After the events of Marvel’s Spider-Man Remastered, teenage Miles Morales is adjusting to his new home while following in the footsteps of his mentor, Peter Parker, as a new Spider-Man. When a fierce power struggle threatens to destroy his home, Miles must take up the mantle of Spider-Man and own it
Catch up on Marvel’s Spider-Man: Miles Morales with the developer’s own announcements. Start with the newest recorded post, then explore the details before you return.
3recent developer posts shown belowSelected from the developer record, separately from press coverage. Announcements are not necessarily shipped patches.
Last successful news check: This is our collection date, not the date of the latest patch.
Newest in this record ·
Improved DualSense Edge support for Marvel's Spider-Man: Miles Morales
From the recorded announcement
Hey everyone,Today we are releasing a small update to improve support for the DualSense Edge controller. This patch also contains a couple of bug fixes, and we’ve updated AMD FSR to version 3.1.4, adding compatibility with Machine Learning-based FSR Frame Generation on supported hardware. Patch Notes…
Read more of this announcement
Hey everyone,Today we are releasing a small update to improve support for the DualSense Edge controller. This patch also contains a couple of bug fixes, and we’ve updated AMD FSR to version 3.1.4, adding compatibility with Machine Learning-based FSR Frame Generation on supported hardware. Patch Notes v4.630.0.0Improved support for the DualSense Edge controller. Added compatibility with ML-based AMD FSR "Redstone" Frame Generation*Fixed a user interface bug where DLSS Frame Generation could become unavailable in the menu after changing to FSR Frame Generation or disabling Frame Generation. When enabling AMD FSR 4 in the driver, the game now also displays this version in the menu and launcher*.* AMD Radeon RX 9000 series GPU and driver 25.12.1 or later required. If you experience any problems after updating to the latest version, please contact us using this link. As a workaround, you can revert to the previous version of the game. To do this, right-click on the game in Steam, select Properties, then Betas, and select Previous_Version from the drop-down menu.
AMD FSR 3.1 is now available in Marvel's Spider-Man: Miles Morales
From the recorded announcement
Hey everyone, We're excited to announce the availability of AMD FSR 3.1 in Marvel's Spider-Man: Miles Morales. We have been working closely with AMD to incorporate this performance-enhancing technology, which can be used with recent graphics cards from AMD, Intel and NVIDIA. AMD FSR 3.1 includes frame generation and…
Read more of this announcement
Hey everyone, We're excited to announce the availability of AMD FSR 3.1 in Marvel's Spider-Man: Miles Morales. We have been working closely with AMD to incorporate this performance-enhancing technology, which can be used with recent graphics cards from AMD, Intel and NVIDIA. AMD FSR 3.1 includes frame generation and offers improved FSR upscaling quality. It also allows you to use AMD FSR frame generation in combination with any upscaling technology available in the game for your graphics card. AMD FSR 3.1 also includes a Native AA option that applies high quality anti-aliasing without upscaling, for improved image quality. To enable this option, set Upscaling Method to Off and select AMD FSR 3 Native AA from the anti-aliasing options. This setting can be used in combination with or without frame generation. This patch also updates Intel XeSS to version 1.3. This version introduces improvements in upscaling image quality, more quality options and includes a Native AA anti-aliasing option. Patch Notes v3.617.1.0 Added AMD FSR 3.1 with frame generation and Native AA options. Updated Intel XeSS to version 1.3 with XeSS Native AA option. The game can now be started from the launcher with a controller. Stability improvements. If you experience any problems after updating to the latest version, please contact us using this link. As a workaround, you can revert to the previous version of the game. To do this, right-click on the game in Steam, select Properties, then Betas, and select Previous_Version from the drop-down menu.
Marvel’s Spider-Man: Miles Morales v.2.1012.0.0 Patch Notes
From the recorded announcement
Hey everyone, Today’s update for Marvel’s Spider-Man: Miles Morales contains various optimizations and fixes. We’ve made CPU performance improvements for ray-tracing, and made performance and stability improvements for ray-tracing on AMD GPUs. Intel Xe Super Sampling has been updated to version 1.2, with support for…
Read more of this announcement
Hey everyone, Today’s update for Marvel’s Spider-Man: Miles Morales contains various optimizations and fixes. We’ve made CPU performance improvements for ray-tracing, and made performance and stability improvements for ray-tracing on AMD GPUs. Intel Xe Super Sampling has been updated to version 1.2, with support for dynamic resolution scaling. This update also tweaks the launcher interface to fit better on low resolutions or high DPI scaling screens. See the patch notes below for more details on changes in this update. Thanks everyone for playing and for sharing feedback that helped us to further improve the game! Patch Notes Corrected an issue with left stick diagonal controller input when Steam Input is not active. Adjusted the launcher to fit on screens with low resolutions or high DPI scaling settings. Updated Intel XeSS to version 1.2.0, with support for dynamic resolution scaling. Improvements to CPU performance for ray-tracing and crowd spawning. Performance and stability improvements for ray-tracing on AMD GPUs. Stability improvements for AMD RDNA 3 GPUs. Fixed an issue that caused heavy screen blur when using an upscaler on very low resolutions. Resolved a crash that could occur when changing resolution and dynamic resolution scaling at the same time in Display settings. If you experience any problems after updating to the latest version, please contact us using this link. As a workaround, you can revert to the previous version of the game. To do this, right-click on the game in Steam, select Properties, then Betas, and select Previous_Version from the drop-down…
93.3% of 57,453 Steam reviews are positive, which after adjusting for sample size gives a reception score of 93.1. It is a finished game, so no support adjustment applies either way.
reception 93.1·support +0.0·Excellent
Computed from Steam’s own review tally and observable developer activity — never from anyone’s opinion of the game. How this is calculated
Should you look into this?
From Steam's own record
Current price
$49.99
Development
Insufficient evidence
Last heard from developers
4 months ago
Historical posting rhythm
not yet established
Substantial updates (6 mo)
0
Current silence
cannot be judged
We do not yet hold enough of this game's announcement history to describe its rhythm.
Last successful news check: Nov 10, 2026, 2:01 PM UTC. This is when we checked Steam, separate from when the developer last posted.
We hold a thin slice of this game's announcement history, so its normal rhythm can't be established. That is a limit of our record, not evidence about the game.
Before buying, confirm the edition, Steam activation and availability in your region. Search results may include DLC or other editions.
Distilled by the oracle
Our coverage
1 dispatch written from this game’s announcements
patchAug 15, 2026
Miles Morales Patch Adds DualSense Edge Fixes and AMD FSR 3.1.4 with ML Frame Gen
Team Nixxes has released patch v4.630.0.0 for Marvel's Spider-Man: Miles Morales on PC, targeting controller compatibility, upscaling improvements, and a UI bug that affected frame generation settings.
What changed
DualSense Edge support has been improved.
AMD FSR updated to version 3.1.4, adding compatibility with Machine Learning-based FSR Frame Generation — referred to in the notes as "Redstone" Frame Generation.
FSR 4 recognition: when AMD FSR 4 is enabled at the driver level, the game now correctly displays this version in the menu and launcher.
UI bug fixed: DLSS Frame Generation could incorrectly become unavailable in the menu after switching to FSR Frame Generation or disabling Frame Generation entirely.
The ML-based FSR Frame Generation and FSR 4 display features require an AMD Radeon RX 9000 series GPU and driver version 25.12.1 or later.
Nixxes notes that players who encounter problems can revert to the previous build via Steam's Properties → Betas → Previous_Version.
For those on qualifying AMD hardware, the path to ML-accelerated frame generation is now open without leaving the game's own settings menu.
Keep exploring
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Hey everyone,Today we are releasing a small update to improve support for the DualSense Edge controller.This patch also contains a couple of bug fixes, and we’ve updated AMD FSR to version 3.1.4, adding compatibility with Machine Learning-b…
Hey everyone, We're excited to announce the availability of AMD FSR 3.1 in Marvel's Spider-Man: Miles Morales. We have been working closely with AMD to incorporate this performance-enhancing technology, which can be used with recent graphic…
Hey everyone, Today’s update for Marvel’s Spider-Man: Miles Morales contains various optimizations and fixes. We’ve made CPU performance improvements for ray-tracing, and made performance and stability improvements for ray-tracing on AMD GP…
The Marvel's Spider-Man games are, for my money, the best Sony PlayStation exclusives on PC so far (although Ratchet & Clank does arrive in July). Topping the likes of God of War, Horizon, and The Last of Us, Marvel's Spider-Man Remastered …
Hey everyone, Today we are releasing an update for Marvel's Spider-Man: Miles Morales with improved Bluetooth support for Sony PlayStation DualShock and DualSense controllers. Adaptive trigger feedback on DualSense controllers is now availa…
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Hey everyone, This update for Marvel's Spider-Man: Miles Morales contains various optimizations and fixes, based on player feedback. We have made changes to improve CPU performance on Intel 11th generation and older processors, with 8 cores…
Hey everyone, A new patch for Marvel's Spider-Man: Miles Morales is now live. This update primarily focusses on stability and performance improvements and other smaller improvements. Patch Notes Performance improvements in VFX heavy areas. …
With Marvel's Spider-Man: Mile Morales out on PC now, modders have gotten to work on it, and in a delightful trend some are taking inspiration from 2018 Miles-centric movie Spider-Man: Into the Spider-Verse. The depiction of Miles in t…
In a move we'll all surely come to regret, the most recent update to Spider-Man: Miles Morales has ironed out one of the game's funniest bugs. Now a new patch means the game will no longer randomly end its most tender and vulnerab…
A new Spider-Man Miles Morales patch for the new PC edition has fixed a rather peculiar bug: apparently, some players were hearing an air horn sound effect play during certain cutscenes, creating comedy where there was supposed to be drama.…
Hey everyone, A new patch for Marvel's Spider-Man: Miles Morales is now live. This update holds dozens of fixes and improvements. We addressed a bug that resulted in unintended air horn sounds being audible for some players and fixed a bug …
Hey everyone, Thanks for playing Marvel's Spider-Man: Miles Morales! We are grateful for all the positive feedback we have received since launching the game last Friday. This first patch consists of multiple fixes, optimizations and stabili…
Hey everyone, This hotfix addresses crashes that could occur for some players in boss fights when using venom powers, and in the final scene of the game. We are sorry for the inconvenience caused and would like to thank the players that rep…
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