Sequel to the best-selling escape room game, brings a fresh take on first-person puzzles with a variety of new rooms to explore solo or with friends. Solve intricate puzzles, uncover hidden secrets, or craft your own escape rooms with Room Editor 2.0.
Catch up on Escape Simulator 2 with the developer’s own announcements. Start with the newest recorded post, then explore the details before you return.
3recent developer posts shown belowSelected from the developer record, separately from press coverage. Announcements are not necessarily shipped patches.
Last successful news check: This is our collection date, not the date of the latest patch.
Newest in this record ·
Escape Simulator 2: Build-a-Room #2 Winners!
From the recorded announcement
The results are in! For our second Escape Simulator 2 Build-a-Room Competition, we challenged builders to answer one simple question: How did the world end? We received 30 wildly different answers, from alien invasions and mysterious outbreaks to abandoned facilities and reality-bending disasters. The creativity,…
Read more of this announcement
The results are in! For our second Escape Simulator 2 Build-a-Room Competition, we challenged builders to answer one simple question: How did the world end? We received 30 wildly different answers, from alien invasions and mysterious outbreaks to abandoned facilities and reality-bending disasters. The creativity, technical skill, and puzzle design on display made judging incredibly difficult. After playing, discussing, and judging every submission, we’re finally ready to reveal the winners! And most importantly, our 1st place winner becomes the official backstory of the Escape Simulator 2: Apocalypse DLC. 1st Place - Crystal ConvergenceMade by Popo 434Crystal Convergence is the full package - a collection of clever puzzles, technical tricks, fun storytelling, strong visual design, and even its own Darkest Puzzle. It’s a well-rounded and balanced room that takes clever inspiration from existing Escape Simulator 2 puzzles while remixing them in its own unique way. It manages to blend seemingly anachronistic assets into a cohesive experience where nothing feels out of place.A true must-play! As our grand prize winner, Popo receives USD 1,000 and 4 Steam keys for the new Escape Simulator 2: Apocalypse DLC. The room also becomes the official backstory of the Apocalypse DLC. 2nd Place - Catliens Attack! Made by BartololomeowBartololomeow’s signature style returns, combining a charming cartoony aesthetic with custom modeling, rigging, and animations. Featuring primarily language-themed puzzles, it uses a Metroidvania-style progression system complete with several quality-of-life…
We’ve just released a new hotfix (ver 22787) with fixes and improvements across the base game, Apocalypse DLC, VR, and Room Editor. Thanks for all the reports and feedback! Core fixes Movement speed is now a separate value for flat and VR, so they can be adjusted separately. Improved throwing to prevent thrown items…
Read more of this announcement
We’ve just released a new hotfix (ver 22787) with fixes and improvements across the base game, Apocalypse DLC, VR, and Room Editor. Thanks for all the reports and feedback! Core fixes Movement speed is now a separate value for flat and VR, so they can be adjusted separately. Improved throwing to prevent thrown items from clipping into colliders or going through walls. Fixed a bug in multiplayer (3+ players) where player customization would sometimes not sync properly. Level fixes Apocalypse 2 - Fixed shader compilation issue when entering the toilet room. Apocalypse 3 - Fixed solar panels puzzle not showing the correct colors in some cases. Apocalypse 3 - Fixed a bug in VR with the tripod puzzle where the puzzle would finish while the item was still in hand. VR Fixed dialog UI not showing in the proper position when a VR player tried to start a level in the multiplayer lobby. Fixed a bug where a client VR player would have overlapping UI when the host exited during Lobby load. Defined out-of-bounds sphere colors for Lobby and Tutorial. Room Editor Fixed issue with constrained transform scale when setting a value manually to 0.xxx (when you typed the first 0, it would break the scale). Fixed a few improperly defined props that could not be deleted once placed. Pine team
Hey everyone! Apocalypse, the first DLC for Escape Simulator 2, is out now! We're excited to send you on a new adventure through a world where things have gone very, very wrong. Grab your friends, follow the clues, and see if you can make it to Sanctuary! Four brand new rooms Explore an abandoned metro station, a…
Read more of this announcement
Hey everyone! Apocalypse, the first DLC for Escape Simulator 2, is out now! We're excited to send you on a new adventure through a world where things have gone very, very wrong. Grab your friends, follow the clues, and see if you can make it to Sanctuary! Four brand new rooms Explore an abandoned metro station, a deserted gas station, a remote desert safe house, and a mysterious underground facility. You'll work with whatever still functions, piece together clues, and solve your way through the remains of civilization. What's in the DLC:Four new escape rooms to explore solo or with friends. Four new Darkest puzzles for those looking for an extra challenge. New apocalypse-themed outfits to complete your survivor look. To play multiplayer, all party members must own this DLC So… what actually ended the world? That's still a mystery! The winner of our “How the World Ended” Build-a-Room competition will decide what catastrophe brought this world to an end. Judging has taken a little longer than we hoped, but we should have a winner soon. As an apology for the wait and a thank-you to our lovely builders, everyone who submitted a room will receive Apocalypse DLC for free via Discord! Free Update for everyoneToday's free update also brings the biggest prop update for the Room Editor: 883 new props from Apocalypse DLC, available to all builders! You don't need to own the DLC to use them, and we can't wait to see what you create. We also added beards and mustaches to character customization, alongside 100+ fixes and polish improvements across the game. And, of course, the free VR…
91.9% of 4,978 Steam reviews are positive, which after adjusting for sample size gives a reception score of 91.1. The developers have shipped 3 substantial updates in the past six months, adding 4.7.
reception 91.1·support +4.7·Excellent
Computed from Steam’s own review tally and observable developer activity — never from anyone’s opinion of the game. How this is calculated
Should you look into this?
From Steam's own record
Current price
$19.99
Development
Slowing down
Last heard from developers
27 days ago
Historical posting rhythm
every ~8 days
Substantial updates (6 mo)
3
Current silence
3× normal
Posting has slowed: the developers usually appear every 8 days, and it has now been 27. 3 substantial updates recorded in the past six months, 3 classified as major.
Last successful news check: Oct 24, 2026, 2:03 PM UTC. This is when we checked Steam, separate from when the developer last posted.
Before buying, confirm the edition, Steam activation and availability in your region. Search results may include DLC or other editions.
Distilled by the oracle
Our coverage
1 dispatch written from this game’s announcements
releaseJul 31, 2026
Escape Simulator 2 VR Preview Arrives via Open Beta Branch
The VR Preview for Escape Simulator 2 is now accessible through the open_beta branch on Steam, marking the first public look at VR support the team describes as having been in development for some time.
What changed
The VR Preview is live on the open_beta branch (version v21790 or newer)
All official rooms are stated to be fully playable in VR
A wide range of VR options — covering movement, comfort, and interaction — are available in the Settings menu
Several Room Editor fixes are included in this beta update
Community-made rooms are not currently supported and may be completely broken in VR
Visible player hands and character models are among the features still missing
Minor issues with object rotations and very small items may be present
To opt in, right-click the game in your Steam Library, open Properties → Betas, and select open_beta. Returning to the standard build is possible at any time by selecting None in that same menu.
The developers are specifically seeking feedback on controls, movement comfort, object grabbing, puzzle usability, performance, and object behaviour. This preview feeds directly into the full VR update, which the announcement describes as currently planned for release by the end of this year — and which will be free.
Two years of development
■ substantial ■ routine
38 announcements · 6 substantial · 9 months with nothing
Keep exploring
Related games
Games and expansions with a shared developer or genres. Follow a connection to explore its update history.
The results are in!For our second Escape Simulator 2 Build-a-Room Competition, we challenged builders to answer one simple question: How did the world end? We received 30 wildly different answers, from alien invasions and mysterious outbrea…
We’ve just released a new hotfix (ver 22787) with fixes and improvements across the base game, Apocalypse DLC, VR, and Room Editor. Thanks for all the reports and feedback! Core fixes Movement speed is now a separate value for flat and VR, …
Pine Studio выпустила новое контентное расширение под названием Apocalypse DLC для своего популярного симулятора квест-комнат. Сюжетная завязка переносит игроков в мрачный мир недалёкого будущего, который оказался полностью разрушен в резул…
Hey everyone! Apocalypse, the first DLC for Escape Simulator 2, is out now! We're excited to send you on a new adventure through a world where things have gone very, very wrong. Grab your friends, follow the clues, and see if you can make i…
Thank you to everyone who has been playing the new VR Update!We’re very happy to see the positive feedback from the VR community so far. We’re continuing to work hard on making the VR experience even better, and this first hotfix addresses …
We’re excited to announce that the VR Update for Escape Simulator 2 is now available and completely free for everyone!We learned a lot from working on VR for the original Escape Simulator, and we’ve used that experience to make VR in ES2 ev…
A huge thank you to everyone testing the ES2 VR Preview! It’s been great to see so much positivity and so many helpful reports and suggestions from the VR community.Preview 2 brings a bunch of smaller and bigger fixes and improvements. It’s…
Dear Builders, The apocalypse is coming to Escape Simulator 2, but how did it begin?For our new Build-a-Room Competition, we are asking you to create an original escape room that serves as a prequel to the upcoming Escape Simulator 2: Apoca…
We can finally announce that the Escape Simulator 2 VR Preview is now available through the open_beta branch on Steam!We have been working on VR support for quite some time, and we are now ready to show you what we have built.This is still …
The end of the world is getting closer... Escape Simulator 2: Apocalypse DLC launches on September 21, 2026!The DLC includes:4 new escape rooms4 new Darkest puzzlesNew character outfitsYou can wishlist the Apocalypse DLC now to receive a no…
We’re excited to announce the first DLC for Escape Simulator 2. Apocalypse DLC is coming later this year, but you can wishlist it today! This DLC takes you into a near-future world devastated by an unknown catastrophe. Civilization is gone,…
Hey everyone, We’ve just pushed a new update for Escape Simulator 2, featuring a brand-new, completely free official level: The Illusion Room. Set inside a mysterious museum, this one is packed with visual tricks, strange exhibits, and pers…
Our first round of Escape Simulator 2 Community Picks is here!Since the release of Escape Simulator 2, we’ve been watching the Workshop fill up with clever puzzles, ambitious stories, eerie mysteries, and some seriously impressive uses of t…
Hello, we have a small hotfix for the last update - Core Updates Resolved a bug where the "Loading Level State" screen would hang indefinitely. Fixed an issue where carriable items would unexpectedly snap back to their original slots. Fixed…
Hey Escapers, We know it’s been a bit quiet from us over the past few months. We’ve been busy behind the scenes working on multiple things at once: polishing Escape Simulator 2, preparing upcoming content, and building out new features, and…
Hello, Escapers!We have some big news to share today! Not only do we have an update on the development of Escape Simulator 2, but we’re also growing our family. 🤝 The Pine Studio Family is Growing!We are incredibly excited to announce that…
We’ve just pushed a small hotfix for the Holiday Update🎄This update focuses on polishing the Christmas rooms, fixing a few gameplay blockers, and improving some details in the lobby and Room Editor. Thanks for all the reports, they really …
Hey everyone, The holidays are here, and we’ve got a little gift for you! 🎁 We just released a brand new cozy holiday escape room, playable solo or with friends. It’s inspired by classic Christmas movies and full of warm lighting, festive …
Build-a-Room Competition We just wrapped up our first ES2 Build-a-room competition, and the results are incredible. We received 112 submissions, far more than we expected, and the creativity on display was amazing. This was our very first c…
Dear escapers, thanks for all the feedback over the past weeks. We’ve been focused on improving the Room Editor, and this update brings a long list of fixes and updates for it, with more coming in the next patch. A quick reminder that the e…
We’ve just pushed out a new hotfix with a bunch of improvements across the game and the Room Editor. Stability is better, custom rooms run smoother, and we cleaned up several level issues along the way. Thanks to everyone sending us reports…
We’ve just released a new hotfix (v17073) focusing on the room editor. We also worked on improving stability, fixing several editor issues, and introducing a few new features for the Builders. Thanks to everyone reporting bugs and sharing f…
We’ve just released a fresh update for Escape Simulator 2! This one focuses on improving stability, fixing level issues, and polishing both the base game and the Room Editor. Multiplayer interactions are now much smoother, performance is be…
We are incredibly grateful and happy that more than 100,000 players have already entered Escape Simulator 2, only five days since release! The game already has 500 reviews, with 96% positive, and we can’t thank you enough for the amazing su…
Hey escapers!We’ve just released a new hotfix update for Escape Simulator 2. This one brings a cozy upgrade to the lobby (cookies, tea, and a working gramophone), expands the Room Editor with new assets, and includes more than 100 fixes and…
Pine Studio have released Escape Simulator 2, the follow-up to their first smash-hit escape room puzzle game and it looks fantastic. Read the full article here: https://www.gamingonlinux.com/2025/10/the-follow-up-to-one-of-the-best-escape-r…
Here's another one! Fixed unpickable tokens in 2 roomsFixed a room editor issue that caused a crashFixed unpickable goblet in Dracula 2Fixed some translation errorsSaves in Space 3 and Dracula 3 might be deleted after this update. We are su…
Wow, what a launch! Huge thanks to everyone who waited (not so patiently) for the release today! 🎉 Escape Simulator 2 is a big project made by a small team. The game supports 15 languages and multiplayer for up to 8 players, which means a …
The wait is over! Escape Simulator 2 is officially available. For a limited time, you can get it 10% off! We also released the original soundtrack by our composer Saša Đukić and a bundle with Escape Simulator 1 for everyone discovering the …
We’re kicking off something special! Robin, our long-time community member and creator of fan-favorite rooms like It's All Led Up To This, The Glass Garden and Immortal Canvas, has joined our team to create a new video series for Escape Sim…