No More Room in Hell 2
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No More Room in Hell 2

No More Room in Hell 2 is an intense 8 player zombie shooter. Overcome the endless undead. Avoid infection. Survive hell together.

DEV: Torn Banner StudiosPUB: Torn Banner StudiosAppID 292000
UPDATE PULSEevery ~8d·last 15d ago·9 recent on record

Is No More Room in Hell 2 still being updated? — the short answer, with the evidence.

87.0
Strong

Elixir Rating

57.1% of 28,604 Steam reviews are positive, which after adjusting for sample size gives a reception score of 56.5. The developers have shipped 10 substantial updates in the past six months, adding 30.5.

reception 56.5·support +30.5·Strong

Computed from Steam’s own review tally and observable developer activity — never from anyone’s opinion of the game. How this is calculated

Should you look into this?

From Steam's own record

Current price

$29.99

Development

Actively supported

Last heard from developers

13 days ago

Usual rhythm

every ~5 days

Substantial updates (6 mo)

10

Current silence

3× normal

The developers post roughly every 5 days and were last heard 13 days ago — within their normal range. 10 substantial updates landed in the past six months, 8 of them major.

Distilled by the oracle

Our coverage

1 dispatch written from this game’s announcements

releaseAug 18, 2026

No More Room in Hell 2 Armageddon Update: Launch Week Hotfix Details

Following the Armageddon Update's release, the development team has published a rundown of immediate fixes and known issues still under investigation.

What changed

Servers and matchmaking

  • An Oceanic server in Australia has been added for players experiencing high ping and longer match times.
  • Matchmaking parameters have been updated to route players to the best available server.

Loadout item adjustments Several items were found to be unintentionally disabled or re-enabled; credits costs have also been rebalanced:

  • Baseball Bat — re-enabled
  • Long Pipe — re-enabled; cost decreased from 1,200 to 800 Credits
  • Tree Trimmer — re-enabled
  • Hockey Stick — re-enabled; cost decreased from 800 to 400 Credits
  • Rochester 1873 — re-enabled
  • Satchel — re-enabled; cost increased from 450 to 1,500 Credits

The team notes that the removal of the highest-power items from the loadout system was intentional, designed to encourage looting and preserve late-game difficulty.

Steam Deck and Steam Machine The game is now Verified for Steam Machine and remains rated Playable on Steam Deck.

Known issues still outstanding

  • Nvidia GPU hitching on PC — the team reports updating graphics drivers appears to resolve this.
  • Various crashes and memory issues, particularly affecting heavily customized characters in squads and with DLC outfits.

Hotfix #1, targeting crash and memory fixes, is described as slated for early the following week.

For players who have been sidelined by instability or locked out of preferred loadout items, the fixes represent a direct response to community-reported friction in the 1.0 window.

Two years of development

■ substantial ■ routine

Nov2025FebMayAugNov2026FebMayAug

53 announcements · 21 substantial · 7 months with nothing

Recent Transmissions

30 entries in codex

Community AnnouncementsSep 18, 2026
1.5x Credits Multiplier Weekend

To celebrate Resupply's release, we've activated 1.5x Credits this weekend! This applies on top of the existing difficulty bonuses, meaning Nightmare now gives 300% Credits during this event. Stay safe out there...and have fun! NMRIH2 Dev T…

Community AnnouncementsSep 16, 2026
Autumn 2026 Roadmap Update

Hello Responders!We’ve heard loud and clear that players want some insights into what we’re working on next for No More Room in Hell 2 so we’ve dusted off the old Early Access roadmap and given it an update to reflect our direction moving f…

Community AnnouncementsSep 15, 2026
Resupply (1.1) Update Notes

Feature UpdatesNew Scenario: Pottsville #2Resupply brings a whole new alternative scenario for Pottsville, one that sees Responders dropped all together directly into action on the Downtown rooftops. Tasked with aligning antennas to gain fu…

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Community AnnouncementsSep 15, 2026
Resupply Delay Information

Due to some close cert timelines and wanting to ensure we release our next update across all platforms at the same time to allow people to play together, we're tentatively shifting the release of Resupply from tomorrow, September 15th to We…

Community AnnouncementsSep 9, 2026
Update Preview: Resupply (1.1)

Hello Responders!We know many of you have been patiently waiting since our Beyond Armageddon blogpost and it’s now time to share more about what’s coming next starting with Resupply, our first post-launch content update. These updates will …

Community AnnouncementsSep 8, 2026
Post-Armageddon Reddit AMA Recap

Hello Responders! Earlier today, we hosted a Reddit AMA to answer some questions about our future goals and content we're working on as well as any other topics the community had. We're now here to share these Q&A responses so even those wh…

Community AnnouncementsSep 1, 2026
Community Cat Contest

Hello Responders!As the team works towards future content goals and preparing our next updates, we discovered a unique opportunity for our community to get involved. Due to both the love shown to our launch as well as some of our new outfit…

Community AnnouncementsAug 27, 2026
2X Responder XP Weekend is now LIVE!

From now until August 31st at 12pm EDT, enjoy doubled Responder XP earn rate across all modes and difficulties!

Community AnnouncementsAug 25, 2026
Hotfix Notes: 1.0.4.0

GeneralFixed an issue where some players in certain regions (e.g. continental Asia) would not be routed to the correct servers based on their proximity.Fixed an issue where certain Responders would die on disconnects that normally would pro…

Community AnnouncementsAug 20, 2026
Developer Blog: Beyond Armageddon

Hello Responders!From all of us here on the No More Room in 2 development team, we want to thank everyone who dove headfirst into Armageddon and supported this 1.0 launch. It’s been a long journey from our Early Access release to get to thi…

Community AnnouncementsAug 17, 2026
Hotfix Notes: 1.0.3.1

GeneralVarious crash fixes including:Fixed a crash due to memory issues that could occur when Responders were heavily customized. This occurred most often in squads, with DLC outfits, and when patterns and other added data is introduced.Fix…

Community AnnouncementsAug 13, 2026
Launch Week Known Issues & Hotfix Info

Hello Responders!There’s so much we want to say about this launch and the support we’ve been shown so far, but for now we’ll be focusing our gratitude on sharing some immediate improvements and then how we plan to resolve other issues playe…

Read our dispatch on this
Community AnnouncementsAug 11, 2026
Welcome to No More Room in Hell 2!

No More Room in Hell 2 has officially launched out of Early Access on PC as well as onto consoles. Armageddon, our 1.0 update, contains all the content we’ve developed alongside our community these past 2 years as well as all-new features a…

Community AnnouncementsAug 11, 2026
1.0 Launch Window Sale

To celebrate leaving Early Access, we'll be on 35% off for the first two weeks after our 1.0 launch! This promotion starts at 1pm EDT August 11th and ends on August 25th.

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Community AnnouncementsAug 10, 2026
Armageddon (1.0) Update Notes

Feature UpdatesNEW Game Mode: SurvivalIn this new experience, speakers attract waves of zombies away from population centers and into the waiting arms of combat-focused Responders. These maps are more chaotic and fast-paced, while still off…

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CGMagazineAug 10, 2026
No More Room in Hell 2 (PC) Review

No More Room in Hell 2 has been quietly grinding through Early Access since October 2024, and if you’d asked me a year ago whether Torn Banner had a real shot at breaking through the noise of a busy 2026 gaming calendar, I would have easily…

Community AnnouncementsAug 6, 2026
Road to 1.0: Early Access Retrospective

Hello Responders!For our final blog on our Road to 1.0 – don’t worry, we still have Patch Notes and other info accompanying our launch – we thought we’d take a look back at the whole journey that brought us to this moment. First, we’ve put …

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Community AnnouncementsAug 5, 2026
Road to 1.0: Permadeath

Hello Responders! Today, we wanted to talk about one of the gameplay pillars of No More Room in Hell 2’s Early Access period: Permadeath. We received a lot of feedback from various perspectives on what really worked with our approach to Res…

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Community AnnouncementsAug 3, 2026
Road to 1.0: Optimization & Performance

Hello Responders!Some of the largest concerns we’ve heard from players throughout Early Access have been around optimization and performance, and with consoles joining the fray it’s more important than ever. We’ve been hard at work making i…

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Community AnnouncementsJul 28, 2026
Road to 1.0: Release Date & Raven Rock

Hello Responders,It’s finally time for us to share that No More Room in Hell 2 launches onto PlayStation and Xbox & leaves Early Access with the Armageddon Update on August 11th! Take a look at our latest trailer:Armageddon ApproachesThe pa…

Community AnnouncementsJul 23, 2026
Road to 1.0: Survival & Night of the Living Dead

Hello Responders! Last we spoke about Survival in our Free Weekend Retrospective Blog, we mentioned a setting very familiar to both No More Room in Hell veterans and zombie horror fans alike. Night of the Living Dead returns to No More Room…

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Community AnnouncementsJun 26, 2026
Road to 1.0: Community Questions

Hello Responders!For this dev blog, we’re going to be sharing some updates on community topics that aren’t directly related to game content but deserve addressing ahead of the 1.0 launch. We’ve tried to tackle some of the most common questi…

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Community AnnouncementsJun 17, 2026
Road to 1.0: Economy & Progression

Hello Responders! As we continue down the road towards our 1.0 release, we wanted to take some time to talk through the upcoming progression wipe and changes coming to the core economy of the game. Our goal with this blog is to make clear t…

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Community AnnouncementsMay 22, 2026
Road to 1.0: Free Weekend Insights

Hello Responders!It’s been a few weeks since our second Free Weekend ended and since then we have continued to work on 1.0 with your feedback in mind. Today, we wanted to catch up on some topics we heard about often during the Free Weekend …

Community AnnouncementsApr 30, 2026
Free Weekend and Survival mode preview are LIVE NOW!

Hello veteran Responders and new recruits alike!Welcome to No More Room in Hell 2’s second free weekend, offering another glimpse into our intense 8 player zombie survival shooter. We’ve been in Early Access for a year and a half and throug…

Community AnnouncementsApr 29, 2026
Free Weekend, Survival preview, and 35% sale starts tomorrow!

Hello Responders!It’s been a little over a year since No More Room in Hell 2’s last free weekend, and one of the most popular requests from our community has been to bring the game to more players in the wider gaming world.We’re excited to …

Community AnnouncementsApr 24, 2026
Zombie Perception & Spawning - How The Horde Fights Back

Hello Responders!In our two most recent blogs, we talked about the foundational updates we’ve made to the arsenal of weapons players can use against the horde. Those adjustments are only half of the combat story, so today we’re going to tal…

Community AnnouncementsApr 21, 2026
Hotfix 0.9.1.1 Is Live!

Hello Responders!This hotfix is aimed to fix several issues discovered as part of the Revelation update, including interactions between text chat and other inputs, zombies teleporting unexpectedly, and a handful of additional improvements.B…

Community AnnouncementsApr 7, 2026
Revelation Update (0.9) is out now!

Hello Responders!Welcome to the Revelation (0.9) Update, our last major release prior to 1.0. This update continues to build upon the foundations of previous Early Access improvements and focuses directly on core aspects of the No More Room…

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Community AnnouncementsMar 31, 2026
Firearm Combat - Higher Caliber Gameplay

Hello Responders!We’ve been hearing feedback about firearms throughout Early Access, especially after the Genesis update reworked melee weapons in No More Room in Hell 2. As part of our next update, Revelation (0.9), we’re aiming to deliver…