Bonehold
In the codexActionAdventureIndie

Bonehold

Dungeon Crawler with elements of rogue-like and ARPG games. Kill hordes of enemies, duel mighty bosses, and acquire legendary loot!

DEV: Pixel Jackal, SaikingSPUB: Pixel JackalAppID 3497800
UPDATE PULSEevery ~23d·last 38d ago·3 recent on record

Is Bonehold still being updated? — the short answer, with the evidence.

89.3
Strong

Elixir Rating

84.4% of 141 Steam reviews are positive, which after adjusting for sample size gives a reception score of 77.5. The developers have shipped 3 substantial updates in the past six months, adding 11.8.

reception 77.5·support +11.8·Strong

Computed from Steam’s own review tally and observable developer activity — never from anyone’s opinion of the game. How this is calculated

Should you look into this?

From Steam's own record

Current price

$7.99$9.99−20%

Development

Actively supported

Last heard from developers

38 days ago

Usual rhythm

every ~27 days

Substantial updates (6 mo)

3

Current silence

within normal range

The developers post roughly every 27 days and were last heard 38 days ago — within their normal range. 3 substantial updates landed in the past six months, 1 of them major. It is currently 20% below its usual price.

Distilled by the oracle

Our coverage

1 dispatch written from this game’s announcements

releaseSep 14, 2026

Bonehold Patch 1.0.2 Brings Magic Rebalance, QoL Fixes, and Trap Warnings

Bonehold's 1.0.2 patch, authored by SaikingS and published on 26 August 2026, describes itself as a quality-of-life and bug-fix pass, with the team signalling that new content is planned for the following update.

What changed

Traps & combat feel

  • Spike and Flame traps now display warning animations before triggering
  • Basic attacks (click only) now deal a minimum of 20% damage
  • A new "Reverse Attack Buttons" setting swaps left and right attack inputs
  • Enemies blocking no longer applies to spells and traps where it was deemed illogical (e.g. Spikes, Arcane Trap, Spectral Scythe on its return path)
  • Using staves no longer costs mana

Magic rebalance

  • Spells now scale with the floor on which they were found
  • The magic gear bonus is decreased as a trade-off
  • Blood Slash receives more damage, lower mana and health cost, but a longer cooldown

Meta progression — necromancer upgrade caps raised

  • Health bonus: 150% → 400%
  • Mana bonus: 150% → 400%
  • Stamina bonus: 150% → 300%
  • Physical damage bonus: 150% → 200%
  • Magic damage bonus: 150% → 250%

Achievements & UI

  • Trap kills no longer void the "Pacifist" achievement
  • Spell requirements removed from "Epic Hero" and "Legendary Hero"
  • Two new music tracks added for Red Crystal and Mushroom sub-areas
  • A 0.8-second delay after levelling up prevents accidental skill selection
  • The Gnome Merchant is now considerably stronger; barrels and crates on floors 1–6 have less health

Taken together, the changes tighten the game's feedback loops and remove several friction points that were frustrating legitimate playstyles.

Two years of development

■ substantial ■ routine

Nov2025FebMayAugNov2026FebMayAug

6 announcements · 3 substantial · 20 months with nothing

Recent Transmissions

6 entries in codex

Community AnnouncementsAug 26, 2026
Patch 1.0.2

This patch, we focused on implementing your quality-of-life ideas and making the game feel better to play, plus a lot of reported bug fixes. For the next update tho we plan to add some new content, so stay tuned for it! Main ChangesSpike an…

Read our dispatch on this

Read this patch for

Community AnnouncementsAug 3, 2026
Small Hotfix to 1.0.1

Fixed BugsFixes one of the passives displaying as "------" in EnglishFixes issues with the final boss health bar not displayingSorry for these oversights ~ SaikingS ːVerhoThiefMaskː

Community AnnouncementsAug 2, 2026
Patch 1.0.1 is here!

ImprovementsNew Languages: Japanese(日本語) and Hungarian (Huge thanks to ohath and lostprophet.hu for making them) If you change class after buying an item, it will drop instead of disappearingTwo-handed weapons will now have a special icon Y…

Read this patch for

Community AnnouncementsJun 7, 2026
Release date finally set!
Community AnnouncementsMay 5, 2026
Bonehold Demo is out!

We’re excited to finally share our Bonehold Demo!Step into the depths of a dark, ever-changing fortress in this fast-paced dungeon crawler blending roguelike unpredictability with ARPG and hack-and-slash combat.In this demo, you’ll get a ta…

Read this patch for

Community AnnouncementsApr 8, 2026
Thank you for 5000 wishlists!

Thank you for all your support!And special thanks to Streamr and YouTubers who helped promote Bonehold with their content! As a thank you for all your support, we decided to add some more things to the game ppl asked about.New things:3 new …