through the Commands Menu (default: F8)
  • A new control binding lets players target their target's target
  • Glyph positioning in the Commands Menu adjusted for broader resolution support

New weapons

  • Rotagun X1 Small Turret Repeater
  • Bolter, Breaker, and Mass Driver Medium Guns, each with Medium Turret variants (X1, X2, X3)

Audio & visual feedback

  • Dynamic Combat Music tracks added in-mission; randomised tracks for the main menu
  • Hull Damage Warning audio cue triggers at 75%, 50%, and 25% hull integrity
  • Explosive shockwave VFX and camera shake on ship deaths
  • Per-type projectile impact VFX for non-explosive projectiles
  • Collision sound effects and gun barrel kickback animation on firing
  • Distinct debris models for the Avdiivka, Science Vessel, Civilian Tug, Civilian Frigate, and Civilian Transport

Quality of life

  • Controller bindings can now be imported and exported via Options > Controllers
  • Error logging during missions writes a log and screenshot to an "ERROR_REPORTS" folder
  • Empty default loadout presets added for non-combative structures and vessels

Taken together, the 1.0 release positions A-Spec: First Assault as a meaningfully more complete experience — richer in content, more legible in combat, and better equipped for replay.

releaseAug 25, 2026

A-Spec: First Assault Hits 1.0 With Campaign Expansion and Deep Systems Overhaul

A-Spec: First Assault has reached version 1.0, and the release patch is substantive — touching campaign content, UI, combat feedback, and quality-of-life systems in equal measure.

What changed

Campaign & missions

  • Chapter 6 main missions added to the Campaign
  • New "Assault" side missions introduced for Chapters 4, 5, and 6
  • New Game+ allows repeat playthroughs while carrying over ships, equipment, and Prestige

Combat & weapons

  • Individual Wingmen orders now issuable via the Commands Menu (default: F8)
  • New control binding: Target Target's Target
  • Four new Medium Gun types added — Rotagun, Bolter, Breaker, and Mass Driver — each with Medium Turret variants (X1, X2, X3)

Audio & visual feedback

  • In-mission Dynamic Combat Music tracks and randomised main menu music
  • Hull Damage Warning audio cues triggered at 75%, 50%, and 25% hull integrity
  • Explosive Shockwave VFX and camera shake on ship deaths
  • Per-type projectile impact VFX for non-explosive weapons
  • Collision sound effects when the player's ship takes collision damage
  • Gun barrel kickback animation on firing
  • Distinct debris models for the Avdiivka, Science Vessel, Civilian Tug, Civilian Frigate, and Civilian Transport

UI & systems

  • Player Profile Manager: supports multiple campaign save profiles, with clone, rename, and delete options (the Steam-linked profile cannot be renamed or deleted)
  • Commands Menu Glyph Position adjusted for broader resolution support
  • Import/Export support for controller bindings via Options > Controllers
  • Error logging during missions, with screenshots saved to an ERROR_REPORTS folder
  • Empty default loadout presets for non-combative structures and vessels

For players who have been waiting on a complete experience, the 1.0 patch delivers both a narrative endpoint in Chapter 6 and the mechanical depth — New Game+, expanded armaments, richer feedback loops — to support continued play beyond it.

Two years of development

■ substantial ■ routine

Nov2025FebMayAugNov2026FebMayAug

21 announcements · 10 substantial · 12 months with nothing

Recent Transmissions

30 entries in codex

Community AnnouncementsSep 1, 2026
1.1.0 Patch

Patch Notes 1.1.0 Overview Minor fixes and improvements Added A dedicated light source for enhancing the visibility of displayed asset models in the menus (including the ship selection and fitting screens) Changed Cartridge Direct/Explosion…

Community AnnouncementsAug 15, 2026
Patch 1.0.2

TL;DR: This is a coldfix (hotfixes are for servers, plus its a space game!) for a projectile trails visual bug that sneaked into the 1.0 release. For the enquiring minds, some of you may have noticed projectile trails jittering slightly due…

Community AnnouncementsAug 14, 2026
Patch 1.0.1

Patch Notes 1.0.1 Overview Fixed a critical issue with renaming a profile causing all profile save data to be lost Minor changes and bug fixes Changed Match Speed Close distance setting reduced to 2500 (from 3,333 metres) Fitting Screen Shi…

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Community AnnouncementsJul 31, 2026
1.0 Patch Notes

Patch Notes 1.0.0 Overview A-SPEC: First Assault 1.0 Release Added Player Profile Manager. Manage multiple profiles for campaign save game data. Note: The profile with the "(Steam)" suffix is your persistant Steam profile which cannot be re…

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Community AnnouncementsJul 31, 2026
The complete release of A-SPEC First Assault is out now

Hey pilots,A-SPEC First Assault 1.0 is now available. A tactical space dogfighting combat simulation, flying a wing of corvettes and going up against increasingly more difficult opposition through a single player campaign of 6 chapters, 3 m…

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Community AnnouncementsJul 27, 2026
The demo has been updated

Hey pilots, As the release date for A-Spec First Assault looms, I have updated the demo to bring it in line with the full release. The demo is limited to the prologue and serves as a light-story based tutorial series. Some important changes…

Community AnnouncementsMay 18, 2026
Release data announcment

Hey pilots, I am happy to say A-Spec First Assault will be leaving Early Access for a big 1.0 release on the July 31st, 2026. Between now and then I'll be adding polish, fixing bugs and wrapping up on implementing non-gameplay features to e…

Community AnnouncementsMar 31, 2026
New pricing for multiple currencies based on purchasing power

Hey pilots, The new pricing for currencies has gone live! Learn more about these new pricing options from the Great Gaben via Steam That is all ːlunar2019coolpigː

Community AnnouncementsMar 29, 2026
Incoming pricing change based on purchasing power

Hey pilots Just a quick notification that prices are being adjusted based on purchasing power! Perhaps the game is much more affordable in your region? Learn more about these new pricing options from the Great Gaben via Steam

Community AnnouncementsFeb 6, 2026
Update 0.22.0 brings huge performance improvements. No exaggeration.

Patch Notes 0.22.0 Overview This update provides significant performance improvements, along with general bug fixes and improvements and fixed the accuracy of the players primary guns when enabling the "Homing Projectiles" option Added AI m…

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Community AnnouncementsNov 17, 2025
Patch 0.21.2 issued for Control Bindings Screen Fix

Patch Notes 0.21.2 Overview A fix to the controller bindings, with some performance improvements and lighting quality adjustments thrown in Added Tender loving care Changed Improved performance for damage checks resulting from explosions Im…

Community AnnouncementsNov 14, 2025
0.21.1 Patch Notes

Patch Notes 0.21.1 Overview Bug fixes Performance improvements Added Warp In and Warp Out Visual Effects use an appropriate size for the warping ship Error popup on application start-up if Steam is not running Changed Improved performance f…

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Community AnnouncementsOct 31, 2025
New 0.21.0 Update : Chapter 5 - Hidden Threat

Welcome along pilots. Here is the next update bringing the eagerly and patiently awaited Chapter 5! While you try out this new update, and all the goodness it holds, I'll be starting work on Chapter 6. Be sure to post me your feedback and a…

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Community AnnouncementsOct 3, 2025
Patch 0.20.3 R2 - Unity Runtime Security Exploit Patch

There are no new features. This is purely a security update to protect players systems. Please note the game version is not updated on the menu and remains at 0.20.1. The demo has also been patched and the version number remains at 0.13.3. …

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Community AnnouncementsJun 26, 2025
Patch 0.20.1 is live

Patch Notes 0.20.1 Note: This update will reset all existing bindings to default values to avoid conflicts with new generic HOTAS and generic flight pedal default bindings Overview Added an overview screen as a place to easily reference con…

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Community AnnouncementsJun 19, 2025
Welcome to the front lines, Commander.

Greetings, Commander. There is a lot to digest in the patch notes below, so I'll cover some of the more noteworthy inclusions for update 0.20.0: Chapter 4 3 new main story missions brings the player to the front lines of the war. Encounter …

Community AnnouncementsMay 18, 2025
Pilots, come and try the 0.19.0 Release Candidate on the Beta Channel

"Why is making a video game so slow!?!" - Many anonymous (indie) game developers (and potential customers) in existence. Hey Pilots! I use the term Release Candidate to state a patch that has not quite got everything in that I want for that…

Community AnnouncementsFeb 24, 2025
Quick Fix (0.18.0) for missing rewards and inconsistent functionality

Is is a quick fix patch to fix the following: Added launcher rewards missing from the campaign. The requisition officer has been advised of this oversight. Fixed the 3rd person camera from being too far out for various ships. The AI drone c…

Community AnnouncementsFeb 21, 2025
Patch 0.17.0 - Neat and tidy edition

Welcome pilots, the 0.17.0 update is here. This latest update was intended to include the campaign's Chapter 4, which will be released in the next planned milestone release. With this features update out of the way I will be focussing on th…

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Community AnnouncementsNov 29, 2024
Quick Fix (0.16.1)

Patch Notes 0.16.1 Fixed Bug: Radar blips no longer appearing skewed on the radar panel (introduced from last patch)

Community AnnouncementsNov 26, 2024
I see you watching me, watching you, watching me on this new patch release

Patch Notes 0.16.0 Overview Improved lighting/shadows and made better use of engine graphics options for game graphics quality settings from Medium to Ultra More targeting actions for Monitored, Wingmen, and who's talking The Command Panel …

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Community AnnouncementsSep 16, 2024
Stellar Vistas Update (0.15.0) is now live!

Today is a good day to play flight games! But why limit it to just a day when you can go all week long? September 16 - September 23, Steam is hosting Steam Planes, Trains, and Automobiles Fest, with discounts for automobile sim, flight, and…

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Community AnnouncementsJul 30, 2024
A-Spec First Assault July Progress Update

Hey pilots, A quick progress update. Chapter 3 is essentially complete and playable. This chapter has taken much longer than any other chapter, and the results may not be immediately obvious once released but tries something I have not done…

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Community AnnouncementsMay 27, 2024
A-Spec First Assault May Progress Update

Read on for May development progress for A-Spec First Assault and what will appear in the next patch. Chapter 3 Story Missions I have two of the three missions fully scripted for Chapter 3. The 2nd mission was quite the challenge. All the s…

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Community AnnouncementsMar 30, 2024
Small Patch for (0.14.1) Early Access and (0.13.3) Demo

Fixed the following: Primary weapons missing the abbreviation for weapon size Burst Autocannon/16 X2 and Burst Autocannon/8 X2 will now show up correctly on the inventory screen DirectoryNotFoundException

Community AnnouncementsMar 26, 2024
The Interception Update (Patch 0.14.0) is ready for download

Patch Notes 0.14.0 Overview New Interceptor Corvette (Avdiivka) New passive modules to enhance your ship Bugs fixes, improvements and balance changes Known Issues Autospeed match 'close' setting does not work as expected Colliders for Fight…

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Community AnnouncementsMar 16, 2024
New Patch - Version 0.13.2

I have updated the Early Access and DEMO builds to version 0.13.2 With this update, the Ship Fitting screen will no longer be shown in the tutorials. Also, fixed an issue with the same screen where the ship fitting was not displayed correct…

Community AnnouncementsFeb 29, 2024
Update Notes for 0.13.1

0.13.1 for Early Access notes: Altered the death explosion effects for Sumar Cruiser Fixed issue where Skirmish team assignments failed to set player wingmen and they would spawn at the enemy team's starting position 0.13.1 for Demo notes: …

Community AnnouncementsFeb 24, 2024
Demo updated to current Early Access Version

Greetings captain! Yup, the demo has been updated and brings not just fixes and improvements but a little more. The campaign preview has been replaced with the Prologue campaign serving as an introduction to the A-Spec main campaign and bri…

Community AnnouncementsFeb 22, 2024
The Escalation update

The war is escalating, captain. Sumar forces are bringing in their bigger ships in an attempt to gain a foothold in the system. Bring your wingman and push back the tide. Patch Notes 0.13.0 Overview Chapter 2 campaign added with 3 new story…

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