Requiem of Reuinis Launches on Steam with Alchemy-Driven Magic Tower Strategy
A new entry in the niche but dedicated Magic Tower genre arrives with an alchemy progression system and a 15% launch discount.
Requiem of Reuinis (AppID 3371260) is now available on Steam, published on July 15, 2026 by developer 煮鸡. The game positions itself within the Magic Tower-style genre — strategy-focused RPGs where combat outcomes and costs are visible before each encounter, placing the burden on planning rather than reflexes or reaction time.
What's here
- Magic Tower-style foundation: Route planning, resource allocation, and pre-calculated combat sit at the core of the design.
- Alchemy-based progression: Players gather resources, craft equipment, and develop skills — the alchemy system is presented as a distinguishing layer on top of genre conventions.
- Day System: A unique mechanic mentioned by the developer, though specifics are not detailed in the announcement.
- Equipment and skill builds: A variety of combinations are available, with synergies between gear and abilities forming part of the strategic depth.
- No fast reflexes required: The game explicitly targets players who prefer deliberate, turn-style decision-making over action inputs.
- Launch discount: 15% off for two weeks from release.
The developer acknowledges one of the genre's traditional friction points — poor resource planning can create dead ends requiring a reload — suggesting the game inherits that unforgiving structure.
For players already familiar with Magic Tower games, the added alchemy and Day System layers offer reason to look twice; for newcomers, the pre-combat information display makes the genre more approachable than its reputation might suggest.
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