DISTILLING…
DISTILLING…
15 entries in codex
Hello everyone! I'm extremely excited to announce that Factory Town 2 is now available for purchase! It's been a long process but I'm really proud of how it turned out. Of course, being Early Access, the game will change and improve and I w…
Added pop-up to explain view mode toggle, which appears right after the quest to build a MarketCan select Italian language option, even though it is in progressFixed bug: Wood Stove, Coal Furnace, and fuel recipes within production building…
GameplayAdded “Neverending Quest” which appears after you shoot down the meteor - it allows you to continually power up mini volcanoes in exchange for more Meteor BlastsShooting down a Meteor now earns you Stardust. Each time you shoot down…
Fixed bug: workers trying to drop off an item at a full building will instead consider working inside a building. This also solves a softlock state with Manual Labor modifier, where a building was full, not producing anything, and all worke…
GameplayCreate Custom Game now has ability to add Game Modifiers when creating gameAdded game modifier: Difficult Recipes. Increases complexity and cost of many recipesAdded game modifier: Manual Labor. All production buildings require work…
Read this patch for
GameplayAdded more tomes to mini volcano random questsAgent Trigger and Inventory Sensor can now be rotatedAdded icon that appears over the avatar’s head when you’re in free look mode. Clicking this icon will return to avatar mode.New Inter…
Read this patch for
Added Flight ability. Toggle with the F key. Unlocked by the “Flight” research, which requires one super power token. If the player has never used flight, and is in a campaign map, and it’s unlocked, a prompt to try the flight key will be s…
FeaturesCreate Custom Game menu now allows you to choose a list of available biomes used in map generationBalance / GameplayUnderground view is always enabled in Custom GamesFarms and Foresters can now be upgraded to allow auto-transferFish…
Read this patch for
Crop Planting ReworkRegular farming actions are now unlocked with quests: achieve mastery in the crop by harvesting it, and you’ll unlock the ability to plant itCreated new quest tab & category “Cultivation”, which holds all the new cultiva…
Read this patch for
Fixed bug: clicking the “Move” button from a building’s selection panel while already moving the building would cause it to reposition to world origin (inside the volcano)Removed check for ‘cancel’ button during text entry, as that could so…
Fixed bug: was not possible to place a building that required shorelines (Harbor, Fishing Hut)Fixed bug: Fishing Hut workers were not applying the harvesting speed bonus from Fishing RodsAdded more stats and achievements
Fixed bug: the "U" (upgrade) hotkey could be used to bypass requirements on House upgradesAdded some stats and achievements (not available in the demo version)
Adjusted size and colliders for several buildings to more closely align. This was done to prevent issues like being able to place pipes and connectors above a building but then not being able to actually select those paths due to collider o…
Read this patch for
Pipes can be built inside many non-solid scaffold blocks, and are no longer blocked by the ‘temporary foundation’ solid green blocks that are automatically placed beneath buildings on slopes. This will make building underground pipe connect…
Read this patch for
Disabled all controller inputs - the incomplete controller implementation was leading to many player problems. Note: It will be back, I promise! I plan on doing full Steam Deck support as well. Just have a few other priority issues to focus…