Fellowship
In the codexRPGEarly Access

Fellowship

Choose your hero, form your group and battle through dungeons together in a Multiplayer Online Dungeon Adventure. Progress through Leagues, endlessly scaling Dungeons and chase new rewards with every fresh season. With a growing roster of Heroes and content there’s always something new in FELLOWSHIP

DEV: Chief RebelPUB: Coffee Stain Publishing, Arc GamesAppID 2352620

Is Fellowship still being updated? — the short answer, with the evidence.

92.2
Excellent

Elixir Rating

74.7% of 17,624 Steam reviews are positive, which after adjusting for sample size gives a reception score of 74. The developers have shipped 16 substantial updates in the past six months, adding 18.2.

reception 74·support +18.2·Excellent

Computed from Steam’s own review tally and observable developer activity — never from anyone’s opinion of the game. How this is calculated

Should you look into this?

From Steam's own record

Current price

$12.49$24.99−50%

Development

Insufficient evidence

Last heard from developers

14 days ago

Historical posting rhythm

every ~2 days

Substantial updates (6 mo)

16

Current silence

cannot be judged

Our news coverage needs a fresh check; missing posts are not evidence that development has stopped. 16 substantial updates recorded in the past six months, 10 classified as major. It is currently 50% below its usual price.

Last successful news check: Sep 30, 2026, 2:03 PM UTC. This is when we checked Steam, separate from when the developer last posted. A fresh check is needed before judging current activity.

Distilled by the oracle

Our coverage

3 dispatches written from this game’s announcements

patchSep 25, 2026

Fellowship 0.4.6.0: Movement Casting, Dungeon Restarts, and a Midnight Loot Reset

The Fellowship team characterizes this week's release as a quieter one, with most development effort currently directed toward larger updates still in testing. What landed is a focused set of quality-of-life adjustments.

What changed

Heroes

  • Gunde's ability can now be cast while moving, jumping, or falling.
  • Gunde's stacks now track correctly in combat logs and appear in Fellowship Logs.
  • Rising Spirit's maximum stack count has been raised to 10, up from 5.

UI

  • A Progress icon has been added to the Hero Select screen, giving players an at-a-glance view of hero progression.
  • Fixed a bug where 'Lisa' would appear outside the Stronghold when inspecting Aeona's Hero Sheet or Cosmetic Screen.
  • Fixed flickering on the Hero render during load on the Hero Screen.

Loot / Items

  • Vendor availability for certain items now resets at midnight UTC rather than a set number of hours after purchase — a more predictable rhythm for planning purchases.
  • A known issue remains: purchased items display 'Out of Stock' until the timer ticks over. A countdown display is planned for a future update.

Dungeons

  • A Vote Restart option has been added for dungeons in progress. A majority of players must agree before a run resets, giving groups a clean way to chase better times without abandoning the session.

Taken together, the patch smooths over friction in hero ability usage, loot scheduling, and cooperative run management — small gains that compound over regular play sessions.

patchSep 18, 2026

Fellowship 0.4.5.0 Eases Dungeon Penalties and Adds Item Buyback

Weekly update 0.4.5.0 for the early-access game Fellowship (published 2026-09-16) focuses on quality-of-life improvements, bugfixes, and hero buffs, with developer Chief Will noting that the team's attention is divided between ongoing upkeep and work toward the 1.0 release.

What changed

Quality of Life

  • Dungeons that run over time will no longer downgrade loot. The developers noted that going overtime already limits progression, and they did not want to "double-punish" players or encourage abandonment. Loot is now framed as a consolation for an overtimed run.
  • A buyback system has been added for scrapped items. The last 20 items scrapped are stored for up to 12 hours. The existing confirmation dialog remains for now; the team states it will be removed in the next update if reception stays positive.

Hero Bugfixes

  • Meiko: Fixed a talent-effect that failed to disappear when clearing a talent choice.
  • Mara: Removed queueing from an ability (spam protection remains, preventing instant stealth toggling on double-click). Also fixed the same lingering talent-effect bug present on Meiko.
  • Vigour: Fixed a charged ability that previously ignored additional players outside line-of-sight. Now only the primary target needs to be in line-of-sight.
  • Aeona: A fix was noted in the source but the description was cut off.

On balance, the team says it will continue consulting hero feedback threads in its Discord "Dev Discussion" area, with an eye toward changes to abilities, talents, and legendaries that align with 1.0 goals.

For players, the loot and buyback changes reduce the friction around two of the more punishing moments in a run — falling behind on time and accidentally scrapping gear.

Two years of development

■ substantial ■ routine

Nov2025FebMayAugNov2026FebMayAug

54 announcements · 23 substantial · 16 months with nothing

Recent Transmissions

30 entries in codex

Community AnnouncementsSep 23, 2026
Patch Notes - Weekly Update 0.4.6.0

A quieter week this week as most of the team is working on some larger updates for release in a few weeks that need more testing. In the meantime, we’ve added a few quality-of-life changes and slight adjustments based on the feedback we’ve …

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Community AnnouncementsSep 19, 2026
CAMPFIRE CHECKPOINT: 19/09/2026

Welcome to the Campfire Checkpoint! Hello my Fellows,We’re back with another Campfire Checkpoint following our latest Fellowship Roundtable.This time I was joined by Game Designer Will to talk through our latest patch, some of the reasoning…

Community AnnouncementsSep 16, 2026
Patch Notes - Weekly Update 0.4.5.0

A Note on This PatchThis patch we’re introducing some Quality of Life changes, bugfixes and buffs. For balance changes, the intention going forward is to keep looking at the Hero feedback threads we have set up in the ‘Dev Discussion’ area …

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Community AnnouncementsSep 5, 2026
CAMPFIRE CHECKPOINT: 05/09/2026

Welcome to the Campfire Checkpoint!Hello my Fellows,As you know, the team are hard at work on our push towards Fellowship 1.0 and we’re stoked that you’re on board for the ride; the feedback we’ve been getting is already helping us to conte…

Community AnnouncementsAug 27, 2026
CAMPFIRE CHECKPOINT: 28/08/2026

Welcome to the Campfire Checkpoint! We’re back with another Campfire Checkpoint, bringing together some of the biggest topics from our latest Fellowship Roundtable. If you missed the stream, aren’t able to check out the VOD or just prefer w…

Community AnnouncementsAug 26, 2026
Patch Notes - Weekly Update 0.4.4.0

A Note on This PatchThis patch focuses on across-the-board balance, through both community feedback and Fellowship Logs data, with some heroes receiving larger adjustments than others based on how far behind they are. We're keeping these as…

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Community AnnouncementsAug 14, 2026
Patch Notes - Hotfix 0.4.3.1

ElarionFixed \’s Erupt proc chance when proccing a lunar light salvo being 100%, it now has the intended 25% chance.TariqFixed an issue where the \ Talent damage did not scale correctly beyond the target cap of 8 enemies.Fixed an issue caus…

Community AnnouncementsAug 12, 2026
Patch Notes - Weekly Update 0.4.3.0

The Fellowship team has been returning from vacation, and we’re getting back into bug-fixing mode this first week. We wanted to address some of the most commonly raised issues for the community at present, and from there look at revisiting …

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Community AnnouncementsAug 7, 2026
CAMPFIRE CHECKPOINT: 07/08/2026

Welcome to the Campfire Checkpoint! Hello my Fellows! Time for another Campfire Checkpoint to kick off what will be our “Road to 1.0” that we’ll be treading for the next while. So, for those of you that missed it, let’s start with a bit of …

Community AnnouncementsJul 10, 2026
Twitch Summer Drops Fest

Over the next two weeks, we're taking part in the Summer Drops Fest over on Twitch and you'll be able to get a bunch of awesome in game stuff by watching and supporting your favourite streamers.In-Game Title: "The Night Watchman" - watch 1 …

Community AnnouncementsJul 8, 2026
Patch Notes - Weekly Update 0.4.2.0

HEROESDRs, and Bloodshards, and Thorns - Oh My!Fixed an issue causing the curse \ and reflected damage from \ on plant enemies to ignore player damage reductions.With this change, \ now deal Physical damage.\ now deals Magic damage.Stamina …

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Community AnnouncementsJul 2, 2026
Patch Notes - Weekly Update 0.4.1.0

GENERALAoE Targeting FixesWe found issues with our previous logic for targeting enemies with area of effect or bouncing mechanics. A good example where this was very noticeable was in the encounter with Vexirah in Silken Hollow. Many abilit…

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Community AnnouncementsJul 1, 2026
Patch Notes - Hotfix 0.4.0.7

Pinnacle DungeonVel’korath the Sanctified, Vision of the CovenantAll Difficulties\ is no longer dispellable and now has a 20 second duration (was infinite).\ runes have received updated visuals to better communicate success / fail criteria …

Community AnnouncementsJun 29, 2026
Patch Notes - Hotfix 0.4.0.6

HeroesXavian\ damage has been increased by 15%.\ damage has been increased by 15%.All hero ability damage has been increased by 8%.\ healing and \ healing has been increased by 8%.\ damage now deals reduced damage beyond 8 targets (was 5).T…

Community AnnouncementsJun 28, 2026
Patch Notes - Hotfix 0.4.0.5

PINNACLE DUNGEONWe have now opened the gates for \ and \ difficulty Xul, The Blood Monolith.Hard DifficultyPlayers can enter Hard difficulty once they have timed any Eternal 15 Dungeon.The challenge has been increased, as bosses have access…

Community AnnouncementsJun 26, 2026
Patch Notes - Hotfix 0.4.0.4

HEROESGundeFixed an issue causing the Necklace Attunement “The River” to block Gunde from being able to use abilities for a few seconds when using his \ ability. ElarionFixed an issue causing the Necklace Attunement \ to block Elarion from …

Community AnnouncementsJun 25, 2026
Maintenance Patch & Weekly Reset - 25th of June

Whilst we launched Early Access Season 3 on Monday, our weekly Server Maintenance and patches will continue to drop on Thursday mornings (Swedish Time) moving forward. This will be the time when we award Armor Trims for the top players on t…

Community AnnouncementsJun 24, 2026
Patch Notes - Hotfix 0.4.0.2

GUNDEFixed an issue causing Gunde’s \ to spawn in unintended positions.Example: On \ in \, the \ would sometimes spawn down on the beach below the ship. PINNACLE DUNGEON - XUL, THE BLOOD MONOLITHXul’vorith, Sentinel of the Bloodbound GateXu…

Community AnnouncementsJun 23, 2026
Patch Notes - Hotfix 0.4.0.1

Hey Fellows, After a turbulent start, we’re really happy to see so many of you in and playing the Rise of the Heskry. Thank you for showing up and making this community as strong as it can be. While most of our work up until now has been on…

Community AnnouncementsJun 23, 2026
New Season Available Now: Rise of the Heskyr

Welcome to a new Season for Fellowship! We've packed this one full of content so you have more reasons to play than ever before and then keep playing some more. Watch our Season 3 launch trailer to learn more: New Hero: GundeHis playstyle r…

Community AnnouncementsJun 22, 2026
Server and Game Update

Hi Fellows,We are currently working on resolving some major issues affecting our servers. Our team is actively investigating the situation and working to restore stability as quickly as possible. We believe we are close to identifying and i…

Community AnnouncementsJun 21, 2026
Patch Notes: Fellowship | Early Access Season 3

With Part 1 now looking like a tiny speck in the distance from whence you came, you arrive at the final summit; Part 5. Best this challenge and Fellows across the world will speak of your bravery. Fail? There is no such word amongst Heroes.…

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Community AnnouncementsJun 21, 2026
Patch Notes: Fellowship | Early Access Season 3

You arrive at Part 4 and see the rest of the DPS roster lounging in their beachwear. They talk amongst themselves about Tariq losing his swing timer. Read on, fair Fellow, to learn more of their tales. These Patch Notes are so vast that the…

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Community AnnouncementsJun 21, 2026
Patch Notes: Fellowship | Early Access Season 3

If you've been carried to Part 3, that's all good as long as you're having fun. We're getting into Hero stuff here. First up, Tanks (and Mara). These Patch Notes are so vast that they will need to be split across numerous Steam posts to fit…

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Community AnnouncementsJun 21, 2026
Patch Notes: Fellowship | Early Access Season 3

You've made it to Part 2 either by completing all previous content, or by skipping ahead. Either way, you do you. These Patch Notes are so vast that they will need to be split across numerous Steam posts to fit within their character limits…

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Community AnnouncementsJun 21, 2026
Patch Notes: Fellowship | Early Access Season 3

Welcome to Early Access Season 3: Rise of the Heskyr!Rise of the Heskyr brings a new Hero, new Dungeons, a new Enemy Faction, a complete overhaul to Itemization, expanded customization, progression updates, balance changes, and much more.Wi…

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Community AnnouncementsJun 19, 2026
Season 3 Trailer - Fellowship: Rise of the Heskyr

Only 3 days to go! Here's a quick taste of some of the things you can expect in our next Season.The team are working hard over the weekend to bring you the most in-depth and informative patch notes that we can so sit tight and prepare your …

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Community AnnouncementsJun 17, 2026
WATCH NOW: Exclusive Rise of the Heskyr Preview

It's happening! We've opened our servers to our veteran Fellowship Content Creators, some other faces you might recognise. We'll also be filling in a few spots with Developers from our team to celebrate the Rise of the Heskyr: Season 3 just…

Community AnnouncementsJun 15, 2026
Everything You Need to Know About Early Access Season 3

Hi Fellows, A lot has happened since Fellowship first entered Early Access.Whether you were there in Season 1, joined us during Season 2, or are completely new to the game, Season 3 is bringing some of the biggest changes we have made so fa…

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Community AnnouncementsJun 5, 2026
Fellowship Season 3 Roundtable #2 Recap

Hi Fellows,In case you missed it, last night Game Director Axel Lindberg and Community Director Hamish Bode sat down to take a deeper look at some of the biggest changes and additions coming in Season 3 (and spoil a few surprises along the …

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