DISTILLING…
DISTILLING…
15 entries in codex
Bug Fixes Fixed the Bird Trap not accepting fish bait or bush seeds Fixed holding your breath underwater not draining health Fixed abnormal camera behavior in certain underwater situations Fixed radio listening progress resetting after dism…
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Fixed an issue causing enemy raids to get stuck in the ocean before reaching the player's base.
Dear Sunkenlanders, It's been a long journey of countless changes, refinements, and rounds of testing, all with one goal: to polish every aspect of this update. From new content and gameplay enhancements to optimizations and bug fixes, ever…
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System Updates Naval Combat System Update In this update, players can now capture enemy warships encountered along shipping routes and convert them into their own vessels. A total of five new combat ships have been added. Armed Fishing Boat…
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The New World This update covers the next major chapter of Sunkenland: a full main questline, additional side missions, several new locations, and new shops and NPCs. The main story for this chapter runs across nineteen missions, carrying y…
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Fixed multiple issues that could cause save file errors.Fixed an issue where packaged buildings could turn into empty spaces.Fixed an issue where weapons with attachments would lose their attachments and become blank weapons when placed in …
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Fixed an issue where resources could not respawn after being collected. Fixed an issue where certain resources became buried underground. Fixed a model error with the Skeleton Camp. Fixed a multilingual display issue that occurred after lea…
Multiple fixes and map polish related to Main Quests and Side Quests Added music playback functionality to the gramophone Several save/load–related bug fixes
SystemQuest System UpdateThe quest system has been redesigned and is now divided into Main Quests and Side Quests. More missions and quest content will be added in future updates.Side quests are accepted by receiving signals through the rad…
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System Optimization Optimized world and battleship textures to improve frame rate. Updated world polygon calculations for higher performance. Expanded the mining area for iron and copper veins, making them easier to extract. Added a new sec…
System Optimization Optimized the second floor of the armed ferry: all structures except turrets have been moved to the first floor. Increased the chance for advanced storage containers (such as safes) to drop special items like furniture a…
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Naval Combat Content This version introduces 2 warships: Armed Ferry The armed ferry is a cargo vessel equipped with 1 forward cannon slot and 1 machine gun slot on the second deck.The armed ferry has the following features:Two storage crat…
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Hello Sunkenlanders! Thank you for your continued support and patience as we worked on this new update. It’s now live on the public test branch, and we’re excited to introduce a range of new content, improvements, and optimizations — includ…
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Hello, Sunkenlanders, we wanted to share our progress on the upcoming update and give you a sneak peek at the features we're currently working on. Please note that all of these features are still under testing and may change before release.…
We’re thrilled to share some exciting development updates with you. The first update of the year will highlight the naval combat! We're currently experimenting with larger boats designed for combat, adding a range of potential features like…
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Two years of development
■ substantial ■ routine
15 announcements · 10 substantial · 15 months with nothing