The Lantern of the Laughless Saint
In the codexActionAdventureRPG

The Lantern of the Laughless Saint

A solo or co-op RPG inspired by Morrowind. Drawn by a shared dream, you awaken on an isolated island crowned by a silent Tower. Unravel the mystery of the Laughless Saint, confront the weight of human desire, and decide what deserves to be saved when the light beneath the world finally stirs.

DEV: NerveLabsPUB: NerveLabsAppID 3849000
UPDATE PULSEevery ~1d·last 10d ago·17 recent on record

Is The Lantern of the Laughless Saint still being updated? — the short answer, with the evidence.

96.5
Exceptional

Elixir Rating

89.9% of 1,610 Steam reviews are positive, which after adjusting for sample size gives a reception score of 88.3. The developers have shipped 10 substantial updates in the past six months, adding 8.2.

reception 88.3·support +8.2·Exceptional

Computed from Steam’s own review tally and observable developer activity — never from anyone’s opinion of the game. How this is calculated

Should you look into this?

From Steam's own record

Current price

$19.99

Development

Actively supported

Last heard from developers

10 days ago

Usual rhythm

every ~2 days

Substantial updates (6 mo)

10

Current silence

5× normal

The developers post roughly every 2 days and were last heard 10 days ago — within their normal range. 10 substantial updates landed in the past six months.

Distilled by the oracle

Our coverage

1 dispatch written from this game’s announcements

patchSep 30, 2026

Update 17 Overhauled Lantern of the Laughless Saint's Combat and Inventory Systems

NuclearSnake's Update 17 for The Lantern of the Laughless Saint is one of the broader patches the game has seen, reaching into weapon handling, enemy behaviour, alchemy, crime, and world geometry in a single release.

What changed

Weapons & Spells

  • A new hotkey (R on keyboard, B on gamepad) toggles between an equipped weapon and a spell
  • Number keys 1–8 now act as hotbar shortcuts on PC
  • The radial wheel now selects favorited weapons rather than equipped ones
  • Tapping the sheathe button toggles sheathing; the legacy equip system remains accessible in gameplay settings

Combat

  • Enemies are described as "much more accurate" with attacks, with tuning adjustments made to offset the change

Alchemy & Potions

  • Six new effects added: Night Eye, Silence, Slow, Jump, Dispel, and Drain Fatigue
  • Dispel removes all non-alchemy overtime effects
  • Potions now come in four quality levels, distributed through chests and vendors
  • The alchemy interface no longer reveals shared effects for unknown ingredients

Rest & Exploration

  • Resting restores health when enemies are absent; hostile areas can interrupt sleep, with risk scaling to the location
  • Autorun added (default Q on keyboard, unbound by default on gamepad)
  • Underwater kelp forests and coral added, with ingredients noted for a later patch
  • Two new dungeons in the yellow fungal area; two high-level encounters near Magdal's Rest

Systems & UI

  • An Evidence Chest crime system places stolen items in locked chests in Henrik's and Tintentan's houses, or in guards' inventories if caught outside town
  • Weather volume slider added
  • Notifications for sprinting while overencumbered or casting while silenced
  • Disconnect alerts added for host and client

Taken together, the update asks players to rethink moment-to-moment decisions around combat, rest, and resource management rather than treating any single system in isolation.

Recent Transmissions

18 entries in codex

Community AnnouncementsSep 21, 2026
UPDATE 17 - HOTBAR AND MORE

New -Weapon/Spell control overhaul: Ability to toggle between your equipped weapon and a spell with a hotkey (Keyboard:R, Gamepad:B). Number key hotkeys (1-8) have been added to PC. The quick options radial wheel menu now selects favorited …

Read our dispatch on this

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Community AnnouncementsSep 10, 2026
UPDATE 16

Big update today. Please keep sharing your feedback, we are reading everything and working through your reports, with much more to come. CO-OP CHARACTERS You can now bring your single player character into a friend's game. Choose an existin…

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Community AnnouncementsSep 5, 2026
UPDATE 15

Big update today, please share any feedback you have, we are reading everything and working our hardest to add and improve everything, with much more to come soon. Expect Enemy behavior and fishing updates soon! LIP AND EYE MOVEMENT - Meris…

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Community AnnouncementsSep 2, 2026
UPDATE 14

Updated -Vendors remove crafted potions from their inventory every day when their inventory resets to prevent extremely large inventory sizes. More work to come on this front. -Tapping the weapon wheel key now toggles last equipped weapon -…

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Community AnnouncementsSep 1, 2026
UPDATE 13

Smaller update today as a continuation from yesterdays patch Updated -Skill and perk menu overhaul -Option to disable friendly fire (in co-op the host's option determines it) -Option to visually disable helmets / capes -Option to disable th…

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Community AnnouncementsAug 30, 2026
UPDATE 12

New -Stealth rework: NPCs actually sleep and remove their detection. Sleeping NPCs can be pickpocketed. Lighting affects stealth level. Detection occurs on a ramp and is no longer binary yes/no. Sneak skill affects speed and silence while c…

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Community AnnouncementsAug 26, 2026
UPDATE 11

New-Waterwalking, Feather, and Burden spell effects - available at the crafter and on some items. Spell tomes have been distributed to vendors (only on new game)-Maces and morningstars added, more to comeUpdated-Dramatic reduction in XP req…

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Community AnnouncementsAug 24, 2026
HOTFIX 10

Further camera improvements and fixed performance regression from last hotfix, my bad made a mistake when getting that out. Under accessibility you can enable fast travel to POIs now too

Community AnnouncementsAug 24, 2026
HOTFIX 9

-camera fixes from issue introduced in last patch -The Bones Below quest directions clarified + logic updated -Double left click no longer creates custom waypoints - only right click (on mouse) -Vultrilla Matron no longer hated by children …

Community AnnouncementsAug 24, 2026
UPDATE 8

New-improved performance on lower-end systems-Bartolomaeus the Jinn has moved into a massive tower befitting his status. Updated-The invisible merchant Demjen has moved once again, and mysteriously overlooks the crimson forest.-2 handed swo…

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Community AnnouncementsAug 21, 2026
UPDATE 7 - BEARMEN (URUHAN)

New -Uruhan have arrived! A new playable race: the northern bearmen. -A mirror has washed up on the southern shore. Activate it to change your race at any time. Non-Hosts in multiplayer can change race in their own singleplayer game to affe…

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Community AnnouncementsAug 20, 2026
UPDATE 6

New -Jump spell -New beardstyles, hair color affects beard color -Vendor filtering + book filter -Resetcamera console command -Companions shown on the map and given an auto-teleport if they stray too far -Identical crafted potions stack in …

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Community AnnouncementsAug 19, 2026
HOTFIX 5

New Features -Hit markers (beta version for single/networked multiplayer, beta version for splitscreen) -Teleport to teammates (click on their map marker) -Added more figurine statues to collect -Alchemy shows # remaining on active ingredie…

Community AnnouncementsAug 18, 2026
HOTFIX 4

Multiplayer stability improved, more coming on this front Fixed texture issues on some GPUs Fixed iGPU being selected improperly on some laptops Brandbearer fire VFX toned down (there's still more VFX we're working to tune down) NPCs should…

Community AnnouncementsAug 18, 2026
HOTFIX 3

Over 40 more bug fixes. We are monitoring all of your reports and will be keeping the update cadence coming rapidly. Please keep reporting any issues you have. Thank you so much for your support.

Community AnnouncementsAug 17, 2026
LAUNCH DAY HOTFIX 2

HOTFIX 2 Addressing a variety of issues reported Including shopkeeper lag when opening

Community AnnouncementsAug 17, 2026
HOTFIX 1

Fixed shopkeepers lag Improved multiplayer saving Quest fixes Rebalanced bread Chialani no longer self immolates by accident Attempt at fixing certain laptops stuck using IGPUs instead of dedicated GPU, further probing coming to confirm if …

Community AnnouncementsAug 17, 2026
RELEASED

Thank you for the support. We are a very small team and we've been working hard for some time now for this day.Please report any issues, feedback, or suggestions in our Steam Discussion or Discord linked below, we are on standby to fix anyt…