From the creators of Black Mesa: Welcome to Rogue Point! A 4-player co-op shooter where teamwork is everything. Join forces on intense missions with evolving objectives and powerful upgrades. Plan, Adapt, and Overcome. Your squad’s survival depends on it.
3recent developer posts shown belowSelected from the developer record, separately from press coverage. Announcements are not necessarily shipped patches.
Last successful news check: This is our collection date, not the date of the latest patch.
Newest in this record ·
Rogue Point News Update and Sale
From the recorded announcement
Hello, Rogues! We’ve been a bit quiet lately. The team has worked their butts off since the Next Fest demo, and we all needed a little break. The community gave us a wealth of feedback, and we worked in as much as we could leading up to 1.0, including things we never anticipated, like mid-mission joining, an in-game…
Read more of this announcement
Hello, Rogues! We’ve been a bit quiet lately. The team has worked their butts off since the Next Fest demo, and we all needed a little break. The community gave us a wealth of feedback, and we worked in as much as we could leading up to 1.0, including things we never anticipated, like mid-mission joining, an in-game map, and a server browser. Our 1.0 announcement surprised a lot of people, and that is on us. We should have communicated our timeline better. We are not currently planning any major updates to Rogue Point beyond 1.0. We would love to add additional content and take on more feedback, but we simply don’t have the means at this time. We did ship mod tools in the hopes that more content would be added that way, and some of our level designers are also independently looking into releasing a brand-new level through the workshop. Thanks, as always, to our community. Rogue Point holds a special place in our hearts, and we don’t take all of your feedback and support for granted. We’re incredibly proud of our team and Rogue Point, and the game is 50% off during the 2026 Multiplayer Games Fest, which is going on until October 2nd! We will be back with more news about where Crowbar Collective is going next, along with some live streams, so please stop by to ask any questions that you may have. In the meantime, we’re continuing our massive update for Black Mesa, with a surprise or two up our sleeves. Hope everyone had a great summer. We look forward to hanging out with you all in the fall!
FIXES COMING IN HOT 🔥It’s been 10 days since Rogue Point launched into 1.0 so, rather than leave you waiting in Baldrick’s as your coffees (and chambers) get cold, how about some piping hot Hotfixes! Fixes include: Loadout screen performance vastly improved. Arted Loadout screen to have per-level art and overhauled…
Read more of this announcement
FIXES COMING IN HOT 🔥It’s been 10 days since Rogue Point launched into 1.0 so, rather than leave you waiting in Baldrick’s as your coffees (and chambers) get cold, how about some piping hot Hotfixes! Fixes include: Loadout screen performance vastly improved. Arted Loadout screen to have per-level art and overhauled setup. Fixed/re-implimented Ironman Achievement. Fixed abort button not working on Planning Screen on mouse and keyboard. Fixed players not being able to open in-game chat after joining mid-round. Fixed conflicting Airport name on level load. Fixed a hitch when initially loading a level. Fixed a number of LOC issues. Fixed player burn effects not showing up for clients. Added new weapons to the Firing Range in Training. Fixed mod Takedown missions not showing up in campaign progression. Fixed Dead Drop locker having duplicate model (instead of Freddy image). Fixed mod descriptions getting used as mod titles. Added more graphical options under the "Video" category within the settings screen. Fixed an issue where the Skills tab “Equip” and “Reroll” UI persisted on the Ready tab of the Mission End screen. Polished the Progression screen by fixing padding and spacing issues. Replaced the unlocked item sound on the Progression screen. Replaced the last remnants of old fonts on the Progression screen. GO ROGUE W/ 50% OFF 💥Haven’t picked up Rogue Point yet? Well with this hotfix, and our 50% discount ending August 18th, now’s the time. Don’t say we didn’t warn ya!SQUAD UP 🤝Looking for a new squad to roll with and take out some MERX? Head to the #rp-general channel…
62.7% of 1,249 Steam reviews are positive, which after adjusting for sample size gives a reception score of 60. The developers have shipped 6 substantial updates in the past six months, adding 7.0.
reception 60·support +7.0·Mixed
Computed from Steam’s own review tally and observable developer activity — never from anyone’s opinion of the game. How this is calculated
Should you look into this?
From Steam's own record
Current price
$9.99$19.99−50%
Development
Unusually quiet
Last heard from developers
44 days ago
Historical posting rhythm
every ~7 days
Substantial updates (6 mo)
6
Current silence
6× normal
The developers have been silent for 44 days against a normal rhythm of about 7 — roughly 6 times longer than usual. 6 substantial updates recorded in the past six months, 5 classified as major. It is currently 50% below its usual price.
Last successful news check: Nov 12, 2026, 2:01 PM UTC. This is when we checked Steam, separate from when the developer last posted.
Before buying, confirm the edition, Steam activation and availability in your region. Search results may include DLC or other editions.
Distilled by the oracle
Our coverage
2 dispatches written from this game’s announcements
patchNov 2, 2026
Rogue Point Reaches 1.0 With No Major Updates Planned Beyond Launch
Crowbar Collective has published a frank status update on Rogue Point, confirming that the tactical shooter has reached its 1.0 release and that no major updates are currently planned beyond that milestone.
The studio acknowledged that its 1.0 announcement caught players off guard, calling the communication gap "on us" and admitting the team should have been clearer about its timeline.
What changed at 1.0
Community feedback from the Next Fest demo drove several additions the team describes as unanticipated:
Mid-mission joining
An in-game map
A server browser
On the question of future content, the statement is measured but direct: the studio would welcome additional development but lacks the means to pursue it at this time. Mod tools have been shipped with the express hope that the community fills that gap. Separately, some of the game's level designers are independently exploring releasing a new level through the Steam Workshop.
Crowbar Collective's other active project — a "massive update" for Black Mesa — continues, with the team hinting at unspecified surprises on that front.
Rogue Point is currently 50% off as part of the 2026 Multiplayer Games Fest, running until October 2nd.
For players who followed the game through early access, this dispatch effectively marks the end of the studio's direct roadmap — with the workshop as the remaining avenue for new content.
releaseAug 15, 2026
Rogue Point Reaches 1.0 With New Map, Boss, Three Weapons, and Mod Tools
Rogue Point has exited early access with a 1.0 patch that arrives alongside a substantial content drop — new environments, a new boss, three weapons, and a full modding suite built on the same tools the developers use.
What changed
Clinic Map
A new map enters rotation across Easy, Medium, Hard, and Raid mission difficulties. Its layout alternates between tight corridors and open lobbies.
Oil Rig Boss
A new 5-Star Mercenary named R. Son joins the MERX roster wielding a flamethrower. The existing boss, BOS Hog, has also been updated to appear across additional levels, adding variety to Campaign endings.
New Weapons
Mule — A compact breaching shotgun designed to sit in the secondary slot, doubling as a backup sidearm.
KT50 "Plink" — A semi-automatic carbine sharing its magazine with the RC90 and ammo type with the Paragon; described as a large-capacity target rifle.
A1MA — A semi-automatic designated marksman rifle (DMR) emphasizing high damage, precision, and attachment support.
Mod Support
The update introduces community mod tools with Steam Workshop integration. Players can build original or modified maps using the same editor the development team uses, upload directly from Unreal Editor, and have custom maps auto-downloaded for clients joining a modded campaign. A rating system within the game UI surfaces well-regarded Workshop content.
For players, the practical upshot is a launch that extends both the base game and its long-term replayability — the mod pipeline in particular could sustain content well beyond what the studio ships itself.
Two years of development
■ substantial ■ routine
48 announcements · 12 substantial · 6 months with nothing
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Hello, Rogues!We’ve been a bit quiet lately. The team has worked their butts off since the Next Fest demo, and we all needed a little break.The community gave us a wealth of feedback, and we worked in as much as we could leading up to 1.0, …
FIXES COMING IN HOT 🔥It’s been 10 days since Rogue Point launched into 1.0 so, rather than leave you waiting in Baldrick’s as your coffees (and chambers) get cold, how about some piping hot Hotfixes! Fixes include: Loadout screen performan…
Rogues, welcome to the 1.0 release patch notes. The team has been working tirelessly to deliver this update, and we hope you enjoy all the new additions and fixes! Here are the highlights, followed by our detailed patch notes below!It's Tim…
Time to test! 👊 If you already own Rogue Point, we invite you to test our upcoming 1.0 features and additions with our brand-new Closed Beta! The beta includes: - All-new Clinic map. - All-new Oil Rig boss. - New weapons. - New cosmetics.-…
Time to squad up, Rogues!Rogue Point is launching on Steam as a full release on August 4th.After plenty of missions and mayhem… we’ve taken your feedback during development and are excited to get you into the 1.0!To celebrate, the game will…
Attention, Rogues. 📢The Team17 Publisher Sale may have just ended, but the Steam Summer Sale picks up right where it left off! Don’t miss out on: 50% off of Rogue Point or Rogue Point Supporter Edition25% of the Supporter DLC or Soundtrack…
It's Been A Blast, Rogues. 🎉What a weekend it's been; thousands of new Rogues, incredible streams, and nonstop action. Thank you to every single person who jumped in, shared the game, and made this free weekend one to remember. The giveawa…
Hey, Rogues! 👊Our free weekend is in full swing, and there’s still plenty of time to get involved over the coming days. Day 1 has already seen thousands of new Rogues sign up for the free weekend! That number’s climbing all the time, so no…
Take Down MERX For FREE This Weekend. 👊You heard us right! Enjoy our Steam Free Weekend, running from today through to Monday, June 15, at 1 pm ET! Get your 4-player squad together, download now, gear up, and take the fight to the MERX.Rog…
Hey Rogues! We’ve just rolled out another build, this time a hotfix. Here are the changes:Fixed an issue that caused the "Ready" button to shake uncontrollably. They were a bit nervous. Fixed scaling issues with the “Ready” button and party…
What a time to be a Rogue, huh? 👊Yesterday we dropped our second major Early Access update, Major Update 2 and it’s a BIG one. Packed with new content, improvements, and fixes, this update includes most of what we’ve been hearing from the …
You read the dev logs, you playtested, you left feedback, and now - the second major Early Access update to Rogue Point is live! This update brings along an in-game map, permanent operator progressions, new skills, new weapons, new cosmetic…
Join the Beta Bash! 👊Hey, Rogues. Exciting times ahead as we ramp up for the next update. But we don’t want to wait for you to get hands on, so we’ve just made our beta branch live for our very first BETA BASH! For those of you who own the…
1 Month Of Major Update 1!Hey, Rogues! It's been 1 month since we rolled out our first major Early Access update and Rogues, you showed UP. ADS 2.0, custom campaign modifiers, performance updates, and new weapons! We packed a lot in, and we…
WHEN PLAN A GOES BAD, IT’S TIME FOR NO PLAN B! 👊Hey, Rogues! Another great bundle coming your way, as we team up with our friends over at GFX47. We are digging the vibe of their game, No Plan B, where every choice you make, however small, …
Hey, Rogues! Just 24 hours remain in our Intruder x Rogue Point bundle. Not a whole lot of time, BUT a whole lot of action! So, what are you waiting for? It’s time to GO INTRUDE… wait ROGUE! 👀Join the Rogue NetworkNew to Rogue Point? No pr…
Last Chance to Save!Wouldn’t you rather be squadding up, taking down the MERX, instead of taking out the trash? Probably…? Well, do I have the answer for YOU. Both Rogue Point and its Supporter Edition are 25% percent off until tomorrow, Ma…
Listen up, Rogues!Last week, we dropped our MASSIVE Early Access v_0.5.0 update. Thanks for all of the feedback so far. Make sure to keep it coming, and if you haven’t left a review yet, now is the time!To celebrate our update, we’ve teamed…
Rogues! It's time for the first of the major Early Access updates for Rogue Point! This update includes ADS 2.0, new custom campaign modifiers, more performance updates, and all-new weapons to add to your Rogue's arsenal!Thank you again for…
How's it going, Rogues? We're excited to announce that Rogue Point's first major Early Access update will be dropping tomorrow, April 23!We're really excited to share more detail about the update's contents with you tomorrow. Your input so …
Rogues! We've got a big patch dropping for Rogue Point today! This patch includes a number of improvements and balance passes, including improved time to kill, solo play improvements, and airport performance optimization.Additionally, we've…
Second hotfix incoming, Rogues! This Early Access patch addresses the performance issues some players have been experiencing, as well as fixing a number of bugs reported by the community. Full patch notes are below!Let's start off with the …
Listen up, Rogues! We've just released a hotfix which fixes several bugs recently discovered by players. Full patch notes are below!We'd also like to take this opportunity to say a massive thank you to everyone who has purchased Rogue Point…
Rogues! Incoming intel on our Early Access can be found in the Roadmap above!- High Value Targets = New content the team will be rolling out soon- Secondary Targets = Additional content which will release later in the Early Access periodAs …
ROGUES! Your Mission Is A Go! Rogue Point Is OUT NOW in Steam Early Access 💥Coordinate or collapse in our new 1-4 player co-op shooter! Join forces with your friends and fight through intense missions with evolving objectives and map layou…
It's go time, Rogues! Rogue Point has arrived in Steam Early Access! If you've played any of the recent Rogue Point playtests, you're probably wondering what's new in the Early Access version of the game. Well, we've got you covered!Check o…
Early Access is almost here, and we wanted to lay everything out clearly—what each edition costs, what’s included, and how to get the best deal for you during the launch window. The Standard Edition is the core Rogue Point experience—everyt…
Rogues! The Final Rogue Point Public Playtest Is Now Live! Play For Free Until Monday, January 19th!➡️ Click Here To Sign-up And Start Playing Now!Plus we're excited to announce that Rogue Point will be releasing into Steam Early Access on …
Rogues, mark your calendars! The third and final Rogue Point Playtest goes live on January 16th! 💥Assemble your squad for the final Rogue Point playtest before we launch into Early Access!This is your last chance to try the game out for fr…