Cursed Companions
In the codexActionAdventureIndie

Cursed Companions

If we say the wrong words... WE DIE! This game kills you with your own voices! Online co-op where everyone gets a forbidden word, say it and you kill your friends. Explore spooky dungeons, cast spells and defeat monsters with your voices. 8-player Co-op Mode. 16-player Traitor Mode

DEV: Crimson Forge StudiosPUB: Crimson Forge StudiosAppID 3265230
UPDATE PULSEevery ~33d·last 120d ago·9 recent on record

Is Cursed Companions still being updated? — the short answer, with the evidence.

75.4
Mixed

Elixir Rating

80.3% of 457 Steam reviews are positive, which after adjusting for sample size gives a reception score of 76.4. It was sold as a game that would keep being worked on, and the developers have gone quiet — subtracting 1.0.

reception 76.4·support −1.0·Mixed

Computed from Steam’s own review tally and observable developer activity — never from anyone’s opinion of the game. How this is calculated

Should you look into this?

From Steam's own record

Current price

$8.99

Development

Unusually quiet

Last heard from developers

2 months ago

Usual rhythm

every ~8 days

Substantial updates (6 mo)

5

Current silence

9× normal

The developers have been silent for 73 days against a normal rhythm of about 8 — roughly 9 times longer than usual. 5 substantial updates landed in the past six months, 3 of them major.

Distilled by the oracle

Our coverage

1 dispatch written from this game’s announcements

releaseAug 12, 2026

Cursed Companions Exits Early Access with Full Release and Act III

After a development period that included a public demo, Early Access, language betas, and community naming contests, Cursed Companions has officially transitioned to full release.

What changed

  • The game has moved from Early Access to Full Release status on Steam
  • Act III is now included, marking the completion of the game's main content
  • The development team has committed to ongoing bug monitoring and fixes post-launch
  • Additional content is described as planned for the months ahead, though no specifics are given in this announcement

The announcement, authored by CFS and published on 9 July 2026, is primarily a thank-you note to the community, crediting player feedback, streams, and encouragement as central to shaping the final product. The team describes itself as a small indie studio, and the post carries an explicit acknowledgement of the people within it and their families.

For those wanting a detailed breakdown of what the full release contains, the team links to a separate announcement — the source here does not reproduce that content.

For players who followed the project through Early Access, the practical upshot is a completed story and a developer that says it intends to remain active rather than quietly ship and move on.

Two years of development

■ substantial ■ routine

Oct2025AprJulOct2026AprJul

50 announcements · 14 substantial · 6 months with nothing

Recent Transmissions

30 entries in codex

Community AnnouncementsJul 14, 2026
Join us for Steam Social Deduction Fest

We are excited to share that Cursed Companions is taking part in the Steam's Social Deduction Fest. This festival is all about games where you have to be suspicious of your friends, look for clues, and figure out who is really on your side.…

Community AnnouncementsJul 9, 2026
Full Release Celebration: Thank You to Our Companions!

We have officially transitioned from Early Access to Full Release💪. It's been a long journey from our early beginnings to the final weeks of testing, and we are incredibly grateful to everyone who has been a part of it. A Journey Built Tog…

Read our dispatch on this

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Community AnnouncementsJul 3, 2026
What's coming in Full Release?

We are finally reaching our version 1.0 full release on July 9. This major update brings a massive amount of new content to the game. Act III is officially arriving with a brand new boss, 4 new maps, over 60 new dungeon rooms, 10 new monste…

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Community AnnouncementsJun 29, 2026
Announcement: Full Release and Act III Launching July 9

We have been hunkered down working on the final pieces of the puzzle. We are happy to announce that Cursed Companions is transitioning from Early Access to Full Release on 9 July 2026. We just posted a new trailer to give you a sneak peek a…

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Community AnnouncementsJun 8, 2026
Act 3 Progress: Underwater Maps and new Respawn mechanics

Hey everyone, we wanted to give you a progress update on the full release of the game. We are going through a small closed beta to iron out the bugs, and the community has given us so much help for this. Thank you all for playing and suppor…

Community AnnouncementsMay 28, 2026
Progress Update and Community Naming Contest Winners

We recently ran another naming contest on our Discord, and we want to say thanks to everyone who took part. The community submitted some great ideas , and the votes are finally in. We have officially added these winning names into the game.…

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Community AnnouncementsMay 15, 2026
Minor Update (v0.9.23) - Game balance tweaks

Latest version 0.9.23 contains major nerfing tweaks. Following feedback from players and the community we made some minor tweaks to make the game a little less difficult. Updates to the game Treasure Target lowered by 20-30% Treasure spawn …

Community AnnouncementsMay 10, 2026
Community naming contest & Hololive shoutout! 【ホロライブの皆様に感謝!】

One of our favorite things about this journey is building this world alongside all of you. We are so excited to finally share the names the community has chosen for these two new features. Thank you for helping us bring them to life! A new …

Community AnnouncementsApr 30, 2026
Now in Japanese! Plus, New Cosmetics and 20% Discount

We are super buzzed to announce that the Official Japanese language version is finally live! We are so excited! This launch wouldn't have been possible without our incredible community members who helped us test, brainstorm spells, and refi…

Community AnnouncementsApr 24, 2026
120,000 Downloads! Thank you!

We are absolutely blown away to announce that Cursed Companions has officially surpassed 120,000 downloads! To everyone who has shouted, cursed, and screamed their way through our dungeons - thank you. 🙏🙏🙏 Your support has been incredibl…

Community AnnouncementsApr 8, 2026
Game Update: Quality of Life improvements, new features and improvements

Hey everyone, thanks once again for your feedback and suggestions to improve the game. In this update, it mainly consists of quality-of-life improvements, Steam invites, new features and bug fixes. We're also working hard on Act 3 of the ga…

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Community AnnouncementsApr 4, 2026
Community Naming Contest Winners Are In

We recently ran a naming contest on our Discord, and the response was great - thanks to everyone who took part! In the first round, the community submitted a huge range of creative (and slightly unhinged) names. We shortlisted a few, and th…

Community AnnouncementsMar 20, 2026
Spring Sale 20% OFF for Cursed Companions and four new languages supported

Steam Spring Sale is here everyone! And we're giving a 20% DISCOUNT on the game! It's for a limited time only! AND we are pleased to announce that we now officially support four new languages in Cursed Companions. If you have been testing t…

Community AnnouncementsMar 6, 2026
New update combines Spell Journal, Dungeon Codex into one, and more improvements

Your feedback has been incredibly helpful in shaping the game, and we want to say thanks to everyone who has shared their thoughts with us. Combining Spell Journal and Dungeon Codex Based on your suggestions, we've combined the Spell Journa…

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Community AnnouncementsFeb 20, 2026
You Asked, We Listened: The Official Cursed Companions Soundtrack is Live!

We honestly didn't expect these tracks to take off the way they have! We wanted some music for the Party Box for the holiday season, something fun and happy to dance to. So JaggedSky (our co-founder) looked around and decided to make some m…

Community AnnouncementsFeb 13, 2026
Small update: Mostly bug fixes and a new cosmetic

Mainly bug fixes and improvements for both the Main version and the Language-Beta. And also added a new cosmetic for our new community members. Hope they appreciate it. If feedback is positive, we'll add more. Join our community on Discord …

Community AnnouncementsFeb 11, 2026
Creature Feature: Antoinette Variants

We’ve been hunkered down in the cave lately, fine-tuning the final pieces of the puzzle for our upcoming full release. While we've been quiet, we certainly haven't been idle, here's a peek at what we're working on. The Evolution of a Threat…

Community AnnouncementsFeb 6, 2026
Roadmap: Act III Progress, Features and Bug Updates

My dear Companions! This will be a long read. We're overwhelmed by the support for the game so far. Thank you guys for playing and supporting our small indie team! I just wanted to give you guys an update on what is going on right now. ACT …

Community AnnouncementsJan 23, 2026
Limited-Time 20% Discount to Mark Endless Mode Release

Celebrate the Launch of Endless Mode with 20% Off! We're excited to announce that Endless Mode is now live in Cursed Companions! To celebrate this new game mode, we’re offering a limited-time 20% discount on the game. Endless Mode lets you …

Community AnnouncementsJan 20, 2026
Your Endless Adventure Begins! How far can your team go?

Your Endless adventure awaits! We are happy to announce Endless Mode is now live! This is the hardest mode (so far) of Cursed Companions, it's a little more hardcore and we're looking forward to your streams and your feedback on this new ga…

Community AnnouncementsJan 7, 2026
Endless mode now available in Beta, plus other news

Happy 2026! 🎉 Hope you had lots of fun and plenty of games to play! Especially after that awesome Winter Sale! We had a great time too. Took a short break (well kinda, we were still doing some minor tweaks and still finding bugs) and we're…

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Community AnnouncementsDec 22, 2025
Small update: Fixed the issue where curse words, doors, don't trigger, etc

We finally found out what went wrong when players sent bug reports where they couldn't trigger curse doors, curse words and rebirth eggs. Thanks to the community, we finally pinpointed the issue. It was related to the Push-to-Talk button be…

Community AnnouncementsDec 10, 2025
Happy Holidays! Game update with Minor Fixes and Holiday Season cosmetics

Happy Holidays! 🎉We have a small update for Cursed Companions. Some new skins and some small updates to the game. 👉‍Check out our Discord on how to redeem the Holiday Skins and get the festive decor! Fixes Issue where players cannot trigg…

Community AnnouncementsNov 20, 2025
Cursed Companions is Officially Live

Cursed Companions Early Access is officially live! 🥳Thank you to everyone who followed us, wishlisted, played the demo, and supported us along the way. This release means a lot to our tiny team, and we cannot wait for you to experience it,…

Community AnnouncementsNov 13, 2025
Demo Closing on 16 November

As we approach our Early Access launch on 20 Nov, we will be shutting down the Demo on Sunday, 16 Nov. So what does this mean? You will not be able to transfer your settings, skins and house decor to the main release. However, there will be…

Community AnnouncementsOct 29, 2025
Game Launches on 20 November 2025

We're finally launching Cursed Companions! After months of testing, tweaks, and watching you all laugh and scream in the Demo, we're finally ready to open the dungeon doors to everyone. The Early Access version of Cursed Companions will be …

Community AnnouncementsOct 29, 2025
Demo Update: Major Changes and Screamfest Spooky Skins

A final update to the Demo 😉 We're getting close to the finishing line! The updates to the current Demo has quality of life improvements, UI/UX updates, network sync fixes, game balance and other bug fixes. We're also taking part in Scream…

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Community AnnouncementsOct 9, 2025
Roadmap Ahead: Part 3

Hello everyone, welcome to Part 3 of our Roadmap series! In Part 2, we talked about the structure of the new Dungeons, Traps and more, now we're super excited to share something new - Achievements and Skins! We were surprised to see how muc…

Community AnnouncementsSep 24, 2025
Roadmap Ahead: Part 2

Hey everyone, welcome back to the second part of our Roadmap series! In our last article, we talked about the structure of the co-op experience (Acts 1 and 2, Challenge and Endless Modes, etc), now it's time for us to share what lurks insid…

Community AnnouncementsSep 16, 2025
Roadmap Ahead: Part 1

Hey everyone, this is the first of a series of roadmap articles where we'll share our plans for the game and explain the direction we're taking for the game's march towards Early Access. Different Playstyles In other co-op games we've watch…