The chaotic co-op railroad construction game is back! Team up with your friends to build a railroad through procedurally generated worlds with new biomes and bosses. Permanently upgrade your character and engine, even create your own levels - just don‘t let your train derail!
Catch up on Unrailed 2: Back on Track with the developer’s own announcements. Start with the newest recorded post, then explore the details before you return.
3recent developer posts shown belowSelected from the developer record, separately from press coverage. Announcements are not necessarily shipped patches.
Last successful news check: This is our collection date, not the date of the latest patch.
Newest in this record ·
Experimental Version Update
From the recorded announcement
Hi everyone! We just pushed another experimental version update. Choose the experimental branch on Steam and disable crossplay in the online settings ingame to get the effect of the changes. Let us know what you think! Changelog v-1024-d861c7a- Improvement: Tunnels to lab appear now also in loco labyrinth (crossplay…
Read more of this announcement
Hi everyone! We just pushed another experimental version update. Choose the experimental branch on Steam and disable crossplay in the online settings ingame to get the effect of the changes. Let us know what you think! Changelog v-1024-d861c7a- Improvement: Tunnels to lab appear now also in loco labyrinth (crossplay disabled, in gameplay version 151)- Improvement: Mapgen should terminate faster especially in loco labyrinth- Bug fix: Controllers sometimes disconnect (by avoiding false positives from the double controlling fix)- Bug fix: Multiple memory issues fixed- Bug fix: Several z-index issues fixed- Bug fix: Boxes in lab or also bolts might not spawn in rare cases when a tunnel is on a map
Hi everyone! We pushed the last fixes on experimental live. Please let us know if you have any issues. Changelog v-1009-7e0ad77:Crash fix: Crash related to the botCrash fix: Crash related to closing the onscreen keyboardCrash fix: Random crash fix related to memory issuesBug fix: Some texts are cropped (especially in…
Read more of this announcement
Hi everyone! We pushed the last fixes on experimental live. Please let us know if you have any issues. Changelog v-1009-7e0ad77:Crash fix: Crash related to the botCrash fix: Crash related to closing the onscreen keyboardCrash fix: Random crash fix related to memory issuesBug fix: Some texts are cropped (especially in Japanese and Chinese)Bug fix: Some players get two players spawned when using the controller (it's more a workaround, let me know if it works for you). Otherwise disable/enable Steam input.
Hi everyone! We just pushed another experimental version update. Choose the experimental branch on Steam and disable crossplay in the online settings ingame to get the effect of the changes. Let us know what you think! Changelog v-1009-7e0ad77:Crash fix: Crash related to the botCrash fix: Crash related to closing the…
Read more of this announcement
Hi everyone! We just pushed another experimental version update. Choose the experimental branch on Steam and disable crossplay in the online settings ingame to get the effect of the changes. Let us know what you think! Changelog v-1009-7e0ad77:Crash fix: Crash related to the botCrash fix: Crash related to closing the onscreen keyboardCrash fix: Random crash fix related to memory issuesBug fix: Some texts are cropped (especially in Japanese and Chinese)Bug fix: Some players get two players spawned when using the controller (it's more a workaround, let me know if it works for you). Otherwise disable/enable Steam input.
86.7% of 2,174 Steam reviews are positive, which after adjusting for sample size gives a reception score of 85.2. The developers have shipped 8 substantial updates in the past six months, adding 2.6.
reception 85.2·support +2.6·Strong
Computed from Steam’s own review tally and observable developer activity — never from anyone’s opinion of the game. How this is calculated
Should you look into this?
From Steam's own record
Current price
$19.99
Development
Unusually quiet
Last heard from developers
22 days ago
Historical posting rhythm
every ~3.5 days
Substantial updates (6 mo)
8
Current silence
6× normal
The developers have been silent for 22 days against a normal rhythm of about 3.5 — roughly 6 times longer than usual. 8 substantial updates recorded in the past six months, 1 classified as major.
Last successful news check: Nov 10, 2026, 2:01 PM UTC. This is when we checked Steam, separate from when the developer last posted.
Indoor Astronaut has released a stability-focused update for Unrailed 2: Back on Track, version v-936-dc2dc1c, centered on two upgraded dependencies — Godot and ANGLE — which the developer describes as "very important" to the game's foundation. The studio notes that most observed crashes were occurring in drivers or Godot code rather than in their own logic, and the update attempts to address what can be reached from their side.
What changed
AMD GPU routing: Modern AMD Radeon cards (RX 5000 and newer) are now automatically directed to Vulkan, which the developer says runs smoother. Previously, auto-selection was not steering these cards to Vulkan by default.
Graphics crash fixes: Several crashes tied to out-of-video-memory conditions and driver resets have been addressed.
Lobby error detail: When joining a lobby fails — due to timeout, version mismatch, or crossplay settings — the error messages are now more specific. These messages also remain on screen longer.
macOS controller prompt: When Steam Input is detected on macOS without the required Accessibility permission granted to Steam, the game now shows an in-game explanation of what to do.
Crossplay networking: Experimental China networking has been reactivated. Gameplay version 129 is now the default even when crossplay is enabled, following console patches going live.
For players who were experiencing unexplained crashes — particularly on newer AMD hardware — the automatic Vulkan switch is the most direct practical change this patch delivers.
Two years of development
■ substantial ■ routine
57 announcements · 18 substantial · 14 months with nothing
Keep exploring
Related games
Games and expansions with a shared developer or genres. Follow a connection to explore its update history.
Hi everyone!We just pushed another experimental version update.Choose the experimental branch on Steam and disable crossplay in the online settings ingame to get the effect of the changes.Let us know what you think!Changelog v-1024-d861c7a-…
Hi everyone!We pushed the last fixes on experimental live. Please let us know if you have any issues.Changelog v-1009-7e0ad77:Crash fix: Crash related to the botCrash fix: Crash related to closing the onscreen keyboardCrash fix: Random cras…
Hi everyone!We just pushed another experimental version update.Choose the experimental branch on Steam and disable crossplay in the online settings ingame to get the effect of the changes.Let us know what you think!Changelog v-1009-7e0ad77:…
Heya Engineers!After all the work that went into the early access phase and the 1.0 launch of Unrailed 2, we've spend some time on vacation. But now we're back with a new engine, a new character, UI improvements and more! Let's take a look:…
Hi everyone!We just pushed another experimental version update.Choose the experimental branch on Steam and disable crossplay in the online settings ingame to get the effect of the changes.Let us know what you think!Changelog v-995-4f67746:N…
Hi everyone!We just pushed another experimental version update.Choose the experimental branch on Steam and disable crossplay in the online settings ingame to get the effect of the changes.Let us know what you think!Changelog v-994-309eef5:N…
Hi everyone!We just pushed another experimental version update.Let us know what you think!Changelog v-989-0a55a5c:New: Experimental Rope Engine added as last engine candidate: Ties every player to the engine with a rope. Nobody gets further…
Hi everyone!We just pushed another experimental version update.Let us know what you think!Changelog v-941-f31da53:Crash fix (regression): Crash when opening the lobby browser
Hi everyone!We just pushed another experimental version update.Let us know what you think!Again if you're having connection issues and you're based in China, try the "China Networking (Experimental)" in the Online Settings and let us know w…
Dear Railroad Engineers!We've extended our maintenance with an update of Godot and ANGLE, two very important dependencies we use. We notice crashes mostly outside of our code (either in drivers or in Godot code) and we try to fix as much as…
Hi everyone!We just pushed another experimental version update.Let us know what you think!Again if you're having connection issues and you're based in China, try the "China Networking (Experimental)" in the Online Settings and let us know w…
Well, well, well... We can expect some exponential growth in our crew this weekend, because the Steam Free Weekend has officially begun!We've loved seeing so many of you bringing your friends aboard the chaos already. As a reminder, Unraile…
Heya engineers!Are you unsure if Unrailed 2 is the right thing for you? Are you already playing Unrailed 2 but can't convince your friends to try it too? We've got just the thing you need - a free weekend where you can try Unrailed 2, well,…
Dear Railroad Engineers!We've extended our maintenance with an update of Godot and ANGLE, two very important dependencies we use. We notice crashes mostly outside of our code (either in drivers or in Godot code) and we try to fix as much as…
Hi everyone!We just pushed another experimental version update. We had some users crashing in AMD drivers, often using ANGLE. We're updating everything we can from our side.In the end, we recommend trying different video drivers and see wha…
Dear Railroad Engineers!We've deployed a small maintenance update focused on performance improvements, bot behavior, and a variety of bug and crash fixes to make your runs smoother. Thanks for all your reports and feedback - they've been in…
Hi everyone!We just pushed another experimental version update.Let us know what you think!Again if you're having connection issues and you're based in China, try the "China Networking (Experimental)" in the Online Settings and let us know w…
Hi everyone!We just pushed another experimental version update.Let us know what you think!Again if you're having connection issues and you're based in China, try the "Photon China Transport (Experimental)" in the Online Settings and let us …
Hi everyone!We just pushed another experimental version update.Let us know what you think!Changelog v-918-f566acdBug fix: Photon China Transport had issues with sending bigger chunks of data (e.g. loading a savegame or joining a late game)
Hi everyone!We just pushed another experimental version update.Let us know what you think!Changelog v-916-6b85f4aNew: “Photon China Transport (Experimental)” settings added to online settings which uses again a different network and relay a…
Hi everyone!We just pushed another experimental version update.Let us know what you think!Changelog v-913-7f23e1eNew: “Alternative networking” settings added to online settings which uses a different network and relay architecture which mig…
Hi everyone!We just pushed another experimental version update.Let us know what you think!Changelog v-912-a10c28f:Bug fix: Icons of extensions and cartridges on the boxes were not correctly centeredImprovement: More consistent push and pull…
Hi everyone!We just pushed another experimental version update.Let us know what you think!v-910-f5e510b Bug fix: Handbook or setting closed when pressing the switch bot buttonBug fix: Countdown offset for toy engine was wrongBug fix: Bot so…
Hi everyone!We just pushed another experimental version update.Let us know what you think!Changelog v-906-f501868:Improvement: Bot waits shortly when it was dashed and shows the angry emoteImprovement: Don’t show current wave position of mi…
Hi everyone!We just pushed another experimental version update.Let us know what you think!Changelog (v-900-771cba6):Regression fix: Multiple crash fixes introduced with the last experimental updateBug fix: When adding a bot in versus, it wa…
Hi everyone!We accidentally released our experimental version on the main branch yesterday.We just rolled it back to the stable release.We are very very sorry !!!Now the version is correctly on the experimental branch only and here is the c…
Heya engineers! Today is the day! After over 1.5 years of early access Unrailed 2 has reached 1.0. That means 1.5 years (well more if you count the beta) of updates based your feedback, bug reports, and content ideas which have all helped s…
Hi everyone!We just pushed another experimental version update.Let us know what you think!Changelog v-890-6dc5199:Bug fix: Screen is cut off at the bottom in fullscreen on macs with notchBug fix: Multiple memory leaks fixedBalance: The toy …
Hi everyone!We just pushed another experimental version update.Let us know what you think!Changelog v-884-ccf28f2:Improvement: Bot is more aggressive (more dashing, less pauses) when train is close to the endImprovement: Bot considers build…
Hi everyone!We just pushed another experimental version update.Let us know what you think!Changelog v-883-468b18f:Improvement: Biome specific blueprint boss node tower modelsImprovement: Clearer arrow models in the blueprint areaImprovement…