Endacopia
In the codexAdventureIndie

Endacopia

Endacopia is a Point-and-Click Puzzle Adventure that is visually reminiscent of early computer edutainment games... with underlying horrors.

DEV: AndylandPUB: AndylandAppID 2684630
UPDATE PULSEevery ~1d·last 57d ago·8 recent on record

Is Endacopia still being updated? — the short answer, with the evidence.

93.8
Excellent

Elixir Rating

99.1% of 7,478 Steam reviews are positive, which after adjusting for sample size gives a reception score of 98.8. It was sold as a game that would keep being worked on, and the developers have gone dormant — subtracting 5.0.

reception 98.8·support −5.0·Excellent

Computed from Steam’s own review tally and observable developer activity — never from anyone’s opinion of the game. How this is calculated

Should you look into this?

From Steam's own record

Current price

$13.20$16.50−20%

Development

Dormant

Last heard from developers

2 months ago

Usual rhythm

every ~1 days

Substantial updates (6 mo)

0

Current silence

57× normal

The developers have been silent for 57 days against a normal rhythm of about 1 — roughly 57 times longer than usual. Nothing we would call a substantial update has landed in six months, though the developers have posted 8 times. It is currently 20% below its usual price.

Distilled by the oracle

Our coverage

1 dispatch written from this game’s announcements

releaseAug 19, 2026

Endacopia 1.02 Patches a Wave of Softlocks and Visual Glitches

The 1.02 patch for Endacopia arrives on the back of player-submitted bug reports, which developer AndyLand describes as alarming to wake up to — though clearly useful. The update targets a long list of softlocks, crashes, and visual oddities sourced directly from community feedback.

What changed

  • Mellow rendering error fixed — the character was drawing beneath all other elements; players with permanently affected saves are advised to re-enter Timesville and visit the shack near the bridge spawn point
  • Telescope interaction restored at the same Timesville location, linked to the above rendering bug
  • Multiple softlocks resolved, including: opening inventory during room transitions, skating toward the bridge or left of the aquarium, opening inventory at the exact frame the beach crab spawns, and getting stuck on the top-right of the Office stairs
  • Crash/softlock on boss defeat fixed — beating Fake Mellow or the Chameleon at 0 HP could previously end the session
  • Roulette Lever partially addressed — the lever still jams, but re-interacting with it now resets the machine; players with affected saves are asked to report results
  • Visual bugs corrected: camera movement on Thomas's grave, the Chameleon's corrupted texture after a death-and-stalk sequence, Evil AI text overlapping the pause screen, and camera failure when used on the Floppy Disk character
  • Cat Wizard fight bug fixed — the character incorrectly restored the mouth sense ability to players who had not yet unlocked it upon dying in that encounter

One known issue remains open: the Toy/Marble puzzle and the object-placement failure cannot yet be replicated by the developer, so a fix is still pending.

For players who have been stalled by any of these bugs, 1.02 represents a meaningful clearing of blockers across several distinct areas of the game.

Recent Transmissions

8 entries in codex

Community AnnouncementsAug 7, 2026
Endacopia 1.08

Hi there gang! Here comes a handful of new fixes: Notes Fixed a couple of typos. Fixed a bug where the camera item stopped working when using it on the green mug. Fixed a bug where Genesis 01 would freak out temporarily if you tried to equi…

Community AnnouncementsAug 3, 2026
Endacopia 1.07

Hello once again folks, here comes a new round of fixes. After implementing in-game volume adjustments, I've received emails of people using different types of keyboards that cause them to permanently mute their game. I've set it so pressin…

Community AnnouncementsAug 2, 2026
Endacopia 1.06

Hello once again! I believe I have fixed the dice game crash this time. Patch note list: Fixed a handful of typos. Fixed a rare rendering layer issue in bottom right office stairs. Fixed a bug where you can leave the room while looking at B…

Community AnnouncementsAug 1, 2026
Endacopia 1.05

Hello everyone, this new patch should hopefully fix the crash in the dice room. I also added a feature where you could manually adjust the game's volume in-game using the + or - keys. (This was implemented due to the fact that if you start …

Community AnnouncementsJul 31, 2026
Endacopia 1.04 + Cloud Saving

ːsteamhappyː Hey guys! I've enabled Steam Cloud, so your saves should synch across devices now. Let me know if anybody has any technical issues with this. Patch notes: Fixed a bug inside the shack where you could click a fossil too early wh…

Community AnnouncementsJul 29, 2026
Endacopia 1.03

Be sure to email me with pictures / videos and detailed descriptions of bugs: andylandofficial@gmail.com New fixes: Fixed a bug where you get softlocked at Chameleon fight. Fixed a bug where pausing at core room softlocks you. Fixed a bug w…

Community AnnouncementsJul 29, 2026
Endacopia 1.02

MORE FIXES! Thank you to everyone for sending me all their weird buggy experiences in the game, even though it scared the poop out of me when I woke up to them. Be sure to send any more you find to my email, if you have a video to accompany…

Read our dispatch on this
Community AnnouncementsJul 28, 2026
Endacopia 1.01

Thank you for enjoying Endacopia! I'm very glad to see so many people enjoying themselves with the game, looking forward to more playthroughs! Here are some notes for the game's first update. Bugs fixed: Fixed a bug where you could enter Tr…