DISTILLING…
DISTILLING…
15 entries in codex
Greetings overlords!The time for evil is now. My Infamous Dungeon is officially available on Steam. Or at least, I pressed the publish button. It may take a few minutes to start showing up.The full game features:6 monsters clans, each more …
Greetings future overlords!I have deliciously evil news to share. The reign of the Hero King ends in 2 days.My Infamous Dungeon releases on July 28th! A special thanks to everyone who's been on this journey with me and helped shape the game…
GeneralThe Desert Bandits can now sell their crown on the black market.Unconnected dungeon rooms will periodically show a popup and be easier to find.The infamy unlocks are cheaper. If you already bought them, you will be automatically refu…
GeneralInterior rooms can be moved. Rooms can also be placed anywhere temporarily, but the next wave button is disabled until everything connects.Items can be dragged out of the inventory.The hero path preview now shows the full path the he…
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Patch Notes v0.8.1BalanceBuffed the Sacrificial Altar. It now gives 2 mana and an Empowerment spell when a nearby monster dies.Changed the Crypt Keepers skill line to give access to the Reanimate ability.Bug fixesStolen artifacts no longer …
Greetings future overlords!The Desert Bandits, and their endless greed, have entered the dungeon. This new monster clan is ruled by the gluttonous Greed King. Build tall to support this powerful super monster, and up your gold production to…
Today's build adds the number one requested feature: movable rooms. The outer rooms of your dungeon can now be freely moved, and empty rooms can be sent back to the inventory.Patch notesDungeon rooms can be moved.Updated RNG so it's less li…
BalanceThe price of Artifact Vault has been reduced from 500G to 300G.Updated the list of random artifacts.Re-ordered the Archeologist skill tree to move the interesting skills earlier in the tree.The Boss Arena dungeon plan will now show u…
Greetings future overlords!The overworld has been overhauled. This update brings a greatly improved flow to each run, allowing for more combat, more choices, and easier access to critical resources. Patch Notes v0.7.0Overworld changesThe ma…
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It's time for more dungeon building, future overlords! Today's update focuses on making dungeon building more meaningful. Right now the dominant strategy is to place a group of super monsters at the dungeon entrance and leave the rest empty…
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Greetings, future overlords! Today's update contains a big balance patch, plus a new challenge mode. The biggest change is buffs are now additive instead of multiplicative. The goal here is to tighten the gap between optimal builds and comm…
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General Upgrading a monster in the tavern will now immediately add a copy of that monster to the inventory. Updated some ability descriptions to be more clear. Bug fixes Fixed a bug where monsters in the tavern would sometimes have incorrec…
General You can now delete unwanted items from the inventory. Added text to make it more clear the Hero King can be defeated in the demo. Bug fixes The skeleton cost reduction skill now affects level 2 + 3 skeletons. Monsters can no longer …
General You can now preview a hero's path through the dungeon. To see the preview, hover over the spawn point or the hero preview icon in the bottom right. Reworded some tooltips that describe how heroes move through the dungeon. Default vo…
Greetings, future overlords! It's time to sink your claws into the newly released demo build. A special shoutout and thanks to everyone who embraced darkness and participated in the playtest. The game improved greatly from all the feedback.…
Two years of development
■ substantial ■ routine
15 announcements · 4 substantial · 16 months with nothing