Sephiria
In the codexActionAdventureIndie

Sephiria

Save Bunnyville from a doomed fate: a top-down action/RPG roguelite from the makers of Dungreed. Explore the depths of the tower, collect and upgrade artifacts, and defeat hordes of demons to keep your village safe.

DEV: TEAM HORAYPUB: TEAM HORAYAppID 2436940
DEVELOPER POSTSevery ~7d·last 2d ago·20 recorded in 6 months

Is Sephiria still being updated? — the short answer, with the evidence.

Catch up before you play

Developer activity at a glance

Catch up on Sephiria with the developer’s own announcements. Start with the newest recorded post, then explore the details before you return.

Newest identified developer post

1.1.2 Update

· Published by the developer

3recent developer posts shown belowSelected from the developer record, separately from press coverage. Announcements are not necessarily shipped patches.
Last successful news check: This is our collection date, not the date of the latest patch.
  1. Newest in this record ·

    1.1.2 Update

    From the recorded announcement

    Mole Stronghold: Repositioned some props so they no longer block secret passages Added 'SyncVar' and 'Rpc' features for mods (see the dll-mods.md) A red dot now appears on the Workshop button on the title screen when you subscribe to a new mod

    Read original announcement ↗
  2. Earlier announcement ·

    1.1.1 Update

    From the recorded announcement

    1.1.1 Fixed a bug where certain mods would fail to launch with the message "Unable to load verification status." Fixed a bug where potions in the extra potion slots granted by the 'Alchemy' combo were not saved in mid-run saves. Fixed some minor bugs.

    Read original announcement ↗
  3. Earlier announcement ·

    1.1.0 Beta Update

    From the recorded announcement

    1.1.0 Beta Test Notice Hello, this is TEAM HORAY. The 1.1.0 update is now available as a public beta. This version adds 'mod support through the Steam Workshop'. Supporting Workshop mods required a lot of work under the hood, and since this may make parts of the game less stable, we are releasing it as a public beta…

    Read more of this announcement

    1.1.0 Beta Test Notice Hello, this is TEAM HORAY. The 1.1.0 update is now available as a public beta. This version adds 'mod support through the Steam Workshop'. Supporting Workshop mods required a lot of work under the hood, and since this may make parts of the game less stable, we are releasing it as a public beta first. We'll be listening closely to your feedback as we keep improving it, so please let us know what you think. How to Join the Beta In your Steam Library, right-click Sephiria → Properties → Game Versions & Betas Select the 'workshop-beta' beta build Notes Anything in the beta version may be adjusted or changed in the official release. If you run into any issues, please report them through our community. It really helps us fix bugs. Please back up your existing save data before joining the beta test. (Save data location guide) Known Issue We have received reports that some mods display the message "Unable to load verification info for this mod" and do not run. We are currently investigating the cause. We apologize for the inconvenience. ---------- 1.1.0 🥕 marks improvements made based on community feedback. Thank you! New Content • Added Steam Workshop mod support. • You can create mods such as new costumes or translations and upload them to the Steam Workshop. • For modding guidelines, please see the Sephiria Modding Guide. • Added 1 new upgrade for the Greatsword. • Scattered Longing Gain 1 stack of Chain Slash with each attack. Using Special Attack during the 2nd hit of Normal Attack performs 'Double Slash'. • Chain Slash: The final hit of Normal Attack…

    Read original announcement ↗
Explore news & source history ↓
98.2
Exceptional

Elixir Rating

94.5% of 13,498 Steam reviews are positive, which after adjusting for sample size gives a reception score of 94.1. The developers have shipped 11 substantial updates in the past six months, adding 4.1.

reception 94.1·support +4.1·Exceptional

Computed from Steam’s own review tally and observable developer activity — never from anyone’s opinion of the game. How this is calculated

Should you look into this?

From Steam's own record

Current price

$17.99

Development

Actively supported

Last heard from developers

2 days ago

Historical posting rhythm

every ~7 days

Substantial updates (6 mo)

11

Current silence

within normal range

The developers post roughly every 7 days and were last heard 2 days ago — within their normal range. 11 substantial updates recorded in the past six months, 2 classified as major.

Last successful news check: Nov 8, 2026, 2:02 PM UTC. This is when we checked Steam, separate from when the developer last posted.

Distilled by the oracle

Our coverage

2 dispatches written from this game’s announcements

releaseAug 9, 2026

Sephiria Exits Early Access with Chapter 6, 19 Artifacts, and an EA Player Badge

Eight years after releasing Dungreed, Seoul-based TEAM HORAY has brought Sephiria to version 1.0. The game began as a prototype in January 2022 and spent 484 days in Early Access across 58 updates before this week's official launch.

What the 1.0 release contains

The full game now ships with:

  • 6 chapters, including a newly added Chapter 6 with new cutscenes, quests, 2 bosses, 1 mini-boss, and 3 BGM tracks
  • Six weapon branches with over 200 upgrades
  • Roughly 300 Artifacts, ~70 Tablets, and over 30 Potions
  • Over 20 costumes and 18 Hard Mode elements
  • 12 language localizations and online co-op for up to 4 players

The 1.0.19 patch — the specific build shipping at launch — adds 3 Miracles, 19 Artifacts, 7 Tablets, 1 Combo, 12 Potions, 1 new purchasable-item object, 1 Costume, and 3 achievements. Several of these additions are flagged as direct responses to community feedback.

Early Access tribute

Players who purchased Sephiria before the official release date will receive an exclusive badge visible in multiplayer sessions — a cosmetic acknowledgment from the team rather than a gameplay reward.

TEAM HORAY states it will continue monitoring the game and issuing fixes post-launch, with a Discord channel open for bug reports and suggestions.

For players who held off during Early Access, the 1.0 release represents a substantially expanded game from its prototype origins — one shaped, by the developer's own account, almost entirely by its community.

releaseAug 9, 2026

Sephiria Exits Early Access with Chapter 6, 19 Artifacts, and an EA Player Badge

Eight years after releasing Dungreed, Korean studio TEAM HORAY has brought Sephiria to its 1.0 release. The project began at the end of 2021, entered Early Access, and grew considerably before this week's launch.

The full release arrives alongside update 1.0.19, which is the largest single content addition in the game's history.

What changed in 1.0.19

New chapter

  • Chapter 6 added, with new cutscenes and quests
  • 2 new bosses and 1 new mini boss
  • 3 new BGM tracks
  • 3 new achievements

Items and systems

  • 19 new Artifacts
  • 12 new Potions
  • 7 new Tablets
  • 3 new Miracles
  • 1 new Combo
  • 1 new purchasable-item random object
  • 1 new Costume
  • Mid-run save (listed in the source, details not elaborated)

The cumulative scope of the full game as it stands: 6 chapters, six weapon branches with over 200 upgrades, around 300 Artifacts, roughly 70 Tablets, over 30 Potions, more than 20 costumes, 18 Hard Mode elements, support for 12 languages, and online co-op for up to 4 players.

As a gesture toward its Early Access community, everyone who purchased Sephiria before the official release will receive a badge displayed in multiplayer. TEAM HORAY says it will continue monitoring the game and addressing issues via its Discord.

For players who followed the game through Early Access, the 1.0 launch delivers a complete sixth chapter and a meaningful volume of new items to discover.

Two years of development

■ substantial ■ routine

Dec2025MarJunSepDec2026MarJunSep

57 announcements · 42 substantial · 7 months with nothing

News & source history

30 recorded posts · includes developer announcements and press coverage

Community AnnouncementsNov 6, 2026
1.1.2 Update

Mole Stronghold: Repositioned some props so they no longer block secret passages Added 'SyncVar' and 'Rpc' features for mods (see the dll-mods.md) A red dot now appears on the Workshop button on the title screen when you subscribe to a new …

Community AnnouncementsOct 30, 2026
1.1.1 Update

1.1.1 Fixed a bug where certain mods would fail to launch with the message "Unable to load verification status." Fixed a bug where potions in the extra potion slots granted by the 'Alchemy' combo were not saved in mid-run saves. Fixed some …

Community AnnouncementsOct 29, 2026
1.1.0 Beta Update

1.1.0 Beta Test Notice Hello, this is TEAM HORAY. The 1.1.0 update is now available as a public beta. This version adds 'mod support through the Steam Workshop'. Supporting Workshop mods required a lot of work under the hood, and since this…

Community AnnouncementsSep 12, 2026
Price Update Notice

Hello! This is TEAM HORAY. It's been a little over a month since our full release. Thank you so much for all the support and feedback you've sent our way. As announced previously, we're planning to raise the game's price. Here are some exam…

Community AnnouncementsSep 11, 2026
1.0.33 Update

Hello, this is TEAM HORAY. 🥕 indicates improvements made based on community feedback. Thank you! Known Issues We've received reports of enemies moving outside of walls. We suspect this is caused by the new collision system introduced in 1.…

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Community AnnouncementsSep 11, 2026
See you at Tokyo Game Show 2026!

Hello! This is TEAM HORAY. Sephiria will be exhibiting at Tokyo Game Show 2026! Come play the game on-site, and grab a little gift we've prepared for you. Event: Tokyo Game Show 2026 Location: Makuhari Messe, Hall 3, General Exhibition Area…

Community AnnouncementsSep 10, 2026
1.0.31 Update

Hello, this is TEAM HORAY. 🥕 indicates improvements made based on community feedback. Thank you! 1.0.31 New Content • Added 2 new upgrades for the Sword and Shield. • Blinding Silence: Increases Lightning Damage by 5. Increases the number …

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Community AnnouncementsAug 20, 2026
1.0.30 Update

Hello, this is TEAM HORAY. 🥕 marks changes made based on community feedback. Thank you! 1.0.30 Stages • Mystic Pot: The pot is now displayed as broken once all of its uses have been consumed. • Suspicious Hat Merchant: The shop orb is now …

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Community AnnouncementsAug 14, 2026
1.0.28 hotfix

1.0.29 Fixed a bug where progress would occasionally freeze after a game over in Chapter 6 multiplayer environments 1.0.28 Fixed a bug where the UI for some story objects appeared corrupted during Chapter 4. Fixed a bug where keywords from …

Community AnnouncementsAug 13, 2026
1.0.26 Update

Hello, this is TEAM HORAY. 🥕 marks changes made based on community feedback. Thank you! 1.0.27 • Fixed a bug where preset buttons could not be selected at certain resolutions. 1.0.26 Combat Rule Changes • The Dagger's Dash Attack can now b…

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Community AnnouncementsAug 7, 2026
1.0.24 Update

1.0.24 Added appearance variants to 7 costumes Potions are now dropped separately instead of being stacked together when dropping multiple potions on the ground Fixed a bug where the special attack of Mischievous Prank could not be used whe…

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Community AnnouncementsAug 4, 2026
1.0.23 Update

Hello. This is TEAM HORAY. 🥕 indicates improvements made based on community feedback. Thank you! 1.0.23 Stages • Merchants that can engage in combat now return to their original position after leaving it. • Suspicious Hat Merchant: Adjuste…

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Community AnnouncementsAug 1, 2026
1.0.22 Update

1.0.22 Fixed a bug where the Chapter 6 earthquake event would replay after changing areas. Added additional NPC dialogue during the Chapter 6 earthquake event. Final Boss Phase 1: Slightly reduced the spread of the radial bullet pattern. Fi…

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Community AnnouncementsJul 31, 2026
1.0.21 Hotfix

1.0.21 Added the ability to view the Credits from the title screen after completing the game. Spinning Staff Demon: Fixed a bug where the attack warning would occasionally remain on screen. Guillotine of Bitter Cold: Fixed a bug where the U…

Community AnnouncementsJul 31, 2026
1.0 Update

Sephiria has officially launched. Hello! This is TEAM HORAY. It's been eight years since we released our previous title, Dungreed. Sephiria began as a project at the end of 2021. The prototype, January 4, 2022 Over 484 days of Early Access …

Read our dispatch on this

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Community AnnouncementsJul 29, 2026
Launch Time Details

Hello! This is TEAM HORAY. Thank you to everyone who has been looking forward to Sephiria's full release. Sephiria is leaving Early Access and moving into its full 1.0 launch on July 31st, 2026. The launch times for each region are as follo…

Community AnnouncementsJul 16, 2026
0.12.4 Update

Fixed a bug where the Wishing Fountain would fail to grant items when the OS language was set to Turkish. Fixed a bug where certain character dialogue in Chapter 4 was not displayed correctly. Partially improved an issue where the game woul…

Community AnnouncementsJul 8, 2026
We have a full release date for Sephiria!

Hello! This is TEAM HORAY. We’re so happy to announce that Sephiria is leaving Early Access and getting a full launch on 31st July! We have a new trailer to celebrate: If you’ve been an Early Access player, the game will automatically updat…

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Community AnnouncementsJul 1, 2026
0.12.3 Update

Hello! This is TEAM HORAY. It's been a while since our last update. Our team is currently continuing the final stretch of development for Early Access. We plan to share details about the schedule separately through an announcement soon. As …

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Community AnnouncementsMay 13, 2026
0.12.0 Update

Hello, this is TEAM HORAY. 🥕 indicates improvements made based on community feedback. Thank you! 0.12.0 Content Additions Official Release of the Open Beta • The 0.901.3 open beta version has been updated to the official version. For more …

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Community AnnouncementsApr 30, 2026
0.901.0 Beta Update

Hello, this is Team Horay. We would like to announce that the 0.901.0 update has been released as a public beta. This update focuses more on improving the stability of the game’s internal code rather than adding new content. The main change…

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Community AnnouncementsApr 16, 2026
0.11.7 Update

Hello, this is TEAM HORAY. 🥕 indicates improvements made based on community feedback. Thank you!\ 0.11.9 • Fixed an issue where the 'Double Attack' effect was not applied to the Heita’s Spirit Powder, Tero’s Spirit Powder, Ahmad’s Spirit P…

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Community AnnouncementsApr 3, 2026
0.11.5 Update: Training Grounds

Hello, this is TEAM HORAY. 🥕 indicates improvements based on community feedback. Thank you! 0.11.6 • Fixed a bug that items from the training grounds could be brought into the village under certain conditions. 0.11.5 Content Additions 🥕 C…

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Community AnnouncementsMar 30, 2026
0.11.4 Update

0.11.4 Fixed a bug where players in Chapter 4 could enter a Chapter 5 lobby via Steam friend invites Fixed a bug where the game could no longer progress if Chapter 5 was cleared via multiplayer while still in Chapter 4 If this condition app…

Community AnnouncementsMar 27, 2026
0.11.3 Update

Hello, this is TEAM HORAY. 🥕 reflects improvements based on community feedback. Thank you! Known Issues • There is currently a bug that allows players to join a Chapter 5 multiplayer lobby while still progressing through Chapter 4. (Normal…

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Community AnnouncementsMar 25, 2026
0.11.0 Update: Chapter 5

https://i.imgur.com/rgiDz1Z.png Hello, this is TEAM HORAY. We sincerely thank everyone who has always enjoyed Sephiria and patiently waited for update news. We are very happy to finally be able to share this content with you! Below are the …

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Community AnnouncementsFeb 20, 2026
0.10.17 업데이트

Hello, this is TEAM HORAY. 🥕 indicates improvements based on community feedback. Thank you! 0.10.17 • 🥕 macOS: Fixed a bug where certain files were incorrectly read during the language loading process right after starting the game. • 🥕 F…

Community AnnouncementsFeb 12, 2026
0.10.15 Update

0.10.14 Update Hello, this is TEAM HORAY. 🥕 indicates improvements made based on community feedback. Thank you! 0.10.15 Fixed a bug where the player character would get stuck after casting magic while wielding a greatsword. 0.10.16 Fixed a…

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Community AnnouncementsJan 30, 2026
0.10.13 Update

0.10.13 Update Hello, this is TEAM HORAY. 🥕 These are the improvements based on community feedback. Thank you! 0.10.13 Stages • Room layouts have been added to some stages. Bosses • Demonic Grimoire: Fixed a bug where effects would not dis…

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Community AnnouncementsJan 27, 2026
0.10.12 Update

0.10.12 Fixed an issue where the game could become stuck on a black screen when entering a location under certain system language settings.