DISTILLING…
DISTILLING…
15 entries in codex
We have expanded the Kingdom Explore Mode with new difficulties, a new boss type, an updated menu, and added optional Side Quests. The core Explore battle mechanics remains unchanged. We have updated the Explore menu to use the Kingdom Map,…
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Kingdom's blocked from levelling with Crystals despite meeting the Kingdom Population requirements Astral Spire bonuses not applying in PvP battles Soft locking at the start of Epic Trial battles, giving CLIFFY errors Tribute displayed in t…
For a detailed explainer on all the changes coming in 9.2, read through our Deep Dive blog. Please read through before asking any questions, as most are likely already answered within that blog or within the thread on our Community Forum In…
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Just a heads up for everyone, this is an IMMENSE blog. There is a lot of information shared here about the upcoming 9.2 update. I have tried to anticipate what would be asked, with the help of our wonderful beta, and keep as simple as possi…
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The Astral Spire is a new feature that gives players bonuses in battle, while also addressing some areas of frustration and imbalance that have crept into the game over the years. Astral Spire unlocks at Hero Level 50 and is accessed from t…
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Hello everyone! We’re excited to finally tell you more about our next update, 9.1 – The Astral Spire! This update introduces a new system that allows players to unlock and upgrade account-wide bonuses that will apply to various systems and …
We have returned to the Underspire to add several new rooms for players to discover. We have also updated some Underspire menus to match the new UI style. The example above shows a defeated new Treasure Room, which has left a Treasure Chest…
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We have updated the 1 hour Pet Rescues, from Pet Gnomes to help players try to target the Pets they are missing. When players defeat a Pet Gnome (and there are no other Pet Rescues currently active), they will now get a new popup menu that …
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The original Match-3 RPG is back! Puzzle Quest: Immortal Edition is the definitive Puzzle Quest, polished for a new era and featuring all the collected content from almost 20 years of history. Experience the original Puzzle Quest: Challenge…
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Shout out to our wonderful little crew of beta testers for their time & efforts, this update. Guild Keep Guardians are getting expanded in this update. Players will be able to give their Keep Guardian Teams a helping hand to improve their e…
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Hello everyone! This is the first of what we plan to be an ongoing series, where we share the Quality of Life features and content ideas from the Community that we have in the pipeline! The intention of these blogs going forward is to share…
Hey everybody! Our first major Community survey came to a close on the 18th of July with over 1,800 responses! We would’ve been happy with 1000 responses considering the length of the survey, but really appreciate you all for spending your …
We have reworked the quest path that takes you from creating a hero to starting Broken Spire. They are now their own storyline called Dragon's Pursuit. We have rewritten the conversations, reworked the battles, reviewed the quest rewards, a…
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We have given the Campaign system an update to allow players to focus more on playing the game, and less about completing a lot of side-tasks – similar to PvP Seasons. For a quick explanation, please check out our updated Campaign article, …
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We have made several improvements to the opening 3 battles of the game, to improve how the puzzle game basics are introduced to new players. ● The opening 3 battles (The Stranger, The Knight, and The Dragon) now have short interactive tutor…
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Two years of development
■ substantial ■ routine
15 announcements · 11 substantial · 12 months with nothing