If we say the wrong words... WE DIE! This game kills you with your own voices! Online co-op where everyone gets a forbidden word, say it and you kill your friends. Explore spooky dungeons, cast spells and defeat monsters with your voices. 8-player Co-op Mode. 16-player Traitor Mode
3recent developer posts shown belowSelected from the developer record, separately from press coverage. Announcements are not necessarily shipped patches.
Last successful news check: This is our collection date, not the date of the latest patch.
Newest in this record ·
Official Chinese language version is released! Plus new skins!
From the recorded announcement
To all Chinese language players, we’re incredibly happy to announce the official Chinese release of Cursed Companions! First of all, a huge thank you to everyone in the community who has played, tested, shared feedback, and supported the game. Your support has helped us tremendously along the way. To celebrate the…
Read more of this announcement
To all Chinese language players, we’re incredibly happy to announce the official Chinese release of Cursed Companions! First of all, a huge thank you to everyone in the community who has played, tested, shared feedback, and supported the game. Your support has helped us tremendously along the way. To celebrate the launch, we’ve also added new skins that are completely free for everyone! 🎉We’ve also launched our official Heybox channels and Bilibili pages, so you can now follow us there for news, updates, videos, and more:Heybox: https://www.xiaoheihe.cn/app/user/profile/99854194Bilibili: https://space.bilibili.com/3707032320346482We hope you have a great time playing! We have plenty more updates and surprises in store, so stay tuned! Thank you for playing! ❤️
We are excited to share that Cursed Companions is taking part in the Steam's Social Deduction Fest. This festival is all about games where you have to be suspicious of your friends, look for clues, and figure out who is really on your side. It is the perfect excuse to gather your crew and see who you can actually…
Read more of this announcement
We are excited to share that Cursed Companions is taking part in the Steam's Social Deduction Fest. This festival is all about games where you have to be suspicious of your friends, look for clues, and figure out who is really on your side. It is the perfect excuse to gather your crew and see who you can actually trust. Put Your Friends to the Test in Traitor Mode If you haven't tried it yet, our Traitor Mode fits right into the festival theme. In this mode, one or more players are secretly chosen as traitors. Here is how the treachery works.: The Traitor's Goal: You need to eliminate all the non-traitors without getting caught. Cursed Words Knowledge: Traitors can see everyone else's cursed words, giving them a massive advantage. Mind Games: Traitors can trick others by giving out curse words, or even cursing themselves to clear their own name and shift the blame. The Vote: Non-traitors must work together to observe behavior and vote out the suspect. Justice Served: If the group correctly votes out the traitor, the traitor is eliminated by the very words they feared: You Traitor. Check out the Traitor Mode Trailer https://youtu.be/AUNeKEF0Ems Thank You for the Support We want to say a huge thank you to everyone who has been playing the game and sharing feedback. We did well enough to trend in Steam's New and Upcoming. So it's really been a wonderful journey. Being a part of festivals like this is incredibly special for our small indie team, and we could not do it without your support. If you want to chat about your best traitor strategies or find groups to play with…
Full Release Celebration: Thank You to Our Companions!
From the recorded announcement
We have officially transitioned from Early Access to Full Release💪. It's been a long journey from our early beginnings to the final weeks of testing, and we are incredibly grateful to everyone who has been a part of it. A Journey Built Together We want to say a massive thank you to our community for your support over…
Read more of this announcement
We have officially transitioned from Early Access to Full Release💪. It's been a long journey from our early beginnings to the final weeks of testing, and we are incredibly grateful to everyone who has been a part of it. A Journey Built Together We want to say a massive thank you to our community for your support over the years of development. Whether you joined us during the initial demo, during the early access, helped us test the language betas, or participated in our naming contests, your contributions have shaped the game into what it is today. 😍 If you want to know what's in the upcoming release, read this post here: https://steamcommunity.com/games/3265230/announcements/detail/671746950739004903 Above: Cursed Companions at the very early stage of development Our small indie team has poured a lot of love into this project. Watching you play, curse each other, and navigate the madness has been a true joy. We laughed till we cried watching your streams. We are deeply proud and fond of the final product, and we could not have done it without your constant feedback and encouragement. 🔥 We also thank all those in our team who have made this a reality, who have stuck with us through the moments of uncertainty, and our families who gave us the support we needed. Cursed Companions is truly a labour of love. This is Not the End While the game is now complete with Act III, this launch does not mean we are stepping away. We are always listening to your experiences and reading your comments daily. Our team will continue to monitor the game closely to fix any issues and bugs…
80.5% of 462 Steam reviews are positive, which after adjusting for sample size gives a reception score of 76.7. The developers have shipped 4 substantial updates in the past six months, adding 16.3.
reception 76.7·support +16.3·Excellent
Computed from Steam’s own review tally and observable developer activity — never from anyone’s opinion of the game. How this is calculated
Should you look into this?
From Steam's own record
Current price
$8.99
Development
Slowing down
Last heard from developers
38 days ago
Historical posting rhythm
every ~8 days
Substantial updates (6 mo)
4
Current silence
5× normal
Posting has slowed: the developers usually appear every 8 days, and it has now been 38. 4 substantial updates recorded in the past six months, 3 classified as major.
Last successful news check: Nov 5, 2026, 2:02 PM UTC. This is when we checked Steam, separate from when the developer last posted.
Before buying, confirm the edition, Steam activation and availability in your region. Search results may include DLC or other editions.
Distilled by the oracle
Our coverage
1 dispatch written from this game’s announcements
releaseAug 12, 2026
Cursed Companions Exits Early Access with Full Release and Act III
After a development period that included a public demo, Early Access, language betas, and community naming contests, Cursed Companions has officially transitioned to full release.
What changed
The game has moved from Early Access to Full Release status on Steam
Act III is now included, marking the completion of the game's main content
The development team has committed to ongoing bug monitoring and fixes post-launch
Additional content is described as planned for the months ahead, though no specifics are given in this announcement
The announcement, authored by CFS and published on 9 July 2026, is primarily a thank-you note to the community, crediting player feedback, streams, and encouragement as central to shaping the final product. The team describes itself as a small indie studio, and the post carries an explicit acknowledgement of the people within it and their families.
For those wanting a detailed breakdown of what the full release contains, the team links to a separate announcement — the source here does not reproduce that content.
For players who followed the project through Early Access, the practical upshot is a completed story and a developer that says it intends to remain active rather than quietly ship and move on.
Two years of development
■ substantial ■ routine
51 announcements · 14 substantial · 5 months with nothing
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To all Chinese language players, we’re incredibly happy to announce the official Chinese release of Cursed Companions!First of all, a huge thank you to everyone in the community who has played, tested, shared feedback, and supported the gam…
We are excited to share that Cursed Companions is taking part in the Steam's Social Deduction Fest. This festival is all about games where you have to be suspicious of your friends, look for clues, and figure out who is really on your side.…
We have officially transitioned from Early Access to Full Release💪. It's been a long journey from our early beginnings to the final weeks of testing, and we are incredibly grateful to everyone who has been a part of it. A Journey Built Tog…
We are finally reaching our version 1.0 full release on July 9. This major update brings a massive amount of new content to the game. Act III is officially arriving with a brand new boss, 4 new maps, over 60 new dungeon rooms, 10 new monste…
We have been hunkered down working on the final pieces of the puzzle. We are happy to announce that Cursed Companions is transitioning from Early Access to Full Release on 9 July 2026. We just posted a new trailer to give you a sneak peek a…
Hey everyone, we wanted to give you a progress update on the full release of the game. We are going through a small closed beta to iron out the bugs, and the community has given us so much help for this. Thank you all for playing and suppor…
We recently ran another naming contest on our Discord, and we want to say thanks to everyone who took part. The community submitted some great ideas , and the votes are finally in. We have officially added these winning names into the game.…
Latest version 0.9.23 contains major nerfing tweaks. Following feedback from players and the community we made some minor tweaks to make the game a little less difficult. Updates to the game Treasure Target lowered by 20-30% Treasure spawn …
One of our favorite things about this journey is building this world alongside all of you. We are so excited to finally share the names the community has chosen for these two new features. Thank you for helping us bring them to life! A new …
We are super buzzed to announce that the Official Japanese language version is finally live! We are so excited! This launch wouldn't have been possible without our incredible community members who helped us test, brainstorm spells, and refi…
We are absolutely blown away to announce that Cursed Companions has officially surpassed 120,000 downloads! To everyone who has shouted, cursed, and screamed their way through our dungeons - thank you. 🙏🙏🙏 Your support has been incredibl…
Hey everyone, thanks once again for your feedback and suggestions to improve the game. In this update, it mainly consists of quality-of-life improvements, Steam invites, new features and bug fixes. We're also working hard on Act 3 of the ga…
We recently ran a naming contest on our Discord, and the response was great - thanks to everyone who took part! In the first round, the community submitted a huge range of creative (and slightly unhinged) names. We shortlisted a few, and th…
Steam Spring Sale is here everyone! And we're giving a 20% DISCOUNT on the game! It's for a limited time only! AND we are pleased to announce that we now officially support four new languages in Cursed Companions. If you have been testing t…
Your feedback has been incredibly helpful in shaping the game, and we want to say thanks to everyone who has shared their thoughts with us. Combining Spell Journal and Dungeon Codex Based on your suggestions, we've combined the Spell Journa…
We honestly didn't expect these tracks to take off the way they have! We wanted some music for the Party Box for the holiday season, something fun and happy to dance to. So JaggedSky (our co-founder) looked around and decided to make some m…
Mainly bug fixes and improvements for both the Main version and the Language-Beta. And also added a new cosmetic for our new community members. Hope they appreciate it. If feedback is positive, we'll add more. Join our community on Discord …
We’ve been hunkered down in the cave lately, fine-tuning the final pieces of the puzzle for our upcoming full release. While we've been quiet, we certainly haven't been idle, here's a peek at what we're working on. The Evolution of a Threat…
My dear Companions! This will be a long read. We're overwhelmed by the support for the game so far. Thank you guys for playing and supporting our small indie team! I just wanted to give you guys an update on what is going on right now. ACT …
Celebrate the Launch of Endless Mode with 20% Off! We're excited to announce that Endless Mode is now live in Cursed Companions! To celebrate this new game mode, we’re offering a limited-time 20% discount on the game. Endless Mode lets you …
Your Endless adventure awaits! We are happy to announce Endless Mode is now live! This is the hardest mode (so far) of Cursed Companions, it's a little more hardcore and we're looking forward to your streams and your feedback on this new ga…
Happy 2026! 🎉 Hope you had lots of fun and plenty of games to play! Especially after that awesome Winter Sale! We had a great time too. Took a short break (well kinda, we were still doing some minor tweaks and still finding bugs) and we're…
We finally found out what went wrong when players sent bug reports where they couldn't trigger curse doors, curse words and rebirth eggs. Thanks to the community, we finally pinpointed the issue. It was related to the Push-to-Talk button be…
Happy Holidays! 🎉We have a small update for Cursed Companions. Some new skins and some small updates to the game. 👉Check out our Discord on how to redeem the Holiday Skins and get the festive decor! Fixes Issue where players cannot trigg…
Cursed Companions Early Access is officially live! 🥳Thank you to everyone who followed us, wishlisted, played the demo, and supported us along the way. This release means a lot to our tiny team, and we cannot wait for you to experience it,…
As we approach our Early Access launch on 20 Nov, we will be shutting down the Demo on Sunday, 16 Nov. So what does this mean? You will not be able to transfer your settings, skins and house decor to the main release. However, there will be…
We're finally launching Cursed Companions! After months of testing, tweaks, and watching you all laugh and scream in the Demo, we're finally ready to open the dungeon doors to everyone. The Early Access version of Cursed Companions will be …
A final update to the Demo 😉 We're getting close to the finishing line! The updates to the current Demo has quality of life improvements, UI/UX updates, network sync fixes, game balance and other bug fixes. We're also taking part in Scream…
Hello everyone, welcome to Part 3 of our Roadmap series! In Part 2, we talked about the structure of the new Dungeons, Traps and more, now we're super excited to share something new - Achievements and Skins! We were surprised to see how muc…
Hey everyone, welcome back to the second part of our Roadmap series! In our last article, we talked about the structure of the co-op experience (Acts 1 and 2, Challenge and Endless Modes, etc), now it's time for us to share what lurks insid…