Celestial Return Patch 1.0.6 Fixes Launch Bug, Rebalances Elysium Tower Approach
Whiplash has shipped Patch 1.0.6 for Celestial Return, resolving several issues that had been shadowing the game since launch.
What changed
- Startup gray-square bug eliminated. The game could freeze on a gray square on first launch; the patch claims to have resolved this, with the team monitoring for any recurrence.
- Dice balance adjusted around Elysium Tower. The section immediately before entering the tower in Book 2 has been rebalanced. Players running low on dice can now postpone entering the tower and continue exploring before committing to the quest.
- Quest Log instability fixed. The log could become stuck after loading a save — that is now corrected.
- Incorrect quest entry removed. A stray entry was appearing during the Skin Deep questline; it has been cleared.
- Performance improvements. A number of unspecified optimizations were made, described as producing smoother overall play.
The Elysium Tower change is the most substantive design shift: what was previously a hard gate now offers a temporary reprieve, giving underprepared players room to recover before the encounter begins.
