Two years of development
■ substantial ■ routine
5 announcements · 3 substantial · 21 months with nothing
Recent Transmissions
30 entries in codex
Like many people, I'm a big fan of quickfire submarine horror adventure Iron Lung. Yet despite receiving rave reviews and spawning a film adaptation by Markiplier, surprisingly few games have picked up its baton of vehicular terror. There a…
The cult classic Half-Life 2 mod series Entropy: Zero has another entry in the works, and speaking as a fan of Thief, Deus Ex, and all things immersive sim, Entropy: Zero 2 - Progenitors may be the most exciting one yet... Read more.
It's been established that Doom can run on produce, but porting wizardry doesn't start and end with blasting cacodemons on increasingly ludicrous hardware setups. It's sometimes the simple things that stick out most, like this web browser p…
Stop it. Stop trying to make him do it. He won't. He will not do it. He's been very clear with you. Yes, you, seemingly random commenter who's suggested that making Half-Life 3 would be a piece of cake. Former Valve writer Chet Faliszek doe…
Chet Faliszek opens the above video by explaining, "This is not saying that something's happening, not trying to allude to anything. I'm going to talk about some stuff from like 10-plus years ago. I'm not trying to say anything. OK?" Becaus…
YouTuber Ocelot, who specializes in videos comparing different versions of games like Silent Hill 3 and Resident Evil: Code Veronica, recently took to analyzing different versions of Half-Life 2. Valve's FPS may not seem as fruitful a topic…
Like many people at companies preoccupied with discovering the next "goose that lays the golden egg", Half-Life 2 and Portal writer Erik Wolpaw has been "poking around" with generative AI. He and a small team at Valve have been testing out …
Hope springs eternal, and there's no better evidence of that than the members of subreddit r/Halflife, who have been waiting all year for the announcement of Half-Life 3, or Half-Life X, or whatever the next Half-Life game will be called...…
One of the coolest things about Half-Life 2 is its physics engine, but as anyone who has played a physics-based game will know, even the best-in-class tech is prone to quirks here and there. Valve's legendary narrative shooter was no except…
Half-Life 3 fever has once again broken out across social media, and the Half-Life subreddit is full of both earnestly hopeful and sarcastically dismissive posts about the supposedly imminent announcement of a sequel to Valve's landmark 200…
fter two decades of Half-Life 3 rumors, each new burst of hope looks a lot like Charlie Brown once again getting set to kick a football. None of the suspicious lines of CS:GO code or yarn-webbed conspiracy board YouTube videos have actually…
Last year, Valve brought the original development team back together for a 20th anniversary Half-Life 2 update. It integrated the post-launch episodes, added a new developer commentary track, brought in Steam Workshop support, and added a h…
Restored speed of the train near the end of Highway 17 to better match the original shipped difficulty. Fixed missing collision that was allowing NPCs to shoot through some walls in Entanglement. Fixed issue where Alyx could obstruct the pl…
If Half-Life is one of the most influential videogame series in history, it's not only because of Valve, Gordon Freeman, and the actual FPS games themselves. Half-Life and Half-Life 2 are nexus points for a whole generation of PC classics. …
It is the year 2025 and everything is a roguelite now. Even the games of yesteryear are getting randomizers and procedural generation shoehorned in, and Half-Life 2 isn't escaping either. Good thing that SourceWorld is pretty dang fun, if i…
How many times have you completed Half-Life 2? In the 21 years (yeesh) since Valve's genre-changing FPS game was first released, I'd speculate that I've destroyed the Citadel, escaped City 17, and launched the rocket from White Forest on no…
new episode of Netflix's Love, Death and Robots is based on a short story written back in the 80s by former Valve writer and now professional retiree Marc Laidlaw. Laidlaw left Valve in 2016 but, in a new interview with IGN, wonders whether…
It seems like rumors pointing to Half-Life 3's existence are reaching a new fever pitch lately, but, as has been the case for more than a decade now, it's probably better to focus your attention on games in the series that actually exist un…
When asked to explain why Valve never made Half-Life 2: Episode 3 for the recent 20th anniversary documentary, Gabe Newell said that he "couldn't figure out why doing Episode 3 was pushing anything forward.".. Read more.
There are various unfinished versions of Half-Life 2 that have come to light over the years, all of which reveal interesting things about how Valve's plans changed over time as it painstakingly refined and pruned one of the PC gaming greats…
One of the most unfortunate missed shots in gaming is that of Arkane's cancelled Ravenholm game—in case you're unfamiliar, circa 2007-2008, Arkane was working on a standalone spin-off that would see players returning to Half-Life 2's zombie…
Half-Life 2 is one of the best loved FPS games in the genre's history, even with its cliffhanger story still unresolved nearly two decades since its last episodic expansion launched. Unsurprisingly, then, fans of Valve's shooter series have…
After what feels like eons of waiting, the Half-Life 2 RTX demo is finally here. You can try two levels of the fan-made enhancement to Valve's epochal FPS right now, turning the classic shooter on its head with an array of game-changing new…
Soon you'll be able to don Gordon Freeman's HEV suit in full ray-traced glory, smashing your trusty crowbar into headcrabs with realistic shadows and reflections, as Nvidia has just announced that a playable Half-Life 2 RTX demo will be ava…
It was choppy, unreliable, and populated almost entirely by screamy mic spammers, but my word, do I miss the days of Half-Life Deathmatch Source. It's one of the enduring images of my own PC gaming past - a team of HLDM Source players, all …
Viktor Antonov, the Bulgarian artist who served as art director on both Half-Life 2 and Dishonored, has died at the age of 52. The news comes by way of some of Antonov's former colleagues in the industry, who also shared their thoughts on A…
An update has been released for Half-Life 2 and the Episodes. - Fixed a Linux client crash on launch. - Localization updates.
Gordon Freeman's classic toxic crowbar adventure is about to get even more realistic, as the Half-Life 2 RTX Remix project is working on adding Nvidia neural rendering to the game, in addition to ray tracing. I had a chance to play the game…
The Half-Life 3 speculation mill has been running hot over the last few months. G-Man's voice actor Mike Shapiro rang in the new year by posting a video in which he refers to "unexpected surprises" in the staggering voice of Half-Life's dim…
Hear me out. Let's say instead of violent nerd Gordon Freeman wasting alien invaders in City 17, Half-Life 2 was actually about a gritty hardboiled detective fighting corruption in Prohibition-era Chicago. That's the concept behind The Burt…
