Two years of development
■ substantial ■ routine
9 announcements · 3 substantial · 20 months with nothing
Recent Transmissions
30 entries in codex
FULL PATCH NOTES:FeaturesProximity Voice Chat, you can now talk to your friends in gameA Help page within the pause menu if you want help on puzzlesBalancingNightmare Difficulty has been changed to make it into a scarier experience.Darker f…
FULL PATCH NOTES:FeaturesWhenever you are fully knocked down or killed, you will now get a jumpscare from the creature that killed you, like in the old version.Added a new difficulty, Nightmare. This makes the game much harder for those who…
FULL PATCH NOTES: Bug Fixes Fixed a bug where clients could sometimes struggle to pick up certain items. Fixed a bug where there could be more than one instance of The Mother on the map. Fixed a bug where The Stalker could play the wrong ru…
FULL PATCH NOTES:Story UpdateThe entire world of Echofield has been filled in with far more detail and environmental storytelling to reveal the true history of the place. What really happened, what the conflicts were, and who everyone was c…
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Balancing Buffed the detection range for Carnivorous. Bug Fixes Fixed a bug with joining lobbies. Fixed a bug where the last voice line wouldn't play.
V0.9.1.0 is now available on SteamThis update aims to improve the game after its launch in terms of balance, overall flow, and general improvements. Thank you all so much for playing. FULL PATCH NOTES:Features:Added a DirectX 11 launch opti…
The day has finally come, the new Surrounded update is now live. I’ve put a huge amount of work into this update, and while the full rebuild is still on the way, I wanted this to serve as an appreciation update for everyone who supported th…
Hi Steam Community,You guys must be some of the most patient people ever, haha, and I really appreciate it. Surrounded’s Rebuild was originally planned for release last year, but sadly that didn't happen. There just aren’t enough hours in t…
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Hi, Steam!I just wanted to let you all know that I appreciate your patience so much, and I'm still working on getting Surrounded: Rebuild ready for launch. This last year has been packed with a lot of work, and though I've tried to keep the…
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Tune in to watch Formidable play Surrounded during the daily deal the 30th of August!
Dear Steam Community, We've been invited to participate in a Daily Deal on Steam, which means you can purchase Surrounded at a 40% discount—the lowest price it will be for a long time. https://store.steampowered.com/app/1813170/Surrounded/ …
This update aims to tackle the proximity voicechat of Surrounded. Where voicechat would previously clip, be choppy, or not work at all, you can now expect a smooth experience both in hunted and storymode. When launching the game you'll get …
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Bug Fixes: Fixed ghost items being present for clients, generators & items not being able to be picked up. Fixed a bug where the Hunted monster could get stuck as she's opening a door. Optimization: Optimized the Chapter 1 map by making roa…
Thank you to everyone for leaving bug reports, we will continue to fix all the reports over the next couple of days. If you appreciate our work, leaving a review / updating your review on Steam to be more up to date helps us a lot on our wo…
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Hi Steam Community, We hope you all are doing well. As the title states, we need your help. We need all of you who have played Surrounded recently to write out all the bugs you encountered during your playthrough! You can reply in the comme…
Features: Spectating system in Chapter 1 after all lives have run out. Big Fixes Fixed a bug where the spectating widget wouldn't pop up. Fixed a bug where you couldn't finish the game if someone had died. Fixed a bug where the wrong player…
We've acknowledged the issues with the lives and spectating system in Chapter 1, especially concerning game completion. We have currently disabled it temporarily until we can fix these problems. We're sorry for the inconvenience, and you sh…
V0.8.7 Features: Spectating system in Chapter 1 after all lives have run out. Dancing emotes where you can click 'R' to dance. Disabled Motion Blur until we have a setting where you can enable/disable it since the majority of players don't …
SURPRISE DISCOUNT Hi there, Steam Community! I hope you've all been well and are getting ready for summer! With all our recent updates, especially with the optimization, we've decided to put 'Surrounded' on a 20% discount, which is the bigg…
V0.8.6.2 Features: The Carnivorous & The Centipede on Chapter 1 now features a in world jumpscare instead of a video being played. Bug Fixes: Fixed a bug where the Resolution Scale setting could get randomly reset. Balancing: Increased the …
Features: You can now join the Discord via the main menu in game. Bug Fixes: Fixed a bug where items could drop underground if dropped while being knocked down. Fixed a bug where 'Abigail' would slow down before killing a player. Fixed a bu…
V0.8.6 Before posting the patch notes, this might not seem like a lot of content. However, keep in mind we are still actively working on the rebuild of the entire game, which takes place in a new wiped project. We went back to the old Surro…
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Dear Steam Community, We realize how important transparency is, especially for an early access game like Surrounded. It’s been a while since our last update so we figured it would be a good time to share what we’ve been working on and what …
Hi Steam Community! This is a quick announcement to keep you all up to date with the current developments of Surrounded. We would like to let you know we’re hard at work for the next update. This update will be - by far - the biggest update…
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Features: Level System for Chapter 1 - You will now get rewarded with EXP for finishing Chapter 1. Added the ability to select voice activation mode in the audio settings Bug Fixes: Fixed a bug where your character could start stuttering wh…
Features: Initilization system - System that loads in the necessary system at boot up. This may take a while the first time you boot the game. Optimization: Reduced memory load as you travel into a game. Expect some quicker loading times. D…
Bug fixes: Fixed an issue where Story lobbies would automatically get set to max 4 players. (6 is now the max amount) Minor other fixes. Optimization: Done minor optimization to improve FPS. Improvements: Increased the flashlight intensity.…
Bug fixes: Fixed an issue where you could join in game Hunted matches. Fixed an issue where the asylum floor as well as other non interactable models could be glowing. Fixed an issue where voicechat could be jittery for some players and sho…
Bug fixes: Fixed a bug where 'Exit' wouldn't work in the main menu. Removed floating objects in the environment of Hunted. Fixed a bug where the chat system would not work in Hunted. Fixed a bug where settings would not save correctly and w…
V0.8.0 - Replayability Update Disclaimer: This is an incredibly large update which changes up a lot of the systems, there may be bugs and issues we have not encountered ourselves and we will be fixing all of them asap over the last couple o…
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