GROUND BRANCH
In the codexActionIndieSimulation

GROUND BRANCH

From one of the developers behind the original Rainbow Six® and Ghost Recon® games, comes a thinking-man's first-person shooter featuring in-depth character and weapon customization. Take your time. Think ahead. Get the job done.

DEV: BlackFoot Studios, MicroProse SoftwarePUB: MicroProse SoftwareAppID 16900
UPDATE PULSEevery ~16d·last 40d ago·16 recent on record

Is GROUND BRANCH still being updated? — the short answer, with the evidence.

92.0
Excellent

Elixir Rating

83.6% of 25,040 Steam reviews are positive, which after adjusting for sample size gives a reception score of 83.2. The developers have shipped 2 substantial updates in the past six months, adding 8.8.

reception 83.2·support +8.8·Excellent

Computed from Steam’s own review tally and observable developer activity — never from anyone’s opinion of the game. How this is calculated

Should you look into this?

From Steam's own record

Current price

$23.99$29.99−20%

Development

Slowing down

Last heard from developers

40 days ago

Usual rhythm

every ~14 days

Substantial updates (6 mo)

2

Current silence

3× normal

Posting has slowed: the developers usually appear every 14 days, and it has now been 40. 2 substantial updates landed in the past six months, 1 of them major. It is currently 20% below its usual price.

Distilled by the oracle

Our coverage

1 dispatch written from this game’s announcements

releaseAug 24, 2026

Ground Branch Reaches V1.0 After Years in Early Access

After a lengthy Early Access period, Ground Branch has launched as V1.0. The release is broad in scope, touching systems that define the game's core feel.

What changed

  • Campaign Prologue added, featuring 2 new Operations set in a Northwest Pakistan hotspot
  • Enemy AI received a substantial rework
  • New armor system introduced
  • Door overhaul implemented
  • Map selection updated: 2 brand-new maps, 2 ground-up remakes, 1 map overhaul, and several other map upgrades
  • Extraction added as a new game mode
  • Character locomotion and animations updated
  • New weapons and gear added
  • Selectable moon phases introduced
  • Visual and audio upgrades throughout
  • Large number of bug and crash fixes
  • Codebase refactored for stability and expandability
  • Main menu updated with a new cinematic; music added or updated across menus and briefings

The developer describes V1.0 not as a conclusion but as a foundation — subsequent roadmap releases are planned to add campaign missions, features, and fixes, with hotfixes possible between major updates. A 20% launch discount is active for one week.

For players who stuck with the Early Access build, V1.0 represents the most complete version of the game to date, with the post-launch roadmap suggesting the gap between current and finished may continue to close steadily.

Two years of development

■ substantial ■ routine

Nov2025FebMayAugNov2026FebMayAug

35 announcements · 6 substantial · 6 months with nothing

Recent Transmissions

30 entries in codex

Community AnnouncementsAug 25, 2026
Build Update #068: V1.0 Hotfix 3

Here’s another little hotfix to continue our pass on performance and general bug-fixing: Rebalanced AI difficulty settings (Untrained through Veteran) to offer a better experience.Adjusted sway, recovery, and exhaustion systems to work toge…

Community AnnouncementsJul 31, 2026
Build Update #067: V1.0 Hotfix 2.5

Just a small patch to address some more issues: Reverted change to VOIP settings causing audio to cut out. Fixed IR lasers and illuminators being turned off for clients on listen servers (Host Game) when the host toggles NVG off. Fixed sele…

Community AnnouncementsJul 30, 2026
Build Update #066: V1.0 Hotfix 2

Hey, everyone. We got another hotfix for ya — keep the feedback and reports coming! ✅ Some players have reported improved performance (particularly with PiP scopes) by verifying their game files. If you're unsure how to do that, follow thes…

Community AnnouncementsJul 23, 2026
Build Update #065: V1.0 Hotfix 1

We just released a hotfix patch to address some of the more urgent issues in the launch build. Patch notes General We've severely reduced the game's installed disk size from nearly 100 GB to 39.4 GB. Packaging settings were changed and some…

Community AnnouncementsJul 16, 2026
GROUND BRANCH V1.0 Now Available!

Folks, GROUND BRANCH V1.0 is here. In addition to the campaign's Prologue chapter — featuring 2 new Operations — this release includes a substantial enemy AI rework, the new armor system, a door overhaul, an updated map selection (2 brand-n…

Read our dispatch on this

Read this patch for

Community AnnouncementsJun 30, 2026
Intel Report #032: Road to… V1.0!

Hey everyone, Welcome back to another Intel Report. We know it's been a minute, but the silence has been the sound of heads-down work. And this time we're not just pulling back the curtain on a few previews. We've got a lot to discuss about…

Community AnnouncementsApr 16, 2026
Intel Update #031: Road to V1036 (Pt. 3)

Hey there! As the release draws nearer, we're bringing you our final Intel Report for V1036. Historically, we've always released one build version at a time with a public test prior to pushing it to the main branch. However, this time we'd …

Read this patch for

Community AnnouncementsMar 18, 2026
Build Update #063: New V1035.2 Hotfix

This is a small patch to address various issues introduced in V1035. Fixed T-posing after picking up a shotgun shell from the groundFixes for AI hearing, smoke, and flee logicTheir hearing has been restored, which fixes an issue with them n…

Community AnnouncementsMar 12, 2026
Intel Report #030: Road to V1036 (Pt. 2)

Hello! We're back with another Intel Report filled with dev news and sneak peeks for our upcoming release GROUND BRANCH V1036. Today we'll go over some details on new game systems and mechanics — including AI — as well as another map reveal…

Community AnnouncementsFeb 19, 2026
Intel Report #029: Road to V1036 (Pt. 1)

Hello, everyone! We're back with our Intel Reports, this time as we make our way to GROUND BRANCH V1036. On the road to our next major release we'll be trying to do these dev blogs more often, as our schedules permit. We don't want to take …

Community AnnouncementsFeb 5, 2026
Build Update #062: V1035.2 Hotfix

Last week's patch V1035.2 released with more than a few issues, so we're addressing as many as possible in this hotfix.UI/UXRestored accessibility settings for Color Blindness Mode and Replace Key Reds With (Settings › Video › Advanced › Ac…

Community AnnouncementsJan 29, 2026
Build Update #061: Patch V1035.2

After a major refactoring that required rebuilding a massive portion of GROUND BRANCH's systems and interfaces, patch V1035.2 is finally here! The big refactoring Though this update doesn't bring in a whole lot of shiny new features (the bu…

Read this patch for

Community AnnouncementsNov 20, 2025
Changing of the Guard Sale: 15% OFF!

We have a 15% discount running for a week (until November 26) to go along with yesterday's news. https://store.steampowered.com/app/16900/GROUND_BRANCH/ Don't miss it!

Community AnnouncementsNov 20, 2025
Intel Report #028: Changing of the Guard

Hello everyone, thank you for joining us for another Intel Report! Today’s topic is a bit different than usual. As you may have seen here, GROUND BRANCH has moved ownership from BlackFoot Studios to MicroProse. The team behind GB fully move…

Community AnnouncementsOct 23, 2025
Intel Report #027: Interpatch News

Hey, everyone. Our last contact has been a while ago, in Build Update #060, when we released Patch V1035.1. Although we usually reserve our Intel Reports for longer periods of quiet between major releases, Patch V1035.2 is taking a lot long…

Community AnnouncementsJul 31, 2025
Build Update #060: Patch V1035.1

We're back with another Build Update — this time for our first point release: patch V1035.1! This patch introduces a few new features (such as a Check Watch function, hand signals and modded skins), as well as various bug fixes and even som…

Read this patch for

Community AnnouncementsJun 26, 2025
SUMMER SALE: Save 15% on GROUND BRANCH

It's time for another Summer Sale, and GROUND BRANCH is 15% OFF until July 10 @10am Pacific: Enjoy the sale, everyone!

Community AnnouncementsJun 17, 2025
Build Update #059: V1035 Hotfix #5

Just a quick update to fix up the in-game bug reporter and a handful of other minor issues.Patch notesFixed in-game bug reporter (Report Bug screen) failing to submitThis was caused by a domain change in our bug tracker, which required the …

Community AnnouncementsJun 12, 2025
Build Update #058: V1035 Hotfix #4

Hey, everyone! We have another V1035 hotfix for you, including fixes for City crashes and sound issues, Intel Retrieval bugs, and the "bum rush" feature (where the last remaining enemy AI rush the player in Terrorist Hunt) not working. We h…

Community AnnouncementsMay 27, 2025
Build Update #057: V1035 Hotfix #3

We have another hotfix for you — and yes, this fixes suppressors in addition to a lot of other things. As always, thank you all for your reports and patience! Patch notes General Fixed issue with player characters (and sometimes AI) not rag…

Community AnnouncementsMay 22, 2025
Build Update #056: V1035 Hotfix #2

Here we are with another V1035 hotfix straight out of the oven. The changes hopefully speak for themselves below. Among a lot of other fixes and additions, we've managed to fix the AI freezing after being killed in the middle of a grenade t…

Community AnnouncementsMay 12, 2025
Build Update #055: V1035 Hotfix #1

Last Thursday we officially released GROUND BRANCH V1035 (if you missed it, see the release notes here) and today we are pushing a hotfix to address some of the more immediate issues we were able to fix already. Patch notes General bug fixe…

Community AnnouncementsMay 9, 2025
Build Update #054: GROUND BRANCH V1035 now live!

After a few weeks in the Community Test beta branch, we're thrilled to announce that GROUND BRANCH Version 1035 is now live on the main branch of your Steam install! As extensively previewed and discussed over the past months, V1035 feature…

Read this patch for

Community AnnouncementsMay 5, 2025
Helping us test V1035? Make sure to grab today's Community Test build!

We have just pushed live our third Community Test (CT) build for GROUND BRANCH V1035! It's difficult to identify an overall theme for this update other than, basically, "we fixed a whole lot more stuff". We've closed the gap considerably to…

Community AnnouncementsApr 24, 2025
New V1035 Community Test build now available!

A new Community Test (CT) build has just gone live! Whether you're among those who are already helping us test or are interested in joining in, read on or use the shortcuts below to learn more. Contents How to join the V1035 Commmunity Test…

Read this patch for

Community AnnouncementsApr 16, 2025
V1035 Community Test is now open!

Heads up, everyone: the Community Test (CT) for GROUND BRANCH V1035 is finally available! To hop on and start testing, follow the instructions below: From your Steam Library, right-click GROUND BRANCH and select "Properties…" Click Betas on…

Community AnnouncementsMar 13, 2025
SPRING SALE: GROUND BRANCH is 30% off!

GROUND BRANCH is 30% OFF on the Steam Spring Sale! https://store.steampowered.com/app/16900/GROUND_BRANCH/ The Spring Sale runs for one week — until March 20th @ 10am Pacific (6pm UTC). Don't miss out and happy sale, folks!

Community AnnouncementsFeb 27, 2025
Intel Report #026: Road to V1035 (February 2025)

Hey folks, It is time for another Intel Report as we continue to develop V1035 of GROUND BRANCH. As always, we have worked hard over this past month to design, code and fix all kinds of things, a lot of which we've previewed in our most rec…

Community AnnouncementsJan 30, 2025
Intel Report #025: Road to V1035 (January 2025)

Hey there! We hope 2025 has been treating you well so far. Over here on the GROUND BRANCH team, we’ve been hard at work pushing towards the official release of update V1035. As usual, we would like to thank you — our amazing community — for…

Community AnnouncementsDec 24, 2024
Season's Greetings: Happy Holidays!

As the year comes to a close, the GROUND BRANCH team is making the most of the holidays — spending time with family and friends, tying up tasks during the quieter days, or a bit of both. We get ever-closer to the release of our next major u…