DISTILLING…
DISTILLING…
15 entries in codex
Hello, everyone! Since the game's launch, we have received an incredible amount of feedback, and we are thrilled to see it! We will continue to closely follow reviews, discussion boards, and community feedback as we work to improve the game…
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Dear players,The wait is over!Requiem of Reuinis is now available on Steam! This is a Magic Tower-style strategy RPG featuring alchemy-based progression. Across explorations, you'll plan your routes, gather resources, craft equipment, and d…
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Hello everyone! We have released the final version of the demo, updated to v0.9.0.Thank you to everyone who provided feedback during the demo period — the bugs you found and the suggestions you shared have been invaluable to us. Updates \* …
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Here is our May preview update. As usual, we’ll continue sharing brief monthly looks at content beyond the demo, as well as features that have not yet been fully shown.The main body of the game is now largely complete. At this stage, our wo…
This is our April game content preview. As always, we'll be sharing a brief monthly look at content beyond the demo or not yet fully revealed. If there's a particular system, map, or gameplay direction you're curious about, feel free to lea…
The Demo version of Requiem of Reuinis will receive v0.4.1 update on April 31st. This update reflects several changes we’ve decided to implement after listening closely to player feedback. Below is a list of the preview.1) According to our …
This is our March game content preview. As always, we'll be sharing a brief monthly look at content beyond the demo or not yet fully revealed. If there's a particular system, map, or gameplay direction you're curious about, feel free to lea…
This announcement is our February in-game content preview. As always, we'll continue our monthly rhythm of briefly showcasing content beyond the demo or systems not yet fully revealed. If there's a particular system, map, or gameplay direct…
This announcement serves as our January content preview. As per our usual monthly rhythm, we will be showcasing content that exists beyond the current demo or features that have not yet been fully expanded. If there are specific systems, ma…
This announcement marks our December content preview. As with previous updates, we will continue our monthly cadence of briefly showcasing content that is not fully covered in the demo version. If there are any systems, maps, or gameplay el…
Hello everyone!We continue to optimize and update the game, and have taken time to synchronize some updates to the demo version. The demo version has now been updated to v0.3.0.Demo UpdateBug FixesFixed some text/translation errorsOptimizat…
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The third map in the game (Miasma Woodland) unlocks two new maps. In our last preview, we showcased the Elven Court. This time, we'll be focusing on the other map: City of Whitestone.City of WhitestoneCity of Whitestone is a massive map div…
Hello everyone!With one final weekend left of the Next Fest, we want to thank all the players who have experienced our game and provided feedback! We greatly value your input and have made optimizations based on your suggestions. The demo v…
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We are delighted to announce that Requiem of Reuinis will participate Steam's October Next Fest (October 13th - 20th)!At the same time, we will be rolling out a major update to the Demo.Demo Update· Completely redesigned UI with a more mode…
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This September announcement marks our first official preview of content beyond the demo version. Under normal circumstances, we will provide a content preview once a month. If there's any specific content you'd like to see, feel free to lea…