Masters of Mayhem
In the codexActionCasual

Masters of Mayhem

A vibrant co-op social deduction adventure with roguelike twists, wild abilities, monsters, and nonstop mayhem.

DEV: Super StudiosPUB: Super StudiosAppID 1496970
DEVELOPER POSTSevery ~8d·last 4d ago·17 recorded in 6 months

Is Masters of Mayhem still being updated? — the short answer, with the evidence.

Catch up before you play

Developer activity at a glance

Catch up on Masters of Mayhem with the developer’s own announcements. Start with the newest recorded post, then explore the details before you return.

Newest identified developer post

Halloween Patch Notes

· Published by the developer

3recent developer posts shown belowSelected from the developer record, separately from press coverage. Announcements are not necessarily shipped patches.
Last successful news check: This is our collection date, not the date of the latest patch.
  1. Newest in this record ·

    Halloween Patch Notes

    From the recorded announcement

    Candy Hunt Event · October 19 – November 30Candy is hidden across Arctic, Temple & Sewers. Hold Interact to grab it. First come, first served! Ghosts get their own candy, so the hunt continues after death. Collect 100 pieces of candy to unlock the Wick ghost skin. Earn a new seasonal Steam achievement before the event…

    Read more of this announcement

    Candy Hunt Event · October 19 – November 30Candy is hidden across Arctic, Temple & Sewers. Hold Interact to grab it. First come, first served! Ghosts get their own candy, so the hunt continues after death. Collect 100 pieces of candy to unlock the Wick ghost skin. Earn a new seasonal Steam achievement before the event ends to keep it forever. Seasonal achievements don’t count against your 100% completion on Steam. Halloween LobbyThe lobby got a full spooky makeover. Make yourself at home. Briefly.NEW: Loadout TabEquip skins and ghost skins from the new LOADOUT tab. Preview your ghost’s Innocent & Impostor looks before equipping. Filter by All / Owned / Locked and sort by rarity or name. Skins now display their rarity. Changes made mid-match apply next match. Ghost SkinsThe default ghost skin is now named Spector. New ghost skin: Wick, unlocked through the Candy Hunt. Temple TorchesTorch perk rewards are now capped to prevent abuse. Before: every torch lit by Innocents or snuffed by Impostors offered a perk from the full perk pool. Now: perk choices appear on your 1st, 3rd & 6th torch only, limited to Common/Rare perks.12 Languages! English, Chinese, Russian, Spanish, Portuguese, German, French, Japanese, Korean, Polish, Turkish and Arabic. The game automatically uses your system language. Change it anytime in Settings › General › Language. Translations are early. Spot something weird? Let us know! How to PlayRebuilt guide covering all three maps, including Sewers. Clear steps, required tools and tips for every task. Switch maps with Q/E or LB/RB on controller. SettingsNew…

    Read original announcement ↗
  2. Earlier announcement ·

    The Candy Hunt is on until November 30!

    From the recorded announcement

    Get candy. Get betrayed. Keep farming. The Candy Hunt is on until November 30. Hunt down candy across Arctic, Temple & Sewers and collect 100 pieces to unlock the Wick ghost skin. Ghosts get their own candy too, so dying isn’t an excuse. We’ve also given the lobby a spooky makeover and added a Loadout tab, 12…

    Read more of this announcement

    Get candy. Get betrayed. Keep farming. The Candy Hunt is on until November 30. Hunt down candy across Arctic, Temple & Sewers and collect 100 pieces to unlock the Wick ghost skin. Ghosts get their own candy too, so dying isn’t an excuse. We’ve also given the lobby a spooky makeover and added a Loadout tab, 12 languages, a seasonal Steam achievement, and plenty of fixes and improvements. Bring friends. Lower their life expectancy.

    Read original announcement ↗
  3. Earlier announcement ·

    Cactus Has Arrived: New Achievements, Fixes & More

    From the recorded announcement

    Cactus has taken root in Masters of Mayhem! With this update we are introducing a new playable character with six unlockable colour variants, each earned through a new achievement. We’ve also made improvements across gameplay, monsters, maps, menus, controllers, audio and progression. NEW CHARACTER & ACHIEVEMENTSAdded…

    Read more of this announcement

    Cactus has taken root in Masters of Mayhem! With this update we are introducing a new playable character with six unlockable colour variants, each earned through a new achievement. We’ve also made improvements across gameplay, monsters, maps, menus, controllers, audio and progression. NEW CHARACTER & ACHIEVEMENTSAdded the Cactus character with six unlockable colour variants! Complete the following achievements to unlock each Cactus skin: GREEN: LOST SPROUTSFind and approach the green Cactus remains on Arctic, Temple and Sewer. Each map counts once. BLUE: THIRST AIDDrop blue Cactus remains into the secret pond in Temple or the Goo in the Sewers spawn area. PINK: PRICKLY PAIRBring two pink Cactus bodies to the planter in Temple or the couch in Sewer, then interact to lay them to rest. Nearby players who helped deliver them can also earn credit. YELLOW: HERE COMES THE SUNBring yellow Cactus remains to the Temple obelisk. The send-off begins automatically once the obelisk is activated. PURPLE: BLOOM SERVICEBring purple Cactus remains to the plant area in Arctic, then place all three flowers in any order. Everyone who places a flower earns credit when the send-off finishes. BLACK: PRICKULARITY Use a Black Hole Crystal to consume black Cactus remains in its center, or eliminate a black Cactus player with it. The Monster’s black-hole ability does not count. Matching dead Cactus players can also be used instead of the remains found around the maps, except for the Green Cactus achievement. GAMEPLAY• Dead bodies now float on water.• Glider flight is temporarily limited to 10 seconds…

    Read original announcement ↗
Explore news & source history ↓
88.4
Strong

Elixir Rating

85% of 80 Steam reviews are positive, which after adjusting for sample size gives a reception score of 75.6. The developers have shipped 2 substantial updates in the past six months, adding 12.8.

reception 75.6·support +12.8·Strong

Computed from Steam’s own review tally and observable developer activity — never from anyone’s opinion of the game. How this is calculated

Should you look into this?

From Steam's own record

Development

Actively supported

Last heard from developers

4 days ago

Historical posting rhythm

every ~8 days

Substantial updates (6 mo)

2

Current silence

within normal range

The developers post roughly every 8 days and were last heard 4 days ago — within their normal range. 2 substantial updates recorded in the past six months.

Last successful news check: Oct 21, 2026, 2:01 PM UTC. This is when we checked Steam, separate from when the developer last posted.

Distilled by the oracle

Our coverage

1 dispatch written from this game’s announcements

patchSep 22, 2026

Masters of Mayhem Update Adds Lobby Voting, Vote Kick, and Ghost Chat

A new update for Masters of Mayhem has arrived, touching social systems, gameplay balance, HUD presentation, and a string of bug fixes.

What changed

New features

  • Lobby Voting — players can vote on the next map, with anonymous voting and role reveals.
  • Vote Kick — a mechanism to remove disruptive players mid-match.
  • Impostor Recruit — a rare perk exclusive to the 1 Impostor vs. 6 Innocents configuration; the Impostor can convert an Innocent into an ally.
  • Ghost Chat — dead players may now communicate during matches.
  • Voice Options — push-to-talk and open mic modes, plus adjustable noise suppression.
  • HUD Meters — instability and noise meters added; the noise system is noted as a work in progress.

Gameplay adjustments

  • Monsters now target only Innocents.
  • Monster speed has been increased, with an additional boost during escalation.
  • Default discussion time is now 20 seconds.
  • Thunderblast gains a post-meeting cooldown.
  • The Float ability receives smoother movement and glider animations.

Fixes address duplicate perk offers, missing audio and visual effects on the Protect ability, Float activation and visual bugs, living players incorrectly seeing dead players' Float ability, and keybind saving and icon issues.

The developer also outlined future plans — including version matching, smarter Monster navigation, expanded noise interactions, more achievements, and continued UI and controller improvements — though none carry confirmed timelines.

For a game built around social deduction, the voting and communication additions are the most structurally significant changes here, giving players more agency over both the match roster and the map selection.

Two years of development

■ substantial ■ routine

Nov2025FebMayAugNov2026FebMayAug

19 announcements · 2 substantial · 17 months with nothing

News & source history

19 recorded posts · includes developer announcements and press coverage

Community AnnouncementsOct 19, 2026
Halloween Patch Notes

Candy Hunt Event · October 19 – November 30Candy is hidden across Arctic, Temple & Sewers.Hold Interact to grab it. First come, first served!Ghosts get their own candy, so the hunt continues after death.Collect 100 pieces of candy to unlock…

Community AnnouncementsOct 19, 2026
The Candy Hunt is on until November 30!

Get candy. Get betrayed. Keep farming.The Candy Hunt is on until November 30. Hunt down candy across Arctic, Temple & Sewers and collect 100 pieces to unlock the Wick ghost skin. Ghosts get their own candy too, so dying isn’t an excuse. We’…

Community AnnouncementsSep 30, 2026
Cactus Has Arrived: New Achievements, Fixes & More

Cactus has taken root in Masters of Mayhem! With this update we are introducing a new playable character with six unlockable colour variants, each earned through a new achievement. We’ve also made improvements across gameplay, monsters, map…

Read this patch for

Community AnnouncementsSep 16, 2026
GAME UPDATE: LOBBY VOTING, VOTE KICK AND MORE

A new update has landed! This update brings new voting options, voice settings, HUD improvements, gameplay changes and a healthy round of fixes. NEW FEATURES• Lobby Voting: Vote on the next map, anonymous voting and role reveals.• Vote Kick…

Read our dispatch on this

Read this patch for

Community AnnouncementsSep 1, 2026
Masters of Mayhem is available to play NOW!

We're beyond thrilled to announce that Masters of Mayhem is live and available to play in all its glory NOW AND FOREVER. We are officially live. The game is totally free to play, but if you want to support the project, then check out our Fo…

Community AnnouncementsAug 19, 2026
Masters of Mayhem is launching September 1st!

Launch Date Is Imminent!Hey Masters of Mayhem crew, we hope you all have been enjoying the Open Beta so far!We wanted to let you know that the end of the playtest is imminent…because we’re launching the game (FOR REAL) on September 1st.We a…

Community AnnouncementsJul 13, 2026
Open Beta is live - and we're live until we launch!

Open BetaCan't get enough Masters of Mayhem? We're removing the shackles and giving you free, ongoing access starting TODAY!Be sure to join our Discord if you want to give us direct feedback: What you love, what you don't love, anything you…

Community AnnouncementsJul 8, 2026
MASTERS OF MAYHEM OPEN BETA JULY 13

🚨 IT’S OFFICIAL. MASTERS OF MAYHEM OPEN BETA JULY 13 🚨Free to play, open to everyone, and once we’re live - we STAY live.The mayhem starts in five. days.And we’re launching as part of Steam’s Social Deduction Fest, July 13-16A whole festi…

Community AnnouncementsJun 19, 2026
But Wait, There's More (Chances to Win Free Swag)

Up For Grabs:A Logitech gaming bundle ($550+ value) 10x $50 Steam cardsA steam deck (in-game only) PLUS an extra $50 Steam card to someone who RTs and follows us on X/Twitter!Be sure to play the demo and progress through the FREE pre-launch…

Community AnnouncementsJun 16, 2026
Play during NextFest for your chance to win a FREE Steam Deck!

Play during pre-launch, win free rewards!We're adding 5 new levels to the FREE Battle Pass, bringing the maximum level up to Level 25! Here's all the new stuff you can earn: Level 21: 1 Ballot Level 22: 2 Ballots Level 23: 3 Ballots Level 2…

Community AnnouncementsJun 15, 2026
Our demo is LIVE for Steam Next Fest!

Masters of Mayhem is part of Steam Next Fest!Play free all week, June 15th through the 22nd.All players will receive access to a time-limited, FREE battle pass with the chance to unlock 3 emotes, 8 skins (plus a few surprises).If you enjoy …

Community AnnouncementsJun 8, 2026
That's a Wrap on Open Beta!

Thank you to everyone who joined us last week🫶Open Beta Highlight Stats:4000+ completed tasks1000+ imposter kills800+ innocents protected140+ monster mayhems2000+ wishlist addsWe also loved getting to see so many of you in person at The MI…

Community AnnouncementsJun 5, 2026
Open Beta is LIVE!

It’s finally. TIME. Open Beta is LIVE (but only for a limited time!!!)HOW TO JOIN?All you need to do is head on over to our Steam page and install and play!WHEN ARE THE SERVERS OPEN?9am PDT Friday, June 5th - 5pm PDT Saturday, June 6thThe s…

Community AnnouncementsJun 3, 2026
Open Beta Weekend June 5th and 6th, ShackNews Showcase, The Mix and MORE!

It’s a good week to cause some mayhem ːsteamhappyːThis week is Summer Game Fest, and we’ve got lots of big things happening to celebrate! Here’s what to expect and how you can be involved. TODAY, JUNE 3RD - SHACKNEWS SHOWCASE We’ll be featu…

Community AnnouncementsMay 27, 2026
We're in the Shacknews Indie Showcase!

Fresh off our appearance at Endix and with our open beta (June 5th and 6th) right around the corner, we couldn't be more hyped to share the screen with an incredible line-up of indie devs.Watch the announcement trailer here!Tune in on June …

Community AnnouncementsMay 23, 2026
Steam news post: Endix is live - and we're there!

The Endix Showcase is open, and we're on the floor through May 23–24.Endix is a free digital expo you actually walk around in. Download the launcher on Steam, make an avatar, and explore weird and wonderful booths built by dev teams all aro…

Community AnnouncementsMay 15, 2026
We're Heading to Endix, Our First Ever Expo!

We're super excited to be taking part in the upcoming Endix Expo, a free one-of-a-kind virtual gaming event!We built a Masters of Mayhem booth specifically for Endix, and we've stashed something special in there. You'll have to go find it h…

Community AnnouncementsApr 22, 2026
Follow our new social channels!

Social glow‑up complete ✨The Masters of Mayhem TikTok, Instagram, and YouTube have been relaunched with better handles, and a new content strategy will be dropping gradually over the coming weeks.Follow along as it all comes together! 👇Tik…

Community AnnouncementsApr 14, 2026
Beta Weekend Two: Community Chaos Report

Huge thank you to everyone who jumped in, streamed the game, watched along, clipped the chaos, and filled our Discord with feedback. Your notes have already helped us tune systems, smooth edges, and plan out what’s coming next.Some stats:To…